Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 10

Author Topic: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]  (Read 15714 times)

utilitarian

  • Bay Watcher
    • View Profile



[Partially inspired by Broseph Stalin's thread here ]



Howdy!


Now I know most of you don't like it up here on the surface too much. But fer some of us, there ain't nothing better than the wind in our beards, a sturdy farmhouse, an' the smell o' fresh goblin blood in the fields.

If you find yourself thinkin' similar, join right up! Just scricht yer name done and come on in! (or just get dorfed)

But befer' you go about rushin' about like a danged fool, ya best read the rules

The Rules:

Version is .31.25, vanilla. The general vision is to build an above-ground agrarian farming community. Accordingly, there are several restrictions and goals this fort will have/want to achieve.

First and foremost, there will be no digging below 1 Z-level, except for the construction of a well, if need be. Digging may only occur within the boundaries of the building above it, UNLESS it is for the purpose of a tunnel between two buildings (eg, a passageway between the guardhouse and the watch tower.) "Success" for this fortress will have two conditions:(besides that of survival)

I. Providing a good life for each dwarf
II. Maximising Value of agricultural exports

Essentially, we should aim to export as much of every plant, food, animal, and craft as we can produce. Not only does this fit with the farming-town theme, but we will also need to import various products in substantial quantities. There are a few other restrictions that are best adapted into point form:


I  - Every dwarf must get his own house, with food, clothing, weapons, etc stored in each basement.

II - No professional militia. Every dwarf should have a weapon stored in his house and be ready if the call to action sounds

III - At least some of the industry should be based around individual homes(ie, the cloth maker has his equipment in his home). This condition isn't as important, however.

IV - Most importantly, have !!FUN!! This is a DWARF farmin' town, after all.

RULE V: IF YOU DO NOT BEGIN YOUR TURN WITHIN THE 3 DAYS OF IT BEING ASSIGNED, YOUR PRIVILEGE IS FORFEIT


The post will all the important bits will be up later. In the meantime, post to get added to the dorf/mayor's list if you're interested.

Mayor's List   [green = current, orange = passed, red = skipped, teal = future
utilitarian
thegoatgod_pan

JamCat
HorridOwn4ge
Pranz
Deviled
Kirbypowered
Stronghammer
Terkiey
Broseph_Stalin

[color = red]belik339[/color]

Dorfin' List
belik339
thegoatgod_pan
JamCat
utilitarian
Armeleon(Dorf as Mosus)
Pranz[Dorf as Zasit]
Nix [Profession; Farmer. Preferably crazy/emotionally unstable]
Deviled
Urist McKiwi
Algeroth[Profession: Hunter]
Hog
MaximZero
Salmeuk(farmer)
Terkiey
« Last Edit: February 19, 2012, 01:08:39 pm by utilitarian »
Logged

thegoatgod_pan

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #1 on: December 24, 2011, 11:37:56 pm »

Why every male dwarf?  Seems sexist to exclude potential Joan of Arcs (who was a farmgirl, after all)
Logged
More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

utilitarian

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #2 on: December 25, 2011, 12:08:16 am »

Why every male dwarf?  Seems sexist to exclude potential Joan of Arcs (who was a farmgirl, after all)

I was trying to go for the 'ye olde farmtowne' vibe, where I would think that the militia would have been traditionally male. However, I think it is probably a better idea to change that now that I think about it, considering the potential offensiveness(which I hadn't picked up on initially.), not to mention how trivial it is.

Merry Christmas, all!  ;D
« Last Edit: December 25, 2011, 01:04:23 am by utilitarian »
Logged

belik339

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #3 on: December 25, 2011, 01:19:56 am »

Dorf me up, and I'll sign on for a turn, too! I've thought about doing something like this for a long time but never got around to it. Perhaps each overseer could be the village's mayor or something.
Logged
"If you have to ask what jazz is, you'll never know." - Louis Armstrong

utilitarian

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #4 on: December 25, 2011, 02:06:38 am »


Dorf me up, and I'll sign on for a turn, too! I've thought about doing something like this for a long time but never got around to it. Perhaps each overseer could be the village's mayor or something.

That's what I was thinking. Should work well.

The year was 252. The Lancer of Mornings's ruling nobility has just recently quashed an attempted rebellion by Korgan Orkikirost, a prominent surface farmer. Spared from death or imprisonment, he is banished with his followers to form a colony far from home.






He and his companions undergo a month-long trek across the Dimensions of Dawn, before reaching the Jungle of Thrones, on the Muscular Continent. They will found their village in a secluded river-valley.



The Dimensions of Dawn

Note: Irsolon is on the top half of the large continent to the right, in the forest in the shadow of the mountain.


Seven dwarfs, including Korgan, completed the trek alive. All are an odd mixture of woodworker and farmer. They are:
 
Catten Zonorrun
Spoiler (click to show/hide)

Ator Geburdim
Spoiler (click to show/hide)

Zasit Deleravuz
Spoiler (click to show/hide)

Tulon Mumuzoshrir
Spoiler (click to show/hide)

Mosus Ingizecem
Spoiler (click to show/hide)

Fath Bomrekled
Spoiler (click to show/hide)

And, finally, Korgan
Spoiler (click to show/hide)




Journal of Korgan Orkikirost, Mayor of Irsolon[Newflags]

1rst Granite, 252


Well, we're finally here! Ole' bastards couldn't kill me yet! An it look like I got m'self stuck wit' a good group o' dorfs, not some a bunch o' dirt-digging softbrains! I put the ole' wagon to a stop here. I don't think are any good-like at swimmin' anyways, so we might as well stop in front o' yonder river.

But yikes! If the rats ain't huge here!




3rd Granite, 252

Well, we got ourselves the first taste o' whats to come, ain't we. That big ole' rat, what our book-keeper and trader-like, Missus Fath Bomrekled been callin' a "gizzard bear", come down the mountain and start chewin' on one of my dwarfs! Now I rallied up a posse good an' quick-like and taught that son bitch a lesson, but that don't change the fact that the ole rat-face chewed a coupla good holes in me trader, and at the hand an' leg o' two of me wood dorfs!

Fath Bomrekled:
Spoiler (click to show/hide)

Zasit Deleravuz:
Spoiler (click to show/hide)

Tulon Mumzoshrir:
Spoiler (click to show/hide)

I set about fixin' a hospital up in a jiffy. None of us can do any doctorin' business, but Mosus was a butcher an I figured that be darn close enough.


19th Malachite, 252

I been pretty Armork-damned busy lately, so I ain't updated me journal. Things have been pretty slow. Mosus managed to get Fath and Zasit back on their feet with the help o' a few crutches. Them ladies pretty tough-like.

A few migrants arrived. The look on their faces when they seen what we been building was priceless! Almost as good as the one when they heard me tell em we ain't digging underground! Building is going pretty good right now. Hopefully we can git houses and all that set up(I have secretly given myself the biggest, but I feel I deserved it on account of my killing that rat.)



I fink we' gon need to build ourselves a bridge soon enough. We need to cut down trees from across the river if we want to keep building. Still, I don't much like the look of those panda-men yonder across the river.


12 Sandstone, 252


Well, we got ourselves a better town goin' now, with some more migrants to boot. But I still dun like the look of them panda men, and they're guardin all the wood! One o' these days, I'm going to go about making sure they pay.


23 Sandstone, 252

Well, I've certainly had better ideas. I had finally had enough of them beady-eyed panda no goods, so I rounded up a big ole' posse and decided to give them a piece o' my mind. At first things were going great, and the bunch o' cowards fled like a big ole pack o' fluffy wamblers!



But then they done run into the trees, and my boys git separated. We lost 2 good men, and I took a right beating. Those bastards are still out there too, an' we only managed to bag one. Anywho, Fath will run things while I take a little break in the hospital.


27th Obsidian, 252

Well, this year had its ups an downs all right. Me' leg is ruined, and I have to use a crutch fer the rest o' me natural life. We lost two more good dwarfs this past year too - those panda bastards nabbed another on a logging run, and another fell through the ice when it began to thaw. Anyways, Newflags has been growing well. We have more houses going up, and food an liquor production are stable(thank Armok!) We still have a lot of expanding to do, and if we want a bit o' gold in our purse, we best be getting some industry set up. All we have now is an ole' carpenters shop. Also, some fandy-pandy trade notary was pokin' about. I told him to bring weapons, stone, an armour. We won't be caught off guard next time around.

Hopefully the next mayor can handle things.


(OOC: Save is here)



« Last Edit: December 25, 2011, 02:31:25 pm by utilitarian »
Logged

thegoatgod_pan

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #5 on: December 25, 2011, 04:34:06 am »

I like this fort already, spring and the posse is already losing hands in the woods. Also unless I misread that, pandas brutally killed two village dwarves. I'd like to sign up for a turn please!
« Last Edit: December 25, 2011, 04:37:24 am by thegoatgod_pan »
Logged
More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

JamCat

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #6 on: December 25, 2011, 05:08:25 am »

I'll have a turn, dorf me as Catten Zonorrun

utilitarian

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #7 on: December 25, 2011, 09:39:51 am »

I've actually finished my year(as per bloodline tradition) so please re-direct all dorfin' requests to Mr. Belik. I DO think Catten is still alive, though.
Logged

belik339

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #8 on: December 25, 2011, 10:11:31 am »

Wunderbar!

I will begin my term later today. If all goes well, iSSH should be working with dfterm2, meaning that I will be able to play DF remotely on my iPad. Exciting!

Anyways, with every update, I'll let everyone know who got dorfed so that utilitarian can update the dorf list. Just post as usual.
Logged
"If you have to ask what jazz is, you'll never know." - Louis Armstrong

utilitarian

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #9 on: December 25, 2011, 10:58:50 am »

Wunderbar!

I will begin my term later today. If all goes well, iSSH should be working with dfterm2, meaning that I will be able to play DF remotely on my iPad. Exciting!

Anyways, with every update, I'll let everyone know who got dorfed so that utilitarian can update the dorf list. Just post as usual.

Sounds good!


If you're curious, I THINK you were dorf'd as the off-kilter blacksmith who lost his wife when the ice gave out. He then proceeded to fill his house with dead peoples' clothes.


EDIT: Does anyone know a good file-upload site with a high mb limit? I want to upload the biome/site map, but the sites I have tried will not allow me upload an image of that size(12 mb).
« Last Edit: December 25, 2011, 01:22:18 pm by utilitarian »
Logged

belik339

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #10 on: December 25, 2011, 01:21:32 pm »

EDIT: Does anyone know a good file-upload site with a high mb limit? I want to upload the biome/site map, but the sites I have tried will not upload an image of that size(12 mb).

For uploading files, I generally try to use my Dropbox, although Mediafire is a useful alternative. The good news about Mediafire is that it is much, much less annoying than other filesharing sites.
Logged
"If you have to ask what jazz is, you'll never know." - Louis Armstrong

utilitarian

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #11 on: December 25, 2011, 01:23:13 pm »

EDIT: Does anyone know a good file-upload site with a high mb limit? I want to upload the biome/site map, but the sites I have tried will not upload an image of that size(12 mb).

For uploading files, I generally try to use my Dropbox, although Mediafire is a useful alternative. The good news about Mediafire is that it is much, much less annoying than other filesharing sites.

Correct me if I'm wrong, but I do not believe those sites will provide me with a link to use embed in the OP.
Logged

belik339

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #12 on: December 25, 2011, 01:35:03 pm »

Oh, I see. You want to embed images into the post, no?

I would try using imageshack.us, although I do not know the max allowed filesize. Try changing the format to .png or .jpg if you need to cut back.
Logged
"If you have to ask what jazz is, you'll never know." - Louis Armstrong

utilitarian

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #13 on: December 25, 2011, 01:37:31 pm »

Oh, I see. You want to embed images into the post, no?

I would try using imageshack.us, although I do not know the max allowed filesize. Try changing the format to .png or .jpg if you need to cut back.

:( That was my first thought. But even as .png, imageshack is refusing to upload it. I'll try fooling around with .jpg

EDIT: I reduced the quality to a point where it was low enough to upload. It's in the first content post.
« Last Edit: December 25, 2011, 02:32:01 pm by utilitarian »
Logged

belik339

  • Bay Watcher
    • View Profile
Re: Harvest Dwarf: A Horrible Death [Bloodline/Succession Farmin' Fort!]
« Reply #14 on: December 25, 2011, 02:58:42 pm »

Having some trouble with the save. Could you repack and reupload it somewhere else?
Logged
"If you have to ask what jazz is, you'll never know." - Louis Armstrong
Pages: [1] 2 3 ... 10