>>> NEW DOWNLOAD <<<
Important changes:
- Generic animal materials. Greatly helps FPS
- 4 Graphic options, Ascii, Ascii+, Phoebus and Ironhand
- Orc weapons are unuseable
- Alchemy system. Hunt blobs for gems. Use gems to make special ammo. (15 kinds)
- Fire, Ice, Acid, Blood, Toxic Ammo. Aviable in Weak, Normal and Strong.
- Magma Tech Tree
- Produce Obsidian and Slade
- Upgrade Ballista bolts to Slade ballista bolts.
- Metal Upgrades. Poduce lightweigt (-90% weight), battle (+15% protection) or fireproof metal.
- Inlcudes 2 wallpaper and 4 picture guides, about creatures, buildings and materials.
Full changelog:
V.8
Converted 20 body materials into generic materials.GREATLY HELPS FPS.
Redone the graphics for plants for good. Raw tile selector for the win.
Added Slade factory and obsidian factory.
Added 15 cave blobs that drop special, valuable gems.
Added 15 new gems, only aviable through cave blob killing.
Added special ammo template.
Added 15 new metals used for special ammo.
Added Alchemist Lab. Can create 15 types of special ammo, using the gems from cave blobs.
Made all the magma buildings. The reactions are missing though.
Added Magma Metal Refinery. Can create fireproof metal out of any metal.
Made a fireproof version of every metal.
Made a lightweight version of every metal.
Made a harder version of every metal.
WIP-Names: fireproof/light/battle metal. (battle because it also allows for sharper blades)
Removec Grazing from every creature. Before only domestic ones had no grazing.
Looked through raws with the raw tile selector, gave 70% of the new creatures/plants/trees fitting tiles.
Added 2 wallpaper (who is the artist of the cave one?)
Added 2 building guides and a phoebus tileguide. All PNG.
Added tame Genie - a magic being that bears gifts. Very short lifespan.
Fixed some gaphics.
Fixed 2 bugs in the Settings program.
Added Planet Earth to worldgen settings.
Fixed melting frost giants. Still vulnerable to fire though.
Fixed marble= no flux bug. Thanks.
Made more frost giants variants. One defender, one attacker, one undirected breath, the other directed breath attack.
Added orc specific weapons, unusable for dwarves:
[WEAPON:ITEM_ORC_WEAPON_PIKE:FORCED]
[WEAPON:ITEM_ORC_WEAPON_HALBERD:FORCED]
[WEAPON:ITEM_ORC_WEAPON_SWORD_2H:FORCED]
[WEAPON:ITEM_ORC_WEAPON_SWORD_LONG:FORCED]
[WEAPON:ITEM_ORC_WEAPON_MAUL:FORCED]
[WEAPON:ITEM_ORC_WEAPON_AXE_GREAT:FORCED]
[WEAPON:ITEM_ORC_WEAPON_FLAIL:FORCED]
[WEAPON:ITEM_ORC_WEAPON_MORNINGSTAR:FORCED]
[WEAPON:ITEM_ORC_WEAPON_SCIMITAR:FORCED]
Added optional settings for: Ascii, Ironhand and Ascii+ (vherid tileset & color)
IMPORTANT: Could anyone look at the graphics for the creature_ff.txt ? The file is named graphics_zoo.txt and the pics are in graphics/zoo. I cant get them to work. Thanks.