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Author Topic: RtD - On the twelve days  (Read 44239 times)

Skyrunner

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Re: RtD - On the twelve days
« Reply #15 on: December 25, 2011, 11:42:24 pm »

Run like a f**king pussy.

Also: I'm liking this RTD ^^
You run!
Luck 9 +  54  > 50

The door you ran to was unlocked! You escape safely. You do not get a gift as you did not "clear".

Uhoh.... you roll a '9'.

A huge monsterity that is like a 3 story high Frankenstein, minus the face, add three sets of misformed skeletal wings (out of metal!) and posionous breath, no eyes and six arms that terminate in swords, you meet a Glas Gibnen (names to run away from). It does not notice you.... yet.


Out of the fire, into the lava!


+ thanks :3
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days
« Reply #16 on: December 25, 2011, 11:47:02 pm »

I'll start up a jaunty tune, saunter over to the guy and start an idle conversation. I know we can be buddies!

This...This almost feels like my own, personal RTD ^___^.
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Skyrunner

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Re: RtD - On the twelve days
« Reply #17 on: December 25, 2011, 11:54:12 pm »

I'll start up a jaunty tune, saunter over to the guy and start an idle conversation. I know we can be buddies!

This...This almost feels like my own, personal RTD ^___^.

Its a completely modular RtD !


You start whistling a tune and stroll over to the Glas Gibnen!

Luck 4 + [38]

The Glas Gibnen has recently been unchained...

Luck 4+ [90]

It seems happy with its freedom and lets you live.

You receive 100 Exp and level up! Allocate 4 stats!

Also gift:[5] Something pricey.

You find one Crystal of Huge Sparkles.

Next room?

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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days
« Reply #18 on: December 25, 2011, 11:56:18 pm »

I'll put 2 stats in Luck and 2 stats in Defense.

I'll head to the next room! And, uh, try and wear the crystal.

This is fun! Do you think that I could, maybe, uh...Kinda, er..."Borrow" the idea? :P
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Skyrunner

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Re: RtD - On the twelve days
« Reply #19 on: December 25, 2011, 11:59:01 pm »

I'll put 2 stats in Luck and 2 stats in Defense.

I'll head to the next room! And, uh, try and wear the crystal.

This is fun! Do you think that I could, maybe, uh...Kinda, er..."Borrow" the idea? :P

Of course :3

Also, next room...

[9] :/ whats with you and your rolls...

A towering DWARF appears in front of your eyes! The dwarf has his hands on a lever! It is fond of booze and industry.

You donn the Crystal but it falls off again :-(
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days
« Reply #20 on: December 26, 2011, 12:00:07 am »

Ask the dwarf how the mountain-homes are doing, and also ask if it has any strong alcohol to share!

What an irritating Crystal >_>
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Skyrunner

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Re: RtD - On the twelve days
« Reply #21 on: December 26, 2011, 12:04:49 am »

Ask the dwarf how the mountain-homes are doing, and also ask if it has any strong alcohol to share!

What an irritating Crystal >_>

Luck 6 (yup, luck is EVARETHING!!) + [2]

You inquire how everything is at the mountainhomes. Turns out its an exiled dwarf. He hates his mountainhomes, and his hands twitch on the lever.

Luck 6 + [26]

you ask if he has any strong alcohol. He did not have any kind of drink for a week, and is well into alcohol withdrawel. His eyes flash angrily an he pulls the lever. Magma erupts from the opposite wall!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days
« Reply #22 on: December 26, 2011, 12:07:10 am »

By the nine! Flee! Try and grab any shinies as well...

Don't be afraid to kill me off :D. It'll be my first time dying in an RTD! Bwahahaha!
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Skyrunner

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Re: RtD - On the twelve days
« Reply #23 on: December 26, 2011, 12:12:17 am »

By the nine! Flee! Try and grab any shinies as well...

Don't be afraid to kill me off :D. It'll be my first time dying in an RTD! Bwahahaha!

Roll bad, you die :P

Luck 6 + [73] > 75

O_o what is with you and your rolls :P

You escape safely!

Luck 6 + 29 < 70
You don't find any shiny stuff!

[50]<70

The dwarf fails to escape, making you have cleared the room.

Gift : [8] = Something hard

You receive one .. [25] cotton candy (not adamantine) plate mail!

Room : [9]
O_o....

You stumble into the next room... To greet one Dovahkin! He stands there sizing you up.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

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Re: RtD - On the twelve days
« Reply #24 on: December 26, 2011, 12:15:26 am »

I'll put on the plate mail, and quickly! Try and not anger the Dohvakin...More conversation?

Right. so, uh...Am I lucky or un-lucky? I can't tell! o_O. This is fun, thanks for rolling me xD
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Skyrunner

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Re: RtD - On the twelve days
« Reply #25 on: December 26, 2011, 12:20:05 am »

I'll put on the plate mail, and quickly! Try and not anger the Dohvakin...More conversation?

Right. so, uh...Am I lucky or un-lucky? I can't tell! o_O. This is fun, thanks for rolling me xD

Luck 6 + [7] << 50
You open your mouth, and Dovahkin hates your guts.

[90] > 50
Fortunately, he only knows FUS out of the three words. He shouts FUS and youreceive

29 - 4 =25 damage! You are now 26/100.
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days
« Reply #26 on: December 26, 2011, 12:21:26 am »

Run! Flee the room, I must survive D:...If I manage to escape, don that plate-mail!

Oh gods...
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Skyrunner

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Re: RtD - On the twelve days
« Reply #27 on: December 26, 2011, 12:29:56 am »

Run! Flee the room, I must survive D:...If I manage to escape, don that plate-mail!

Oh gods...

You already have the plate on. It gives you 1 pount towards defense.

Luck 11 + [36] < 50

You run to the east wall, but it does not have a door.
You spin around, scrabbling when you hear "FUS!"

[70]-4=66
You feel your guts shredding themselves. You eyes pop, an your sight goes black. The last thing you feel is your heart stopping.

Snurf McSnurf has been struck down!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days
« Reply #28 on: December 26, 2011, 12:34:10 am »

Well...Ma...Pa...I'm sorry I failed you guys. I tried, I really did. I just wish that I could have gotten some medicine for Stephen...I hope that I can see you guys soon, and thanks for everything you did for me.

And so, the mysterious hero Snurf McSnurf fell to a rogue Dohvakin, trying to secure medicine for his baby brother, and food for his starving family. None will ever know his name, for his shall be lost to the sands of time.

Rest in peace.
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Skyrunner

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Re: RtD - On the twelve days
« Reply #29 on: December 26, 2011, 12:35:53 am »

Well...Ma...Pa...I'm sorry I failed you guys. I tried, I really did. I just wish that I could have gotten some medicine for Stephen...I hope that I can see you guys soon, and thanks for everything you did for me.

And so, the mysterious hero Snurf McSnurf fell to a rogue Dohvakin, trying to secure medicine for his baby brother, and food for his starving family. None will ever know his name, for his shall be lost to the sands of time.

Rest in peace.

:P

Try again tomorrow if you wish ;3
I'm logging off for today, 'tis was fun :)
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward
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