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Poll

One or the other... vote once for #1 and once for #2.

#1: Put the Alarm Siren in the Military Garrison, it fits and is one buildings less.
#1: Keep the Alarm Siren seperate, I want to have it near my other levers.
#2: I have traded with Gnomes, build Artificer and Weather Control Station.
#2: I have NOT traded with Gnomes, did not have the chance to build their buildings.

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Author Topic: ☼MASTERWORK-DF☼ V.3 - New release and old post. This will be locked later.  (Read 1857113 times)

Ishar

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5910 on: July 27, 2012, 02:02:51 pm »

Something strange is going on in my current fort. I have a shitload of iron (approx. 100 bars), 20-30 charcoal, and many-many marble boulders. Some of those are in a stockpile (the marble layer is deep down), but most of it is underground.
The problem is, pig iron (and therefore, steel) making is red. Both in my magma smelters and my blast furnaces. I managed to smelt 20 steel bars, and then, nothing. What could cause this?

My only guess is that the brick oven, masons workshop etc claim the marble for themselves, but that would be some insane large-scale claiming. Also, how do you forbid materials for certain orders? I'd like to build my furniture out of something other than valuable flux stone.
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Shadytorments, a Masterwork DF community fort - RESTARTED as Newtorments!

Meph

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5911 on: July 27, 2012, 02:07:50 pm »

My first thought wouldbe burrows. Are they in different burrows ? Has to be in the same one, even if the burrow is inactive. Try stockpiling them nearby ?

You can go to stocks, stone, and set marble as economic, masons wont use it then as buildmat.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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Ishar

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5912 on: July 27, 2012, 02:39:13 pm »

My first thought wouldbe burrows. Are they in different burrows ? Has to be in the same one, even if the burrow is inactive.

Damn, I feel so stupid now. Of course it was the burrows. Thanks.
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Shadytorments, a Masterwork DF community fort - RESTARTED as Newtorments!

MiamiBryce

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5913 on: July 27, 2012, 03:48:06 pm »

Drow!  For the love of Lolth please, please, please Meph!  Give me Drow!!
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firons2

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5914 on: July 27, 2012, 03:57:08 pm »

I was genning a new world until 125. Then at 123 i was like i would be s*** if it would crash. Annnnnnd boom! Crash! Dammit
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kizucha

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5915 on: July 27, 2012, 04:25:54 pm »

And what about "Fox-People"? Meph? Please? :'( :-[ ;D

Edit: But Human and no digging? They need Metal for Armor? I think only the Elves dont like it to go under earth. :D
« Last Edit: July 27, 2012, 04:27:28 pm by kizucha »
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chronicpayne

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5916 on: July 27, 2012, 06:31:57 pm »

Incase it hasnt been documented it appears custom goblinite weapons and armor cannot be melted down?
For example Razor bows, Claws, Sickles, Scythes, etc.

I'm thinking it must not be possible to make custom items meltable? Can't see this being overlooked otherwise.

If it is not possible to make customs meltable, is there an alternative to gathering them all up and trading them to get rid of them?
Thanks.

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Putnam

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5917 on: July 27, 2012, 07:59:56 pm »

The same way a dwarf makes an indestructible floodgate out of cheese and soap.

Shawarma

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5918 on: July 27, 2012, 09:12:49 pm »

Because, what I'm seeing here is one MASSIVE river.

Frogmen just LOVE to sneak into maps through rivers like that. Good thing they are squishy.
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Cavgunner

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5919 on: July 27, 2012, 10:38:10 pm »

Hi all.  When I try to open the Manual from the Extras tab I can see the table of contents to the left, but the main part of the screen says "Navigation to the webpage was cancelled."  Any thoughts?
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smakemupagus

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5920 on: July 27, 2012, 11:25:44 pm »

Hi all.  When I try to open the Manual from the Extras tab I can see the table of contents to the left, but the main part of the screen says "Navigation to the webpage was cancelled."  Any thoughts?

It works for me, sorry that's probably not much help, but is all i got  ???  Maybe your computer has some security feature that is is blocking it?

orius

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5921 on: July 28, 2012, 01:55:57 am »

Oh god.
My hunter's hunting Nymphs.



 :'( He's got some problems!
Don't kill the fae folk! Don't kill.. or.. whatever sick thing he's doing.

I'll dub him Urist McRipper.
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Quote from: ThatAussieGuy
That is an insane and dangerous plan.  I approve wholeheartedly. 


Fortressdeath

vomov

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5922 on: July 28, 2012, 05:12:53 am »

The kitchen can extract it and the brewery can make it into wine....

Klingon Bloodwine?
'Iw HIq vaD Hoch wIj ghotpu! HoH Hoch elves! (klingon translator ;D)
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firons2

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5923 on: July 28, 2012, 06:06:29 am »

A caravan arrived and drove straight into my pont around my fort and left all their goods behind in the water.Now i have tons of riches woo
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firons2

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - NEW POLL / Orc Plugin
« Reply #5924 on: July 28, 2012, 06:17:16 am »

Anyone have any ideas how to get stuff from underwater?
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