Also, on the subject of memorial slabs. Anybody has any work around to the vampires and/or slabless ghosts?
I've been fortunate as to have only 5 ghosts which cannot be memorialized and they are non-violent ones, except for one that likes to smash statues.
(1)
(v)iew the ghost
dfhack>> tweak clear-missing
(2)
slab as usual
there's a misconception as to what that tweak does... what this resolves is if you have a corpse outside, for example, and you cant find it... and your little buggers have noted 'urist has been missing for a week' but havent seen the corpse yet - this will alter the 'missing not yet found' flag for urist - it doesnt help with 'urist the caravan guard wandered too close to that bridge - no really - i didnt mean to do it... you cant prove i did...'
i *wish* it just took an unslabbable ghost and made it slabbable - but even in runesmith days it took a little effort to clear a ghost. i'm hopeful toady will fix this one soon - it's a pain in the ass.
now on topic - i did have a bit of a wild one... a siege of undead (2 squads of zombies - standing around at the edge because i built an aboveground fort this time) - who are set upon by 2 squads of warlocks... one of whom has some spell that zombifies corpses i think because some of them walked over traps and were cut into parts, upon which some kind of cloud thing came out of the boss warlock and suddenly i had moving parts everywhere... this group were in turn set upon by 3 squads of elite goblin crossbowmen riding drow spinners (?) -- i dont know - there's some sort of 'magma crab' icon of some sort and they start moving really fast - a squad of orcs and a squad of trolls... (a squad of automatons had ambushed the previous warlock ambush... so this wasnt unheardof for me)
i have no ideaa who was in what faction at that point - they were all blazing away out there and i wanted no part of it. The goblins mopped the floor with everyone - they did bring a general afterall - so i invited them inside and used the one truly effective masterwork mod anti-goblin device on them... the 30x2 cooridor, with 3 10x2 drawbridges all linked to one lever... I'd run into 1 squad of these bastards before and they were 1shotting me through fortifications when i was wearing steel... goblinite just isnt that valuable.
now - for the reason i'm writing - there was one thing that was dropped - by someone near the entrance - a masterwork statue of eagles by an unknown artist... i assume this is some sort of homage to the french army eagles - but the 'statue' is not registering as a 'statue' - i cant build it. So i dont think you can have a statue as droppable loot and have it work properly.
Honestly - there's just too many hostiles out there. With half my morons on alert half the time i'm not getting much done (the food nerf means a lot more farming than i used to do...) The combination of trap avoid and shoot through fortifications makes the seasonal 3 squads of goblin ambushers more than a minor annoyance.