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Author Topic: Honor and Chivalry - Warhammer Bretonnian Community Fort  (Read 9653 times)

UltraValican

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #60 on: January 07, 2012, 08:02:55 pm »

How f*cked up am I. (Injury wise)
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Pokon

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #61 on: January 08, 2012, 01:13:59 am »

Dear diary:

It seems that I have outdone myself yet again. Along with the repelled seige and the deamon, I can add a cygor and even more goblins to my list of dead creatures that has crossed this town. In commemeration to this, I decided to create a place where artifacts can be procured, in order to supply my comrades in arms with the finest weapons and armor in the kingdom. I cannot wait to see the next poor fool who crosses me face when I fence them to the ground with a sword as wide as there chest!
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Shintaro Fago

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #62 on: January 08, 2012, 10:35:26 am »

@UltraValican
It's not that bad. One smashed toe which everyone seems to ignore, sutured shoulder and now-healed broken hand.
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FritzPL

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #63 on: January 08, 2012, 10:44:43 am »

Well... I've yet seen a human town built, managed and played so well, great job!

Altrough, I have plenty of questions:

What is this... graphic set? It is not the default one, and not Phoebus either(at least for me - Win7 64bit
How did you get to gather so much wood? Even through I am on heavily forested map, I can find enough wood for... well, 3/4 of what you did there.
Could you PM me with the worldgen seed or post it here? I just feel like trying that embark :P
Are those shrines in the mod, or are they from vanilla? Also, are they that common?

Shintaro Fago

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #64 on: January 08, 2012, 11:03:20 am »

Thanks FritzPL ;)

- Some pics use Dullard_Exponent_12x12.png and some (only or mainly maps) curses_800x600.png.
- Custom workshop giving you wood as waiting for the trees to regrow isn't interesting at all.
- It's a modded game so I don't know if the embark will be the same.
- Again - a mod. Details in the first post (Warhammer Fortress)
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FritzPL

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #65 on: January 08, 2012, 11:12:39 am »

Thanks for the answers ;)
I know this is used with a mod - mod that I downloaded as soon as I finished reading through this thread. After rethinking it, I think I can try it without someone's save and a way to find shrines... thank you again.
Also, if its possible, dwarf human me. Anyone, just not a soapmaker or a fish dissector. :P

Shintaro Fago

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #66 on: January 08, 2012, 04:14:44 pm »

Spoiler: Spring 102 (click to show/hide)
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Sirus

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #67 on: January 08, 2012, 04:20:52 pm »

Can we please not kill the elves this time?  :-\
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Shintaro Fago

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #68 on: January 08, 2012, 04:24:39 pm »

Wood elves didn't come so we'll probably get ambushes and sieges soon enough. High elves seem fine with us killing and stealing everything from the first caravan. We could use an ally as imperials and dwarves have ignored us so far and another hostle civ appeared on the "c" screen.

╔══════════════ ೋღ☃ღೋ ══════════════╗
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Repost this if ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
~ ~ ~ ~ ~ you are a beautiful strong bretonnian ~ ~ ~ ~ ~
~ ~ ~ ~ ~ ~ ~ who don’t need no wood elf ~ ~ ~ ~ ~ ~ ~ ~
╚══════════════ ೋღ☃ღೋ ══════════════╝
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Sirus

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #69 on: January 08, 2012, 05:33:35 pm »

Admitedly I'm more of an Empire/Dwarf player, but I thought that Bretonnians and Wood Elves were allies more friendly than most.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Ahra

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #70 on: January 09, 2012, 03:50:57 am »

they are, as in "Do not kill, ever, unless you be shunned and put to death by the forces of king louis and his griffon knights" friends...
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OREOSOME

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #71 on: January 09, 2012, 07:17:36 am »

I downloaded the mod, embarked as brettonians, and the wood wagons only reaction wouldn't work.
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FritzPL

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #72 on: January 09, 2012, 07:44:12 am »

Yeah, I can't quite understand how they work as well, but let's spam about that in mod thread.

Shintaro Fago

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #73 on: January 09, 2012, 08:05:42 am »

I won't post the latest, community version of Bretonnians as the new version of DF will bring oh-so-much more to it (vows, favour's and other fun stuff)

@even though Fay of Bretonnia are the wood elves of Athel Loren and Bretonnians know elves they don't make connection ween them and servants of the Lady. The settlements that further from Athel Loren have little to no connection with the elves themselves and pretty neutral.bet
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Ahra

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Re: Honor and Chivalry - Warhammer Bretonnian Community Fort
« Reply #74 on: January 09, 2012, 09:28:11 am »

i mean the whole saving brettonian asses thing  :P methinks?
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.
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