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Author Topic: RtD - On the twelve days  (Read 44642 times)

Dave1004

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Re: RtD - On the twelve days - 1 slot open
« Reply #285 on: January 01, 2012, 06:39:53 pm »

Push the box onto the button!
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Skyrunner

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Re: RtD - On the twelve days - 1 slot open
« Reply #286 on: January 01, 2012, 06:40:54 pm »

[56]
With a high-tech whirring sound, the door out opens !
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 1 slot open
« Reply #287 on: January 01, 2012, 06:41:11 pm »

Exit through the door!
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Zinc23

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Re: RtD - On the twelve days - 1 slot open
« Reply #288 on: January 01, 2012, 06:45:03 pm »

Punch the Cat in the face.
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Tlm7

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Re: RtD - On the twelve days - 1 slot open
« Reply #289 on: January 01, 2012, 06:49:27 pm »

Look inside of the stove, and attempt to break the lock.
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Toaster

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Re: RtD - On the twelve days - 1 slot open
« Reply #290 on: January 01, 2012, 06:56:47 pm »

SCREAM at the axelord, then run pull the right lever and then head out a different door.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Mego

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Re: RtD - On the twelve days - 1 slot open
« Reply #291 on: January 01, 2012, 07:09:07 pm »

==> Befriend the rabbits by offering them the orange, and proceed through the eastern door.

Skyrunner

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Re: RtD - On the twelve days - 1 slot open
« Reply #292 on: January 01, 2012, 07:44:50 pm »

Exit through the door!

You exit! Or try to, but a blue force field blocks you.

[42] You fail to understand WHY!!

Punch the Cat in the face.
[72] You totally punch the cat in the face! It gets mad! "I don't want your lemonade!" it seems to say. It scratches you for [13] damage!

Look inside of the stove, and attempt to break the lock.

[87] You find one Large Lump of Coal in the stove!

[61] The lock shatters with one mighty punch of your hands!

SCREAM at the axelord, then run pull the right lever and then head out a different door.
[11]
Quote from: toaster
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

,you scream (your low roll affected creativity of the scream), and pulled the lever (press 'P'!).

With a dull shudder, red hot liquid stone pours into the room.  You run... [17] into a Legendary Fisherdwarf!

==> Befriend the rabbits by offering them the orange, and proceed through the eastern door.
[61] One Cannibal Rabbit decides to follow you! You have obtained a pet!

[65] You enter the room and see a trio of beginner adventurers!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Toaster

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Re: RtD - On the twelve days - 1 slot open
« Reply #293 on: January 01, 2012, 07:49:35 pm »

Kick over the dwarf, jump on him, and surf the magma flood out of the room.


This will either be my death or awesome.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Zinc23

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Re: RtD - On the twelve days - 1 slot open
« Reply #294 on: January 01, 2012, 07:57:25 pm »

Smash the cat in the head with my hard cheese.
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Tlm7

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Re: RtD - On the twelve days - 1 slot open
« Reply #295 on: January 01, 2012, 08:00:43 pm »

I try to let the kids out, and let them eat part of the kitchen, then hope that the God's smile on me.
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Dave1004

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Re: RtD - On the twelve days - 1 slot open
« Reply #296 on: January 01, 2012, 08:03:03 pm »

Everybody! Help me understand why! Give me all of your energy!
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Mego

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Re: RtD - On the twelve days - 1 slot open
« Reply #297 on: January 01, 2012, 08:17:20 pm »

==> Carefully examine the adventurers from a safe distance. If they are benevolent, teach them to kick ass and have them join my party. If they are malevolent, teach them how ass is kicked with a hands-on lesson.

Skyrunner

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Re: RtD - On the twelve days - 1 slot open
« Reply #298 on: January 01, 2012, 08:19:51 pm »

Will anyone help Dave understand? DUN-Dun!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Zinc23

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Re: RtD - On the twelve days - 1 slot open
« Reply #299 on: January 01, 2012, 08:21:27 pm »

We may or may not!  Depending on whether or not we can do that!
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