No offence Armok but your clone ideas all sound like the hellish abominations that stalk the nightmares of the insane. Plus I don't think I could possibley draw them with any clarity so that is why I haven't done them. Sorry to disapoint.
I thought e were SUPPOSED to do that, being an eccentric scientist!
But ok, less horrefying things then. If they are still to horrifying assume some additional changes specifically to make them less so:
>*LOBSTER LASSIE: Modify the tame lobster wolf to have a normal clone brain, be better to balance on it's hind legs, be capable of speech (if not as good as a normal clone), and have forepaws dexterous enough to use basic tools. (Drawn like: a normal lobster wolf, maybe with a slightly larger head for the brain, and standing on it's hind legs when using tools.)
>*MONKEY BOY: development stopped early giving it a smaller and lighter child body, increased dexterity/strength, feet replaced by an extra pair of hands, prehensile tail, accelerated metabolism. Good at climbing. (Drawn like: small clone with a tail that tends to climb on things)
> Accept the offer. We could probably haggle it up to more, but right now we're trying to establish a precedent and build a reputation, not just make money as quick as possible from this specific genome, so we shouldn't risk pissing them of.
> buy 2 units of Blue Colline, 8 Borine, and 15 Arodine the next time you're getting a delivery from that direction anyway.
> buy some clone unifroms already next time you get a delivery from the right direction. Same colour as the ground for camouflage.
> make some planks already!
> Does Gregs T&C have a catalogue?
EDIT:
> See if you can get your hands on some kind of library of earth animal genomes
MORE DESIGN:
>* MINNIONS: this one is probably best described as a list of features and their consequences:
* Dwarfism: smaller size, meaning needing less nutrients and such, and quicker growing to it's full size
* Force grown: grown as fast as possible, at the cost of durability, intelligence, and increasing the risk of defects.
* Cut corners: reducing the cost of growing and the amount of food needed by reducing organs and muscle mass, and any parts of the brain not stimulated by an education.
* Slow metabolism/cold blooded: reduce food needed, at the cost of reaction speed and the ability to withstand cold.
* Natural blood opioids: increased ability to withstand pain, fear, discomfort, and general mistreatment. Stuff like sleeping in the rain, eating the same crappy food all the time, or being treated as expendable cannon fodder. Reduces intelligence and ability to detect and avoid harm.
* Twinned: grow like Siamese twins joined slightly at the head, two in a single tank counting as one clone. The input stream from education is duplicated so bot the clones receive the same one. immediately before decanting they'll split and from then on act just like separate clones.
Summary: Extremely cheap, small, crappy clones that can be produced two at a time.