Turn 3 - Out for a Stroll in Hell ... Wait What?
Jane AngelYou quickly buy five clips for your pistol, and a roll of bandages from the vendor, then you sit, and watch as your KP slowly whittles away until only fifteen KP remains. You hear a rattling, and watch as a container pops out of the wall, and you find your supplies inside which you quickly nick, and place them inside your backpack.
With that done you walk over to the door, and mash the button to open it. With that its slides open, and what you find on the other side is horrifying. On the floor in front of you lie the bodies of eight previous challengers, and one of them is wearing an O
2 mask, and an oxygen take on their back. With that done you look around the room, and find it seems to be the remains of an old armory as most of the lockers are trashed, and the weapons racks are all, but destroyed. Across the room on the south side is another door, but when you look through the view window you see nothing, either the power is out, or theirs no part of the ship left.
Sinclair JamesonYou quickly pay for the Plasma Welder, and watch as your KP drops to nothing. 'Everything has to be expensive doesn't it' is your first thought as you pick the Welder out of the box, and lift it up to your eye. You can instantly see that the thing has been modified as the tank, and hilt line up, and the firing nozzle is on top. It resembles a sword, with a pistol hilt for some reason.
With that done, and your plasma welder in hand you head over to the door, and open it up, but what meets your face is not an empty room, but a necromorph. The creature seems wounded, but it still lashes out at you, and you barely manage to jump back out of the way of its claw.
Artemis EntreriYou buy ten clips of ammo for your gun, and wait for the counter to stop going down, and for your clips to come out. You quickly back everything your not going to carry into your backpack, and open the door before walking out into it. You find yourself in a long, wide room filled with tables, and chairs along with a kitchen on your left. "This must be the mess hall." you mumble as you stroll through the room looking for anything useful.
Jane JacobsYou decide to skip the entire buying stuff, who needs that, and go out into the next room. You find yourself in what you believe to be a hanger bay. The lights flicker off, and on above you as you slowly make your way forward. There are crates littering the deck, and the remains of hundreds of fighters are scattered about, destroyed by whatever is in here. You get the feeling that you may have been lucky in finding all of theses supplies, but from the looks of things it seems someone frequents this area often.
HP -
10/10Endurance -
90/90Weapon Slots -
2/5Weapons:Assassin's Blade (
Disrepair, D-6)
Silenced Dresdin Repeating Pistol (
Disrepair,
Custom-Made, Ammo- 12/12, D-8)
Armor:Standard Issue Convict Clothes
Inventory:10x Hollow Point DU Magazines
2x
Nano-Syringes1x
Roll of BandagesSkills:StealthyShadow StrikeKill Points: 15 HP -
10/10Endurance -
70/70Weapon Slots -
0/5Weapons:Plasma Welder (
Modified, Ammo - 100%, D-15)
Armor:Standard Issue Convict Clothes
Inventory:Black Market Dealer Card2x
Nano-SyringesSkills:PersuasiveSlipperyKill Points: 0 HP-5/5
KP Value-5
Weapons:
Claws (D-3)
HP -
12/12Endurance -
100/100Weapon Slots -
2/7Weapons:M3A7 Sharkfin (
Well-Used,
Low Grade Ammo, Ammo - 35/35, D-10)
Admanium Alloy Combat Knife (D-12)
Armor:Standard Issue Convict Clothes
Inventory:15x Low Grade Recycled .77 Magazines
3x
Nano-SyringesSkills:LuckyQuick-drawKill Points: 10 HP -
10/10Endurance -
70/70Weapon Slots -
0/4Weapons:None
Armor:Standard Issue Convict Clothes
Inventory:2x
Nano-SyringesSkills:ScaredStress BreakKill Points: 150 I will not be doing ASCII maps unless you take control of a room, or area of the ship. Also you guys are all alone each team only has one player at a time, so once a starting player dies the first person from their team on the list gets put in, but they will arrive with the next ship.
Each of your starting rooms are identical, but you are not in the same room.
@ Ahra - He is on your team, but he has to die before you get to play. (Well that depends on some other things as well)