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Poll

One or the other... vote once for #1 and once for #2.

#1: Put the Alarm Siren in the Military Garrison, it fits and is one buildings less.
#1: Keep the Alarm Siren seperate, I want to have it near my other levers.
#2: I have traded with Gnomes, build Artificer and Weather Control Station.
#2: I have NOT traded with Gnomes, did not have the chance to build their buildings.

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Author Topic: ☼MASTERWORK-DF☼ V.3 - New release and old post. This will be locked later.  (Read 1834941 times)

afftor

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2220 on: March 07, 2012, 04:34:43 am »

I have an idea regarding powder bags for kitchen. Try making a stockpile with only milled plants (ex dyes) allowed, and forbid barrels in it (in stockpile settings).
@Meph so slade metal stays? if so woohoo
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Darkness

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2221 on: March 07, 2012, 04:58:16 am »

Just need to say, the best MOD for DF i ever played, thanks for your work.  8)

And to Nimrod: seas bro ;)

LG Darkness
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Deutsche Dwarf Fortress Wiki im Aufbau:

http://dwarffortressde.wikispaces.com/

Bei Interesse oder Kritik bitte an mich

Meph

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    • worldbicyclist
Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2222 on: March 07, 2012, 07:11:41 am »

Thanks guys :)

Here some more random stuff I got done. Mostly waiting for dfhack/therapist to update. I also increased the font size, should be much better now.
Changelog
Spoiler (click to show/hide)

Pics, 1 screenshot of new font, 6 new building guides.
Spoiler (click to show/hide)
« Last Edit: March 07, 2012, 07:16:52 am by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

mglarev

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2223 on: March 07, 2012, 07:57:25 am »

Nice new font. The Q looks familar, though ;)
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Cato

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2224 on: March 07, 2012, 08:46:41 am »

First wanted to say that I like the mod a lot. On the golden geese though I know the female tag isn't required for egg laying. It's possible that doing so might fix the golden goose egg laying, but I'm not sure that the problem is there. I noticed that the unusual eggs tag for the golden goose isn't the same as for the genie even though both have the ability to lay gold.

So the original golden goose has
[LAYS_UNUSUAL_EGGS:BOULDER:NATIVE_GOLD]
If I change that to
[LAYS_UNUSUAL_EGGS:STONE:NO_SUBTYPE:INORGANIC:NATIVE_GOLD]
which is what the genie has  then I find that they lay golden ore eggs as they are presumably supposed to.

Another tweak I did that might be worth thinking of to make it easier to manage if you try and breed them out of geese is adding
[CHILDNAME:golden gosling:golden goslings]
to the caste. Makes it a little easier to cage/pasture the valuable ones apart from the ones who will grow up to be alarm posts for the fortress.
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FFLaguna

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2225 on: March 07, 2012, 09:23:16 am »

Why is my farmer spying out production facilities?
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Nimrod

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2226 on: March 07, 2012, 09:49:24 am »

Why is my farmer spying out production facilities?

Thats a "Secret"(TM)
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---=== Inveniam Viam Aut Faciam ===---

FFLaguna

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2227 on: March 07, 2012, 09:53:28 am »

Why is my farmer spying out production facilities?

Thats a "Secret"(TM)

Thanks, I thought so, but it seems rather benign. I'll investigate further. ;)
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FFLaguna

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2228 on: March 07, 2012, 10:08:16 am »

Text field error.

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SecondBreakfast

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2229 on: March 07, 2012, 10:18:12 am »

That's a feature. The Warlock Spy is so mysterious he attacks your with [REDACTED].
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Hugo_The_Dwarf

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2230 on: March 07, 2012, 11:16:01 am »

Thanks guys :)

Here some more random stuff I got done. Mostly waiting for dfhack/therapist to update. I also increased the font size, should be much better now.
Changelog
Spoiler (click to show/hide)

Pics, 1 screenshot of new font, 6 new building guides.
Spoiler (click to show/hide)
How did you go about the custom sprites for castes?
EDIT:
Found your thread you posted this in.
« Last Edit: March 07, 2012, 12:22:29 pm by Hugo_The_Dwarf »
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greywar

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2231 on: March 07, 2012, 12:34:47 pm »

Just to check, the current MW version is still for .04 and not .05 right?
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I can just imagine dropping reanimated paratrooper werecarp onto unsuspecting towns, and mopping up the new converts to make into even more werecarp paratroopers.

Neyvn

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2232 on: March 07, 2012, 12:36:12 pm »

So have you fixed the ♂ and ♀ signs not showing up under the animals tab of stocks???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

FFLaguna

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2233 on: March 07, 2012, 12:50:36 pm »

Just to check, the current MW version is still for .04 and not .05 right?

This is correct. Meph is still waiting on dfhack to update to 34.05, but they're not 100% sure when that'll happen.
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greywar

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Re: ☼MASTERWORK☼ Dwarf Fortress - 1.5 for 34.04. New: Slaves and Secrets
« Reply #2234 on: March 07, 2012, 12:52:18 pm »

Just to check, the current MW version is still for .04 and not .05 right?

This is correct. Meph is still waiting on dfhack to update to 34.05, but they're not 100% sure when that'll happen.

Thanks!
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I can just imagine dropping reanimated paratrooper werecarp onto unsuspecting towns, and mopping up the new converts to make into even more werecarp paratroopers.
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