Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 47

Author Topic: [Minecraft] Nations at War: WORLD'S DEAD NEW THREAD  (Read 50934 times)

Neyvn

  • Bay Watcher
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #90 on: December 23, 2011, 08:04:42 pm »

Oh I'm so lonely, oh so lonely. I am all by, MY OWN!!! Owieeeeeeeee eeee eee eeeiii....

Seriously...
All Hammersong Folk are in the -GMT zones. Come on +GMT, come join us... Well ME...
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Neyvn

  • Bay Watcher
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #91 on: December 23, 2011, 08:51:05 pm »

So Hex/Heliman has come back...

Also, why has Electronics swiped all the Pistons in the Gate...
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Solifuge

  • Bay Watcher
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #92 on: December 23, 2011, 08:51:34 pm »

I don't know about those guys, but I am totally on right now.

Ninja Edit: Electronics is rewiring the gate with a more efficient design, when last I saw him. Something about being about 1/10th the footprint.
Logged

Fiskav

  • Guest
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #93 on: December 23, 2011, 11:53:26 pm »

Bay12ers!  Hammersong, The Wall and Antares need you more than ever!

A new dwarven nation, Stoneholm has declared war on Antares, and thus all 3 dwarven nations.  We need you to help us defeat them!

Plus, they're super-close to The Wall.
Logged

Heliman

  • Bay Watcher
  • I knew you were coming. Nonetheless, welcome.
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #94 on: December 24, 2011, 12:26:02 am »

Electronics is rewiring the gate with a more efficient design, when last I saw him. Something about being about 1/10th the footprint.
I don't know what electronics means by  "footprint," but he should elaborate on it before I get an ulcer.
Logged

dragonshardz

  • Bay Watcher
  • [ETHIC:PONY:ACCEPTABLE]
    • View Profile
    • Steam Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #95 on: December 24, 2011, 01:21:07 am »

Bay12ers!  Hammersong, The Wall and Antares need you more than ever!

A new dwarven nation, Stoneholm has declared war on Antares, and thus all 3 dwarven nations.  We need you to help us defeat them!

Plus, they're super-close to The Wall.

Hmmm. I'd best sharpen me axe. Doesn't look like Stoneholm is gonna respect our neutrality.

((Pssst: Stoneholm is older than Antares, and is a blatant ripoff of WoW dorfs, IIRC.))

TolyK

  • Bay Watcher
  • Nowan Ilfideme
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #96 on: December 24, 2011, 02:27:32 am »

Well well well...
Let's go absorb Stoneholm then before we attack Necropolis!
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Girlinhat

  • Bay Watcher
  • [PREFSTRING:large ears]
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #97 on: December 24, 2011, 02:46:47 am »

Alright, you guys are doing a good job of convincing me that something fun is going on right over there.  Guess I aughta shamble together an application...

SirAaronIII

  • Bay Watcher
  • Western Romanticist
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #98 on: December 24, 2011, 02:52:22 am »

Better get on. Won't be able to for the next few days though for the Mass of Christ though, sorry.
Logged
"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

electronics

  • Bay Watcher
    • View Profile
    • Minecraft Address of the server
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #99 on: December 24, 2011, 04:50:06 am »

Muc, much much smaller =P in about the same time period.
Logged
1=0

TolyK

  • Bay Watcher
  • Nowan Ilfideme
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #100 on: December 24, 2011, 05:08:25 am »

Yay freeing up redstone!
Cannon's work fine, but damn the chain protection.  :-\
Also, we have a war against other dwarves, due to Hammersong pact, that the other dwarves will very likely completely fail.
:P
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Supercharazad

  • Bay Watcher
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #101 on: December 24, 2011, 05:38:32 am »

I'll probably be on the server soon enough to join in the destruction of Stoneholm.
How big are the battle on this server anyway? Are they like two man skirmishes or are there epic 10-a-side battles?
Logged

TolyK

  • Bay Watcher
  • Nowan Ilfideme
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #102 on: December 24, 2011, 05:49:46 am »

Depends on the time...
Also, no terrain destruction, just pew pew.
:P
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

andrea

  • Bay Watcher
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #103 on: December 24, 2011, 05:54:22 am »

the war against necropolis and the empire will probaby be larger, if we can get a big alliance to work.

stoneholm however only has 2-3 people.

Supercharazad

  • Bay Watcher
    • View Profile
Re: [Minecraft] Nations at War: WORLD WAR
« Reply #104 on: December 24, 2011, 07:24:43 am »

the war against necropolis and the empire will probaby be larger, if we can get a big alliance to work.

stoneholm however only has 2-3 people.

Then, shouldn't it be easy to crush them?
Logged
Pages: 1 ... 5 6 [7] 8 9 ... 47