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Author Topic: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim  (Read 2503 times)

terkiey

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3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« on: December 24, 2011, 06:07:08 pm »

In the land of Elcratchim...

Today, 3 young adventurers will find quests, that will change their lives.


It is now the year 850, 80 years after the Bridges of the Wizard's Path were created, and adventurers are streaming into this place either from the cities or travelling by boat to kash-munal's dock. They wish to make their fortune doing quests about the dwarven city or any other place for that matter.

(When you spawn, you will get a world map.)

Spoiler: Character Sheet (click to show/hide)

Spoiler: Combat (click to show/hide)

Spoiler: Non-Combat Actions (click to show/hide)


This game is not too ruled. Do what you want, murder everyone, but suffer the consequences, in game.

3 Players will be playing at one time, I will be running a wait-list and you may rejoin it if you die.

Spoiler: Attributes (click to show/hide)

Spoiler: Combat Rolls (click to show/hide)

Spoiler: Wait-List (click to show/hide)

« Last Edit: December 26, 2011, 12:31:53 pm by terkiey »
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Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
[(√[1]/∞)+3!+|Chicken|] / [100^(1/2)]

Elfeater

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #1 on: December 24, 2011, 06:36:59 pm »

In
Name:Joseph Hartman
Bio: A tall strapping, fellow, around 16 or 17, but only he know. He worked in the north as a sword for hire, many, many, years. eventually he immigrated to here. And here he is.
Starting Point: Immigrant from docks
Class:Swordsman
Reason: He wanted money. So he wanted gold. Lots of gold. He saved enough for a trip and came.
Add points to strength agility and perception, 1 each
« Last Edit: December 24, 2011, 07:00:10 pm by Elfeater »
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

terkiey

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #2 on: December 24, 2011, 06:39:07 pm »

In

It is first come first serve, so be making that character sheet.
Logged
Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
[(√[1]/∞)+3!+|Chicken|] / [100^(1/2)]

Elfeater

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #3 on: December 24, 2011, 06:43:19 pm »

In

It is first come first serve, so be making that character sheet.
I am. and what are the attributes? can i have a list. Is dexterity and agility separate? or is it basic stuff?
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

terkiey

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #4 on: December 24, 2011, 06:44:34 pm »

In

It is first come first serve, so be making that character sheet.
I am. and what are the attributes? can i have a list. Is dexterity and agility separate? or is it basic stuff?

I'll add the attributes in on the first post.
Logged
Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
[(√[1]/∞)+3!+|Chicken|] / [100^(1/2)]

Elfeater

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #5 on: December 24, 2011, 06:45:22 pm »

In

It is first come first serve, so be making that character sheet.
I am. and what are the attributes? can i have a list. Is dexterity and agility separate? or is it basic stuff?

I'll add the attributes in on the first post.
Merci Berceau
« Last Edit: December 24, 2011, 06:57:47 pm by Elfeater »
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

terkiey

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #6 on: December 24, 2011, 06:57:21 pm »

In
Name:Joseph Hartman
Bio: A tall strapping, fellow, around 16 or 17, but only he know. He worked in the north as a sword for hire, many, many, years. eventually he immigrated to here. And here he is.
Starting Point: Immigrant from docks
Class:Swordsman
Reason: He wanted money. So he wanted gold. Lots of gold. He saved enough for a trip and came.

I edited swordsman slightly, do you still want that class? I just noticed that he had no downside, and needed one.
Logged
Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
[(√[1]/∞)+3!+|Chicken|] / [100^(1/2)]

Elfeater

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #7 on: December 24, 2011, 06:58:13 pm »

Yeah thats fine i guess
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

terkiey

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #8 on: December 24, 2011, 08:16:53 pm »

Anyone else in? I would like 3 players before I start.
Logged
Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
[(√[1]/∞)+3!+|Chicken|] / [100^(1/2)]

terkiey

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #9 on: December 25, 2011, 09:44:10 pm »

For now, only 1 adventurer will be released upon the world.


In
Name:Joseph Hartman
Bio: A tall strapping, fellow, around 16 or 17, but only he know. He worked in the north as a sword for hire, many, many, years. eventually he immigrated to here. And here he is.
Starting Point: Immigrant from docks
Class:Swordsman
Reason: He wanted money. So he wanted gold. Lots of gold. He saved enough for a trip and came.
Add points to strength agility and perception, 1 each


Joseph Hartman, an Immigrant from the docks. He worked in the north as a sword for hire, until he found a lust for gold. Lots of gold, he saved up enough for a trip and a little extra, then came down to the Kash-munal docks by boat. You look around for a while, taking in the area. A lot more sandy than you are used to, being up in the north and all...

You see a tourist stand and see two maps in it. You decide to take one of each map. You now have a map of the Kash-munal docks. You now have a map of the world.



After looking at the map of the docks for a while, you figure out where the warehouses where all the newly imported goods are kept are, where the marketplace is, some indication of a dirt road to kash-munal and an indication to where the docks are. You are at the docks, so you kind of already knew that. Being a swordsman, you brought with you on your journey: A (+2 Strength)  2-handed iron longsword, a   full set of (+1 Defense +1 Set Bonus) leather armor and a magical (+1 attack) amulet.

On the boat, there were some shady characters, and you learnt about the black market trade.
In the Kash-munal dock marketplace, you can get deals that no-one else would get.


____\


Spoiler: Joseph Hartman (click to show/hide)

Spoiler: OOC (click to show/hide)
Logged
Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
[(√[1]/∞)+3!+|Chicken|] / [100^(1/2)]

Tiruin

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #10 on: December 26, 2011, 03:55:48 am »

{Joining! If this was based on any story whatsoever, I have no idea about it  :) . Also, Bio is dependent on assumptions of the whole place.}

Spoiler:  Sheet of Character! (click to show/hide)
« Last Edit: December 26, 2011, 10:43:56 am by Tiruin »
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ansontan2000

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #11 on: December 26, 2011, 10:24:10 am »

Character Sheet

Name: Urist McAgeless
Bio: Age: ???
Urist lived in a derelict town, filled with scavengers. He and his trusty staff had ventured far and wide in search of threats to the community.
Starting Point: Immigrant from tha docks

Class:
Wizard: (+1 Intelligence +1 Perception -1 Endurance)

Reason for adventuring: A large threat had been found by scouts to the north of the town. It would have been impossible to defeat without the aid of other humans. Urist was sent to look for allies in the conflict.

Attribute Point Allocation: 1 intelligence, 1 defense, 1 attack.
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Dwarmin

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #12 on: December 26, 2011, 10:55:12 am »

Eh, I know this games waiting list will never open up.  :-\
 
Still!

Char Sheet
Name: Cria Allwell (Formerly Infernas the Dirgeweaver)
Bio: Formerly a Minstrel-Hellspawn huntress who went by the moniker "Infernas". She specialized in the music of evil-dirges that broke the spirit of captives, making them easier to control. Nevertheless, the acts she did were never entirely a comfort to her...

She was defeated during a failed demon slave raid and spared by holy warrior who believed she was not beyond redemption...The act changed her life-she dubbed herself "Cria Allwell", following his gentle advice, and took the form of a Human-making her way to Germashia's capital with her lute and a charming smile. 'Cria' is determined to overcome her heritage, and make amends for the evil she's done...assuming she's not captured by her either her former demonic allies or zealous demon hunters first.

The form she's hiding in looks like a 25 year old woman with bright blonde hair-which roughly corresponds to her Demonic age, as well.

Starting Point:
Gremashia's capital city (Gerrogy +1 Intelligence +1 Charisma)

Class:
Bard: ( +1 Charisma +1 Perception -1 Strength)


Reason for adventuring: Redemption, first of all-for others, it not herself-she hopes enough good acts will make up for what she had done. Secondly, she wants to experience the Human world...see what it has to offer for one seeking a new life, as she is.

Attribute Point Allocation: +1 Charisma, +1 Perception, +1 Defense
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

terkiey

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #13 on: December 26, 2011, 12:57:45 pm »

{Joining! If this was based on any story whatsoever, I have no idea about it  :) . Also, Bio is dependent on assumptions of the whole place.}

Spoiler:  Sheet of Character! (click to show/hide)

 Feolin Fill, was born to a poor family and was poor herself. She has good morals and intentions, but had to join a thieves guild early in her life because she was stuck for money. She used to be a female acting as a male. But now she can make a clean slate, (or not). Feolin currently has a small (+1 attack) dagger in her pocket, blade holder and has (+1 Charisma) full set of cloth clothing and some cloth headwraps, keeping her gender hidden behind the clothes is uncomfortable, but that is the way it will be for now. She has decided that she wants to start helping openly in any way possible, but where to start?

 You notice a boy handing out pieces of paper, you approach him and he hands you three maps, and then goes off. You now have a map of Kash-munal. You now have a map of the world. You now have a map of the Kash-munal docks. Seeing as you are in Kash-munal right now, you open that map up.



From the map you can tell that there is a general store, a weapons and armor store, a housing district, a poor housing district and the sultans manor. You live in the poor district.

As a thief, you have connections with the thieves guild in Kash-munal, all you have to do is ask around in the poor district.

What are you going to do, Feo?

____\

Character Sheet

Name: Urist McAgeless
Bio: Age: ???
Urist lived in a derelict town, filled with scavengers. He and his trusty staff had ventured far and wide in search of threats to the community.
Starting Point: Immigrant from tha docks

Class:
Wizard: (+1 Intelligence +1 Perception -1 Endurance)

Reason for adventuring: A large threat had been found by scouts to the north of the town. It would have been impossible to defeat without the aid of other humans. Urist was sent to look for allies in the conflict.

Attribute Point Allocation: 1 intelligence, 1 defense, 1 attack.

Urist Mcageless, has no age. He is a wizard from the north, a large threat had been found to the north of the town he lived in, it would have been impossible todefeat them without the aid of other humans. Urist was sent to look for allies in the conflict. Armed with some (+1 Intelligence) robes and his Trusty Staff of Fire giving him extra abilities (+1 Intelligence) on magic that involves using fire. He is currently at the docks.

You notice a tourist stand, you see two different maps, so you take one of each. You now have a map of the Kash-munal docks. You now have a map of the world.

You take a look at your map of the docks.



You see various warehouses in different colors, where all the trade goods brought by the boats are kept, the marketplace where they are sold, the boathouse itself and a dirt road to Kash-munal.

You currently know 2 spells.
Fire spray 2d4 3 Mana Points     Causes fires, may cause burning on two perfect rolls.
Fire Ball 1d9 6 Mana Points             Explodes, causes fire, may causes burning on perfect roll. May damage nearby objects, people.




What do you do, Urist?

____\


Spoiler: Joseph Hartman (click to show/hide)



Spoiler: Feolin Fill (click to show/hide)



Spoiler: Urist McAgeless (click to show/hide)

Spoiler: OOC (click to show/hide)
« Last Edit: December 26, 2011, 02:32:00 pm by terkiey »
Logged
Quote from: Meistermoxx
Quote from: Knigel
Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
[(√[1]/∞)+3!+|Chicken|] / [100^(1/2)]

Elfeater

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Re: 3 Player Adventure (WITH drawn maps!) In the land of Elcratchim
« Reply #14 on: December 26, 2011, 05:51:23 pm »

sorry im on vacation in Hanoi, havent had much time for updates. So i go to the market!
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal
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