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Author Topic: RtD - On the twelve days  (Read 44291 times)

Tiruin

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Re: RtD - On the twelve days - 3 slots open
« Reply #90 on: December 27, 2011, 01:17:06 am »

>Skate back and slam the ball of your foot down on it by an arcing kick. Yelling euphemisms all the way.
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #91 on: December 27, 2011, 11:54:39 am »

I'll try and go back to the room that I had come from. If I can't, FIND A WAY OUT OF THERE! also use my item shower skill :P

:3 I was waiting for you.

Oh, and, uh...If the item shower is a bad roll, very bad things can happen, fyi. Good things too, if it's a good roll...

[8] You utterly fail to get out of the library, and instead awake the

[21] GHOST OF LIBRARIES PAST!

The ghost growls hostilely as you make a frantic sound trying to escape.

[49] You use Item Shower and boom out, "SUMMON BIGGER ITEM!" and a Minor Flame Spirit falls on you!

The sight does not please the ghost.

>Skate back and slam the ball of your foot down on it by an arcing kick. Yelling euphemisms all the way.

[12] You slip while skating and fall on the floor!

[73] The skeletal archer's arrow finds its mark and

[15] deals 15 damage!

You have 77-28 = 49 HP left!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #92 on: December 27, 2011, 01:41:36 pm »

I'll try and calm the ghost. Make sure to be very very quiet, and no sudden moves. Respect the ghost. If that works, see what the heck a Minor Flame Spirit is. If the attempt to calm it down fails, use the Minor Flame Spirit on it.

Yay! We're back :D
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #93 on: December 27, 2011, 01:54:53 pm »

I'll try and calm the ghost. Make sure to be very very quiet, and no sudden moves. Respect the ghost. If that works, see what the heck a Minor Flame Spirit is. If the attempt to calm it down fails, use the Minor Flame Spirit on it.

Yay! We're back :D

You...

[4] Insult the ghost's heritage , against your common sense :-0

The ghost ... [67] Decides to drop a bookcase on you.

You receive [29] damage! Bookcases hurt :-/

121/150 Hp is left.

[2] You don't understand what the heck a Minor Flame Spirit is supposed to do. It is an item, at least ....

[47] You use the Minor Flame Spirit on the Ghost of Libraries Past! One red glowing ball with four wings appears and starts firing firebolts at everyone in the vicinity including YOU!

You receive [13] burn damage! The ghost received [3] burn damage! ! ! !!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #94 on: December 27, 2011, 01:59:25 pm »

RUN LIKE FORREST GUMP TAUGHT YOU!

Do NOT leave my pets behind. I will hurt you if you do :(. Wait, no, I won't hurt you. You're awesome  xD.
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #95 on: December 27, 2011, 02:26:34 pm »

Don't worry, your pets are probably quicker than you :P

[20] You fail to run, because the bookcase is too heavy!

[79] The GHOST OF LIBRARIES PAST attacks you with its ethereal fist ... [59][2] and fails to do any damage :/

The Minor Fire Spirit hits you with a firebolt for [3] damage! The Minor Fire Spirit hits the Ghost with [1][13] a CRITICAL FAILURE, inflicting -13 damage!

Mister Fluffertums scratches the Ghost for [15] damage!
The Electric Slime Blok bodyslams the Ghost for [11] Electric damage!
« Last Edit: December 27, 2011, 02:30:07 pm by Skyrunner »
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #96 on: December 27, 2011, 02:44:11 pm »

We can win this! Attack the ghost! Kitten, slime, KILL! If anything is going to hurt my pets, let it hurt me instead!

Curses! I can't die here! Who will watch after my fluffums and slime!

Spoiler (click to show/hide)
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #97 on: December 27, 2011, 03:19:28 pm »

We can win this! Attack the ghost! Kitten, slime, KILL! If anything is going to hurt my pets, let it hurt me instead!

Curses! I can't die here! Who will watch after my fluffums and slime!

[76] You punch the ghost in the body!

[16] damage was dealt, bruising the soul-center and chipping the ghost!

Mister Fluffertums scratches the ghost for [13] damage!
Electric slime bodyslams the ghost for [13] damage!

The ghost attacks for [5] damage!


Spoiler (click to show/hide)

[36] Reality refuses to accept the code!
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #98 on: December 27, 2011, 03:41:42 pm »

Renew the assault on the ghost! Hopefully, we won't get any charges for attempted spectral murder.
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Sirus

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Re: RtD - On the twelve days - 3 slots open
« Reply #99 on: December 27, 2011, 04:00:44 pm »

Go South. If there's one thing Urist McKarma has learned from D&D, it's to not mess with fountains that you don't understand.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Dave1004

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Re: RtD - On the twelve days - 3 slots open
« Reply #100 on: December 27, 2011, 04:44:10 pm »

Go South. If there's one thing Urist McKarma has learned from D&D, it's to not mess with fountains that you don't understand.

True, dat.
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Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #101 on: December 27, 2011, 04:57:23 pm »

Go South. If there's one thing Urist McKarma has learned from D&D, it's to not mess with fountains that you don't understand.



Luck(Inuition) Roll = 36

You go south, unbeknownst of the fact that the GM has never played D&D, nor has the GM hve anything bad planned. You clear the room and get a gift:[8]something hard[98] You obtain one set of enchanted Masterwork Steel Plate armor that is worth 20 points towards defense!

[69]
You open the door and find one pair of kutebolds waiting in ambush.... facing the wrong way.

Renew the assault on the ghost! Hopefully, we won't get any charges for attempted spectral murder.
[9] Your fists inflict 9 damage on the ghost!

[20][11]
Mr. Flufferbums inflicts 31 damage on the ghost's Confidence!

[3] damage is done by the Electic Slimebloc!

[8] damage is carried out on you by the ghost!

[18]
A pair of interplanar lawyers appear and attempt to sue you for attempted spectral remurder, but
[59]
the earlier True Neutral ghost appears and convinces the jury to find you Not Guilty!

The lawyers leave to let you commit an act of self-defense in peace.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Sirus

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Re: RtD - On the twelve days - 3 slots open
« Reply #102 on: December 27, 2011, 05:00:45 pm »

Kindly give the kutebolds pointers in how to lay a proper ambush. Maybe we can be friends! :D
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Skyrunner

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Re: RtD - On the twelve days - 3 slots open
« Reply #103 on: December 27, 2011, 05:27:53 pm »

Kindly give the kutebolds pointers in how to lay a proper ambush. Maybe we can be friends! :D

[23] You accidentally hit and kill the two kutebolds :(

The room is cleared! You receive [11] Something poisonous [2] a glob of poison! [81] You act quickly and jump away from it before it hits your hand or body.

Next room?
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Sirus

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Re: RtD - On the twelve days - 3 slots open
« Reply #104 on: December 27, 2011, 05:29:21 pm »

 :'(

Go East. Also equip armor if I haven't done so already
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread
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