OK I got to spring intact:
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After trading, we spent all winter fighting the harsh cold. Three times it seemed as though we were nearly wiped out. The blame lies with our river, which froze and unfroze erratically. We agreed never to cross the river even if frozen, treating it as though each step along the ice was really 25. The bridge conversely we agree to use as it is safe dwarven architecture.
Speaking of architecture--we set up several new houses with clay flooring, keeping the original chimney and expanding each building to include a workshop a bed and a chest for the owner. We'll have to make a long cabin for a dining room one of these days.
The doctor took over the clothes' makers and decided he would learn the trade.
One woodcutter decided he would become a miller, and with the aid of the others built a working windmill ready to grind flour (as well as a back-up quern, in the even of accidents)
The lye-maker, that just doesn't seem to want to start dating me, took over the leatherworks.
Finally the woodcarver decided to take up crafting crossbows, so that we might actually start training at the new archery range. Whenever he gets around to actually setting up the shop that is.
My clay house is still unfinished, but it hosts two kilns and a woodfurnace. It might be a tad hot in the house, but I sure appreciated it during the winter.
Spring comes, and it is time for the lottery again. The next overseer will see that I improved the defenses a tad, by limiting some avenues of approach (if they bring crossbows of their own though, we're done for). All that goes moot in winter when the river freezes.
Hopefully we'll get more migrants. We still need to set-up beekeeping, potash making, soap manufacturing, a kennels and a loom. Some training might be nice for the old militia. If we get some migrants to do the work, of course.
Good lucK!
Here is the save
http://dffd.wimbli.com/file.php?id=5308