Ok, seems that the worldgen is not that much of a problem. Flaming caravans should be a powder that shouldnt be there. I'll just delete the alchemy system.
Thanks narhiril for that spot... BOULDER:BOULDER, wow. I would have assumed that this causes an errorlog. Both Mithril and Cobald has it as reagent, both reactions do run fine though. Weird. Is noted and will be corrected.
ETA: I am in Tunesia. Not at home. I'll be back on the 26th on the evening and might pretty much be distracted till NewYearsEve. The very first version of this mod was available on the 3rd January 2012 (wow, that long ago?) so I'll try to do one for the anniversary
Ideas: I do have many, way too many for one update. Small parts here and there, update, again, update, and so forth. I know what I will do, no worries.
I just got a completely random idea... I dont know how many people role-play nicely and try to build as close to reality as possible, instead of efficiency, but how about a new decorative building, 1x2tiles, the humble... toilet. Useless except to "clean/empty bucket" and "flush down food/item" and a fun-reaction "go to the loo" that creates a small stench cloud... I dont know, I just read through the suggestion lists and people always wonder why dwarves never need a bathroom, or a sewer system... it's so random, I make it just for fun anyway. (laughing so hard right now... "retrieve turd boulder" as ammo for catapults, "make turd block" to make the entry gate to the trade depot... human trader: "Thanks for letting us trade with... WTF?")
Ok. Seriously, alphabetizing reactions is a primary goal, fixing the 4-5 bugs atm, getting rid of slademantine and slade metal, categorizing the workshops (look at the alpha for an idea) Then, later, improving on the VB Gui, adding Orcs by default as an option, then adding whatever ideas I had for the MDF2, which is lying around.
I also think instead of the often wanted wiki I'll just upload an unfinished manual and let the people contribute to it. Once it is completely done, I proofread it and bundle it with the official download.
Sounds good?
(oh, creating water and magma in workshops, a workshop that creates power (shamelessly stolen from genesis, and checking out all the cool new stuff that dfhack can now do is also an idea for later)