Turn 34
Colony: This picture is large and may require a small amount scrolling to view unless you have a large monitor. You arrive back at the colony to find the clones eating cabbages and the mining module in place. One of the worker clones tells you that the 'guys' who delivered everything installed the education module and the software upgrades. They also left behind a pamplet titled 'Mining for begginers'.
You notice that there is enough material in the cloning module to make three clones and that more has been added to it's status screen. You can also geneticaly modify your clones now. You haven't done it in a while but you still remember the basics and a few tricks. You can currently add limbs, increase the mass of a body part, duplicate organs, change the skin type(fur, scales, ect...) and do a little bit of pigment alteration. To figure out something new you'll have to research by trial and error unless you gain a research and development module.
It will take you half a turn to figure out how to get each of the desired mutations and each change will slightly increase the chance of failure as well as the cost of the clone and the time it will take to produce it.
The clone who ate the Lobster Wolf meat says he is feeling a bit sick.
You currently have
55 yollarsNight will come in
1 turns.Power:
5 (
+1/
-0.3)
Inventory: example item: 0x item (amount gathered in turn/amount used in turn) Selling Price
Misc:
4x Plumpet wood (+6/-6)
1x Plumpet Sheet (+1/-3)
14x Alien Cabbage (-5)
10.5x Smoked Grey Alien Meat
Weapons:
1x Basic Lasers
2x Basic Lasers (equipped)
Cloning Module Status:1x Basic Clone (7)
Tank Levels:Protein | 19 | (6) |
Nutrient | 35 | (4) |
Education Attachment:Educating a Clone in a field will add the stated amount of turns onto the growing time.
Worker Education | +1 turn |
Combat Education | +2 turns |
Managment Education | +4 turns |
Science Education | +5 turns |
Manufactory Blueprints:Misc:
Name: | Cost: | Materials allowed: | Description: |
Fence | 3 | Almost all allowed | This blueprint is a basic fence and can be made with almost all materials. |
Pipe | 3 | Almost all allowed | This blueprint is a basic pipe and can be made with almost all materials. |
Hard Sheet | 6 | Almost all allowed | This blueprint is a basic sheet and can be made with almost all materials. |
Cloth | 2 | Fibers | This blueprint can be used to make a Cloth from a fiberous material. |
Barrel | 2 | Any solid waterproof material. | This blueprint is used to make barrels. |
Plank | 3 | Any solid material. | This blueprint is used to make three planks. |
Population:Work:
4x Worker Clones
3x Basic Clones
Combat:
2x Basic Combat Clones
ADS:Agricorp Colony Beta is looking to purchase
genetic samples from
plants that can act as a
food source.Gregs Teeth and Claws is looking to purchase
genetic material belonging to
animals.Omicorp is now selling it's patented
modules with
free shipping! Contact for
full catalouge.Want to
engage in buisness after the
colony ship has passed?
Epsilon Express is ready to
transport your packages for a 150 yollar handling fee.newNotice: The population of Epsilon III has just passed 50000.
The
Federation of Southern Colonies is looking to hire
mercenaries for defensive roles.Kilo-nile mapping is now selling a variety of
planetary maps.Gregs Teeth and Claws is now selling attack animals.
To place an
advertisment of your own will cost 50 yollars.
Author Notes:Night is going to come soon so you might want to send some clones to bed so you have room to send some to bed later.
Since I can't replicate an entire planet's worth of ads lets just say that you only get the relitivley local ads. That also has the effect of meaning that all the ads that you can see aren't that far away.