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Poll

One or the other... vote once for #1 and once for #2.

#1: Put the Alarm Siren in the Military Garrison, it fits and is one buildings less.
#1: Keep the Alarm Siren seperate, I want to have it near my other levers.
#2: I have traded with Gnomes, build Artificer and Weather Control Station.
#2: I have NOT traded with Gnomes, did not have the chance to build their buildings.

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Author Topic: ☼MASTERWORK-DF☼ V.3 - New release and old post. This will be locked later.  (Read 1840019 times)

Putnam

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9825 on: March 10, 2013, 08:11:37 pm »

Crowns aren't helmets, they're finished goods.

Nokao

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9826 on: March 10, 2013, 08:16:14 pm »

Crowns aren't helmets, they're finished goods.

ow... :( thanks. So I got confused from a special helm of drows maybe ?

I take the occasion for a similar question: when dwarves goes in a strange mood, they could do also items of the MOD ? and only dwarven, right ?

I got an iridium kite shield yesterday :D I managed to close the mooder in the workshop and surround him with items I wanted (crystal glass tree, rare silk, olivine (the favored color of my castle) etc).

Meph

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9827 on: March 10, 2013, 08:18:20 pm »

Quote
Crowns aren't helmets, they're finished goods.
Yes and No. The mod has wearable crowns that count as helmets, but your moody dwarf made a crown-craft, not a crown-helm. ^^

Dwarves moods make all kinds of items, anything goes, not just dwarven.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
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Putnam

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9828 on: March 10, 2013, 08:42:59 pm »

Quote
Crowns aren't helmets, they're finished goods.
Yes and No. The mod has wearable crowns that count as helmets, but your moody dwarf made a crown-craft, not a crown-helm. ^^

Dwarves moods make all kinds of items, anything goes, not just dwarven.

...well that's confusing!

Meph

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9829 on: March 11, 2013, 02:44:58 am »

This is true. I wish I could delete the original crafted crown, but its hardcoded. But people wanted wearable crowns at some point, so I added them. Maybe I'd call them slightly diffrerent, like "dwarven crown" or something. But since one is a craft and the other an armor they shouldnt show up in the same menus/stockpiles ...
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Nokao

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9830 on: March 11, 2013, 02:46:41 am »

Quote
Crowns aren't helmets, they're finished goods.
Yes and No. The mod has wearable crowns that count as helmets, but your moody dwarf made a crown-craft, not a crown-helm. ^^

Dwarves moods make all kinds of items, anything goes, not just dwarven.

Well it's weird because in z-stock I don't find it neither in crowns or headwear. And "it menaces with spikes" exactly like the armor, that I weared.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Hope the armr it's not cursed or something, I putted it on my best warrior !

However you must be right and this must be the decorative crown, because graphically I see a crown like in vanilla, and your items are mosty with the "general goods" graphic.

How do I understand how good is a weapon/armor ? only by it's price ? Iridium shield is 379200 but armor / crown only 4080 / 54000

I also have doubts about size, even reading the wiki... generally, I should always sell or melt small and large items right ?
« Last Edit: March 11, 2013, 02:56:37 am by Nokao »
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Putnam

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9831 on: March 11, 2013, 03:10:52 am »

Anything can menace with spikes.

Artifact armor/weapon quality is about the same as any other armor/weapon quality. Bone armor is pretty much useless.

Armor can't be cursed... for now :V

Nokao

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9832 on: March 11, 2013, 03:14:05 am »

Ok ! And the fact that I made, of 20 artifacts, 12 useless crafts like wood-leather bracialets, earring and rings is normal right ?

smakemupagus

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9833 on: March 11, 2013, 03:41:04 am »

Ok ! And the fact that I made, of 20 artifacts, 12 useless crafts like wood-leather bracialets, earring and rings is normal right ?

The skill used by the mood (and therefore item type) depends on the profession skill levels of the dwarf.  Quantitative info here
http://dwarffortresswiki.org/index.php/Moods

... so if you have more crafters than smiths, you're more likely to get crafts
« Last Edit: March 11, 2013, 03:45:03 am by smakemupagus »
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Meph

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9834 on: March 11, 2013, 06:38:22 am »

 :'(

Why are so many people starting to ask vanilla things again? ^^
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Nokao

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9835 on: March 11, 2013, 07:00:10 am »

:'(

Why are so many people starting to ask vanilla things again? ^^

Sorry Meph, it's because we thing it's mainly MW problem if things don't work :D

My fortress is coming good, probably finished, but also getting too easy sieges ... :( only once siege from caverns, batmens. Powned.

Next time I'm trying Kobolds :) Maybe I'll wait for your update.

Jordan~

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9836 on: March 11, 2013, 07:18:01 am »

When I randomly generate creatures from the launcher, the entities that are generated are kind of broken. They end up with things like [ETHIC:[STONE_PREF]] and a ton of untagged lines that don't do anything (no square brackets, no context), like:
NATURE
VENGEANCE
WAR
etc.

Just posting this again since it seems to have been missed.
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Gamerlord

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9837 on: March 11, 2013, 07:18:43 am »

Dammit! I'm playing Orc Fortress and for some reason all my orcs have decided to sneak everywhere! Now they move incredibly slowly andconstantly train ambushing! What the hell is going on?

Meph

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9838 on: March 11, 2013, 07:32:18 am »

@jordan: Didnt miss it, I posted it  March 09, 2013 in the fitting thread... havent heard from talvieno yet.

@gamerlord: Ask in the orc thread. :P
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Gamerlord

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Re: ☼MASTERWORK-DF☼ V.2g - Poll.
« Reply #9839 on: March 11, 2013, 07:34:41 am »

The Orc thread isn't updated as much as this one.
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