The monkey clone is good for forest or microgravity combat, and for installations in hard to reach places. It is also small making it lower cost, and it does have effectively 4.5 arms even if it sometimes must use some for locomotion.
Maybe I'm assuming to much realism, but camouflage, photosynthesis, better eyesight, etc. are all things nature has already worked hard on. This means that a) we know from previous examples how hard they were to solve, namely very hard, and b) if we get our hands on DNA from the creatures who did evolve it naturally we can just copy it from there saving a lot of work.
Also, I took it as kind of a hint that all the examples the GM gave of posible changes were morphological. Even if it didn't make sense, biochemical changes are much harder to judge fairly and balance.
We already have SEVERAL "internal nutrient storage pouch-organ": the stomach, the liver, and all fat tissue. That said, making a clone with an enlarged liver for more medium term energy storage IS a valid suggestion. Making obese clones on the other hand...
I'm OK with a "pleasure model" clone, although we should probably wait to see what the GM thinks before actually going as far as to suggest specific features.
But ok, I'll make another design to see if it's better liked...
> Übermensch Beta 0.1:
* About 30% larger than a normal clone
* Massive amounts of testosterone: increased muscle mass, aggressiveness, masculine appearance, impressive beard, etc.
* Accelerated metabolism: stronger, faster, heals better, more energetic and less prone to fatigue, but requiring more food, especially meat. Might also result in overheating.
* Enlarged liver, for toxin resistance and storing food.
* Large eyes: plain improving is hard, but enlarging should give us higher resolution (which is functionally equivalent to zoom, but without the loss of peripheral vision) and light sensitivity. Larger risk of things hitting eyes, sensitivity to to bright lights, and more expressive face are side effects.
* 6 arms: because why not? 4 worked well.
* Myelinated nerves: this insulation results in thicker nerves, take up more space and resources but reaction speed and coordination is better. (
http://en.wikipedia.org/wiki/Myelin )
* Thick, dense bones: heavy, and takes long to grow, but protective and resilient.
Camouflage and night vision pending for once we get genomes for things that already have those properties.