I never had Therapist crash my game, or ruin a save.
Its an essential app. If not a life link. Quickly getting a head count helps me considerably, and I imagine when the next version arrives, will be essential in finding 'missing' undead dwarfs. Especially if the unit list, is still so cumbersome, unmanageable and unwieldy.
Toady mentioned splicing the Unit list into four catagories. But I cannot remember his division. All I remember is he was putting missing in with the dead. I thought that was an ill thought out idea. Until ya have proof, the missing are living. Even if they are immortal bloodsuckers, they are still living for all intensive purposes. That and I don't know anyone, who would want to search the unit list of 'dead' on year 1000, when the list of dead is five figured long. Do you?
I'm all for a toggle to have migrants arrive 'blank' slate, like the children. Just because its late in the game, the migrants should NOT be higher skilled. That design really screws up the strange moods. Its uncomforting, getting a strange mood on some newbie migrant that just arrived. Instead of one your familiar with, and have resources standing by for. I'd much rather build up a blank slate up to a point, and than have him go completely nuts. For a reason, *smack forehead* I forgot to stock his stuff.
At least then the spiral, would have a decent precursor, and be easier to lose to. Instead of some random master whack job coming in off screen and tantruming with his buddies all jumping in, all 40 of them, on a big migrate.
Sincerely,
Knutor