For creatures having the fitting sprite, the name, the description, biome (above or underground) and the bodysize would be nice.
Cave Ogre (awesomely drawn 16pixel image of a cave ogre here)
Underground
Size: a lot
Description: Cave Ogres do things. Take care.
This would be more then enough for creatures. The few with special somethings about them I could add by hand, like firebreath, interactions or itemcorpse.
That is not quite possible at the moment.
I don't parse "raw/graphics" since changes there are comprehensive enough that deleting/overwriting the file is simpler and the changes are meaningless to non-modders anyway.
I think the parser can handle them but I would have to test it.
The rest of that is all possible since the "full" parse of the raws lets me read
all the tags for every creature.
I think itemcorpse would be easy to automate by checking what it is in the raw files to get its "in game" name.
Firebreath can be detected automatically by checking for "DRAGONFIRE", "FIREBALL", and "FIREJET" to see if a creature has it.
Depending on what you want say about it it could be full automated or just mark the creature as "breaths fire" or something.
I don't know about getting a "human readable" anything out of interactions automatically, I could just tag them as "has interaction" to make them easy for you to find.
I don't know if I would have time to do this but I will let you know if I do.
A table for metals is already included in the manual. 4 actually.
It is a image right now, that makes it a little hard to read.
(The more weight the better for blunt weapons. The higher the shear yield, the better for edged weapons)
You might want to say what values make good armor here as well.
Making a list of reagents would be easy? Even stuff like "has glob producing mat" or whener the reaction draws from reaction_class or hast material reagent ?
You can just make a list of every material that has one of those grouping tags like "reaction_class" and put them on a page that is liked to whenever one of them shows up in a reaction.
For "from reagent" I would just make it say "material depends on reagent used" or something similar.
It is not extremely simple but it is also not horribly complicated like making a flowchart since that would required code that can follow product chains through various workshops.
Getting that to work while also respecting the way reactions work is very complicated but not impossible.