Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 15

Author Topic: Roll to be in a Hut: Turn 20  (Read 16351 times)

cerapa

  • Bay Watcher
  • It wont bite....unless you are the sun.
    • View Profile
Roll to be in a Hut: Turn 20
« on: December 25, 2011, 04:45:02 pm »

Welcome to Roll to be in a Hut. This will be the first RTD I have made, and as such, may be subject to the following: erratic roll results, unclear mechanics, general randomness, partial blindness, cerebral hemorrhage, partial zombification, damning for all eternity and soreness of thumbs.

This will be taking in place in the "You are in..." universe, which some none of you might know from "You are in a dungeon", "You are in a Chest" and freeformschoolers "You are in a crypt" and "You are in Lord Dredmor's dungeon", but that isnt really saying much, considering the relative randomness of the whole thing.

And, oh, yeah, you are all tiny mammals attempting to kill a Phoenix. Cant forget that. Thats sorta important...

Spoiler: General Mechanics (click to show/hide)
Spoiler: Combat Mechanics (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler: World itself (click to show/hide)

Spoiler: Story (click to show/hide)

Spoiler: Sign up sheet (click to show/hide)

Players:
1.freeformschooler
Spoiler: Smathers (click to show/hide)

2.Dwarmin
Spoiler: Drivvers (click to show/hide)

3.Maxinum McDreich - MIA
Spoiler: Skits (click to show/hide)

4.Tiruin
Spoiler: Crass the Deathbringer (click to show/hide)

5.WarthogDriver
Spoiler: *Unknown* (click to show/hide)

6.Sinpwn
Spoiler: Max (click to show/hide)

Spoiler: Common pool (click to show/hide)
Waitlist:
SeriousConcentrate
...

The "You are in..." games are suggested reading material, but you can very easily play without them. They arent very long though.
« Last Edit: January 17, 2012, 04:12:42 pm by cerapa »
Logged

Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

freeformschooler

  • Bay Watcher
    • View Profile
Re: Roll to be in a Hut: Signups
« Reply #1 on: December 25, 2011, 04:46:05 pm »

Name: Smathers
Species: Honey Badger
Bio: Smathers HATES big animals. He's dedicated his entire life to making sure he's the biggest animal on the planet. Which is a pretty unrealistic goal, considering phoenixes themselves are pretty small compared to some other beasts.
Personality: Wangst
« Last Edit: December 25, 2011, 04:49:34 pm by freeformschooler »
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Roll to be in a Hut: Signups
« Reply #2 on: December 25, 2011, 05:09:38 pm »

Name: Drivvers
Species: Rat
Bio: Drivvers absorbed the Hermits fear. Afraid of fire. Afraid of light. Afraid of Dark. Afraid of dying. His worst fear is of being eaten, naturally...he assumes he has to kill the Pheonix before it eats him-why else would he hate it so much?-and that is keeping him from crawling into a deep dark hole as of now.
Personality: Jitters is only brave when he's up against a wall. He doesn't even pretend to be anything but a scaredy rat, trying to use his wits and guile to evade potentially fatal situations.
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Maxinum McDreich

  • Bay Watcher
  • Gree-diddly-tings.
    • View Profile
Re: Roll to be in a Hut: Signups
« Reply #3 on: December 25, 2011, 05:13:58 pm »

Name: Skits
Species: Squirrel
Bio: To say Skits has had close encounters with death one or two times would be an understatement, having come close to the jaws of fox's, pine martins and eagles. Not exactly a jaw on the last one, but nonetheless, it was all because he was a curious animal. Skits just so happened to be nearby when he absorbed a part of the Hermit's soul. Being aware of things has made him all the more curious and only a little more aware of the dangers.
Personality: Watchful and cautious... until he gets curious.
Logged

Dave1004

  • Bay Watcher
  • This is getting personal.
    • View Profile
Re: Roll to be in a Hut: Signups
« Reply #4 on: December 25, 2011, 05:32:34 pm »

Name: Crass the Deathbringer
Species: Ferret
Bio: This ferret brings death. Also, he's a Necromancer.
Personality: Likes to kill. And eat the dead.
« Last Edit: December 25, 2011, 05:34:11 pm by Dave1004 »
Logged


Hardcap of 200 MB/24 hours.

WarthogDriver

  • Bay Watcher
  • Only in death will his duty end.
    • View Profile
Re: Roll to be in a Hut: Signups
« Reply #5 on: December 25, 2011, 05:54:41 pm »

Name:          *Unknown*
Stage-name:  The FLYING SQUIRREL
Species: Flying Squirrel (male)
Bio: Once he was formed by the shard of soul he was taken into the circus for a very short time where he got his stage name, he quickly used the flying part to escape and rejoin the other woodland animals. uses small pointy twigs to 'assassinate' insects; has tried it on larger animals with differing margins of success. Always carries his trusty twig; its called Claire for reasons only known to him.
Personality: Tries to be stealthy, enjoys company.
« Last Edit: December 25, 2011, 05:58:17 pm by WarthogDriver »
Logged
Victory needs no explanation, defeat allows none.

Sinpwn

  • Bay Watcher
  • That there guy with that face.
    • View Profile
Re: Roll to be in a Hut: Signups
« Reply #6 on: December 25, 2011, 05:56:46 pm »

Name: Max
Species: Inconcievably unappealing teacup chihuahua.
Bio: Max was left extremely angry and physically scarred by an event that he proclaims will invoke the "Painful Pointy Death Things" on anyone who speaks of it. He also has some wierd form of rabies.
Personality: As angry as his tiny brain can be, tempered by the fact that most of it is now directed at pheonixes.
Logged

cerapa

  • Bay Watcher
  • It wont bite....unless you are the sun.
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #7 on: December 26, 2011, 07:35:33 am »

I decided to give you all a starting trait. Since ffs got a slightly weaker trait, I gave him 2 additional health, might do some adjustments a bit later. I hope everyone is happy with their traits. And because what the hell, I raised the amount of players to 6 to fit Sinpwn in. Time to get this started then.

Turn 0

You all find yourself in a tiny hut. Next to you is a rotting corpse putting up quite the stink. Pretty much every inch of the huts walls are covered in shelves stoked with all manner of alchemical ingredients, from boiled shark fins to toad eyes and unicorn stool. You can feel magic in the air. You can also feel a phoenix to the far north.

The hut is located very deep in a dark forest. It is quite damp and would be jungle if it werent for the fact that regular forests are creepier. It is permanently shrouded in a mist and you can only occasionally see the shine of the sun. Pretty much a prime holiday location to take your whole family to. Even during the day you can hear owls hooting and screams from long dead trees, which apparently can scream once they die. Trees screaming isnt exactly common knowledge.

So what does this group of tiny mammals do?


1.freeformschooler
Spoiler: Smathers (click to show/hide)
2.Dwarmin
Spoiler: Drivvers (click to show/hide)
3.Maxinum McDreich
Spoiler: Skits (click to show/hide)
4.Dave1004
Spoiler: Crass the Deathbringer (click to show/hide)
5.WarthogDriver
Spoiler: *Unknown* (click to show/hide)
6.Sinpwn
Spoiler: Max (click to show/hide)
Logged

Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

freeformschooler

  • Bay Watcher
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #8 on: December 26, 2011, 08:27:59 am »

>Search the hut for anything useful.
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #9 on: December 26, 2011, 08:30:45 am »

>Drivvers checks the pockets of the corpse. Not afraid of something already dead!
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

WarthogDriver

  • Bay Watcher
  • Only in death will his duty end.
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #10 on: December 26, 2011, 09:15:05 am »

Try to find poison, dip the point of Claire in it (the assassination twig)
Logged
Victory needs no explanation, defeat allows none.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #11 on: December 26, 2011, 09:53:51 am »

Join the Waitlist  :)
Logged

Maxinum McDreich

  • Bay Watcher
  • Gree-diddly-tings.
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #12 on: December 26, 2011, 10:39:21 am »

Look at some of the bits of papers. I have no idea if we can read, but if so, read. If not, look at it with curiosity.
Logged

Dave1004

  • Bay Watcher
  • This is getting personal.
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #13 on: December 26, 2011, 12:59:42 pm »

I'll wander around, looking for powerful, uh...Artifacts! We can wear magical rings and such, no? :P
Logged


Hardcap of 200 MB/24 hours.

Sinpwn

  • Bay Watcher
  • That there guy with that face.
    • View Profile
Re: Roll to be in a Hut: Turn 0
« Reply #14 on: December 26, 2011, 02:04:39 pm »

Sniff around to see if there is a hidden trapdoor. Creepy old men love their trapdoors.
Logged
Pages: [1] 2 3 ... 15