Becomes available for us Mac users?
I also wanted to mention that the Dwarf Therapist that is included with the mod doesn't seem to be working, which has made assigning labors in my 50+ fort quite a chore.
Zenerbufen started with the mac GUI, but I dont think that a realease will be ready soon. The dwarf therapist is definetly working , I use it all the time in test fortresses.
[BODY_SIZE:5:0:3000000000]
Yep, I tweaked this down by 00, and will do some arena testing. It is the only thing that did spring to mind when I looked at the raws.
@falsedead: Will be done in the next part of the workshop overhaul. I chose steel because it is rather high-tech, and the ranged damage is the same for copper, steel or adamantine rifles. Just wanted to avoid that people build cheap stuff that is overpowered.
@sirmaril: In which tileset ? In phoebus they dont look like floor much, at least to me. But I noted it down, just give a little bit more info please.
@riun: Wards will be overhauled, they are a test. Seems that quite a few people cant use them properly, and I myself havent got the opportunity to test them in a real diseases outbreak in a big fortress. I think I will instead transform dwarves, and use the wards only for the temple and the secret enemies that come along. Magic casters do have a new description, yes. You should also get the "has transformed into a name-dwarf"
Automatons are dumb bastards, why dont they produce their stupid guns. Humans do, I know their guards carry them. Have to revisit the automaton raws again then, thanks for the report.
Orc-Elves are a bit... normal. I personally thought about Goblins<Orcs<Ogres, but again, too normal. Well see what it will be in the end. In the techlab you have: Research magic tomes, that gives a low chance for any of the three "books"
@jeoshua: I do agree. The manual is quite outdated, and many things could be made... nicer. I will focus on that, and the Vanilla-DF upgrade when it is released.
EDIT: About the war dragons: The enemy shouldnt have those, and as far as I know, all the races I did write dont. I cannot vouch for FortressDefense races, and since you speak of snakemen or nagas, I do assume that you enabled those ? I will try to solve this, but it is difficult to allow these creatures to elves, but not the any other race that uses any_pet_race. Testing is slow as well, I hope I can solve this in future. It is of course no fun having a giant siege with dragons or plaguebearers.