Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 7

Author Topic: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.  (Read 8992 times)

kingfisher1112

  • Bay Watcher
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 2 - Seeking Overseers/dorfs.
« Reply #15 on: December 20, 2011, 10:58:05 am »

Sure ill sign up.
Logged
Quote
I honestly thought this was going to be about veterinarians.
Ermey: 26/4/13

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: Faithfulstabs The Lake of Volcanoes, Year 2 - Seeking Overseers/dorfs.
« Reply #16 on: December 20, 2011, 12:36:10 pm »

I added that little update you posted right above this update in the .txt file

Personal Journal of Hugo Gulfmirror, Axe Smith Captain
21st Hematite

I awoke in the morning to have Ross standing over my bed and jamming a charcoal drawing of plans for an obsidian farm and lake-drain-er thing. Ross then left saying "We already have a hospital, and get those plans done!" marching to the nearest bed to sleep. Bloody plain breards, and this drawing has the skills of my cousin's sister's niece's cat's orginal owner that thought he was an artist. Anywho I had to make some slight modifications to the plans but they should be more or less the same or just as effective. And the new hospital that I had planned will now be the Burial Chamber. And it seems Ushrir Dangerwhipped the local Metal Dwarf is the do it all smith, altho refuses to make weapons says it had to do with an oyster years ago.

26th Hematite

I found out why all the digging and building of the obsidian farm was horribly slow, two of the resident miners had quit. So I told them to pick up the tools of trade and get to work, also the Mechanic in Cheif was told to do some other stone work while he was at it. And then the most terrifying thing happened....

Migrants...
First came Led Drilledstandard, Stone Dwarf told him to join the Mechanic in Cheif (told the Cheif not to worry about the masonry duties)
Then Logem Stangerbolted, Slave he's great at woodcutting to I left him too it, and to his slave duties as well.
Bugger this I'll just list the rest,
Zon Dyerubs, Female Wood Dwarf
Led Rosypulleys, Male Slave talented at armorsmithing
Ezum Laborfull, Female Stone Dwarf gem setter
Nil Gripsalve, Female Slave ranger
Ducim Fingermetals, Female Plainbeard engraver
Nako Smallscourges, Male Goblin thief
Amo... Wait what?!

Snacher! Protect the Children!

I began to run out to take care of this issue when another Snatcher popped out infront of the migrants, then another. It battle was long and bloody they had grabbed one child but with the help of the enraged migrants they where distracted enough for me to get there. Ah yes the list.

Amost Olinusen, Female Flesh Dwarf doctor (assigned full-time)
Stodir Trenchpainted, Male Stone Dwarf
Tun Kubukonshen, Female Metal Dwarf

Well this was a exciting day.

19th Malachite
Most of the obsidian farm requirements have been dug and are almost ready for operation, but as more lake draining there is one small problem

If this so not blocked off from the lake this small but certain source will feed the lake till the end of time. Also the local capybara people are scaring the workers, if only we could lure them to land... I'd show them the meaning of fear.

22nd Malachite
Puppies, puppies everywhere. Ordered a cage set up and the puppies jammed into it.

19th Galena
Humans have arrived to trade, we will use the mangled elves goods to buy what we want well and the goblin theives stuff too. Amd the obsidian farm is almost ready to go, just need to hook up more gates to levers and bingo bango we got it all good. I ordered Coffins built to fill the new burial chamber.

I had traded all the elf cloth and most of our crafts and the left over clothing that nobody used, for everything metal (even the large armor) and will have all metal things melted down.

Ah Autum has arrived

OOC:
I found out why your dwarves show up as nothing its because you forgot this in your creature_standard.txt

   [NAME:dwarf:dwarves:dwarven] for dwarves

just drop that right under the [CREATURE:DWARF] and all will be well with the mod

also this is where the complete lake drainer will be

It will breach the lowest level of the lake for total draining if need be. But it would be a shame to put that brooks riversource to waste. If we block it off we can hook it up to the volcano's dip and thus even with the lake drained (if that happens) we can still have water to drink/clean/heal and for the obsidian farm.
Logged

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: Faithfulstabs The Lake of Volcanoes, Year 2 - Seeking Overseers/dorfs.
« Reply #17 on: December 20, 2011, 02:14:43 pm »

15th Sandstone
Oh NO! More migrants, argh. Slave fetch me my charcoal and parchment, gotta jot these bloody newcomers down.

Zas Wadedhelm, Male Flesh Dwarf engraver (Assigned him part-time medical and butchering)
Bomrek Fencedelbows, Male Flesh Dwarf metalcrafter (Full-Time Medical with you)
Kadol Complexclasp, Male War Dwarf potash maker (My Fellow Clan Brother now fights with me, get him some armor)
Kadol now calls himself Harken and we call ourselves the "Mountainous Beards"
Monom Boworb, Female Stone Dwarf miner left her to her duties
Ilral Labormatched, Male War Dwarf trader (Joined my cause and now calls himself Alric)
Solon Tomesdrills, Male Plainbeard potash maker
Doren Coppergolds, Female Slave craftsdwarf
Etur Swordchained, Male Stone Dwarf came with is bait and tackle. Nope gave him a pick and told him to do honest work, we got a fisherman.
Endok Pearlnet, Female Wood Dwarf

I found the lever to operate the bridge, I had a wall built to sheild the users eyes from invading forces if they ever so get close to scare the operator away from his/her duty.

5th of Timber
I had the Mechanic in Cheif dig the blocker for the lake, as he went off to do that with his pet pig in tow. I pondered on what to do next, we are out of stone and nobody wants to use obsidian. Just then I remembered, that lake is under pressure "SOMEBODY STOP UDIB!" it was no use once that blocker was broken water rushed through that small tunnel faster then ale down a dwarfs thoat, and I mean faster it was instantous.

But I got reports that Udib's pig had swam out and is now on a piller of damp obsidian, then the water turned red. Peering into the water I saw Udib fighting off the capybara people with his pick. By the gods... He lived, but for how long?

Udib is now on a Obsidian piller seperated from his pig, we are trying to help drain the lake but the control room is flooded. A secondary route is being dug to the levers, it will be able to drain off water as well. Hang in there Udib, we are coming.

Another capybara person attacked Udib, he was very unhappy to begin with now he's just plain pissed, I feel sorry for it. It took off its legs and a had with his pick and began to give it a well off beating. with this the other three swam off, and the volcano's dip is now stained with blood.

13th Timber
Fellow dwarven brothers have come to trade, I have told Ross to go trade and anyone not helping with the rescue of Udib is to bring trade goods for our people.

When we accidently closed the water way for the lake, the volcano quickly filled and Udib drowned. In a rage Tun the Captain-General jumped into the pit in a fit of rage and swam after the capybara's blaming them for the Machanic in Cheif's Death, she didn't know her. But I guess she takes her job seriously and refuses to blame us when we tryed so hard. Sigh now we have to save her now.



19th Timber
We traded almost everything not important for all the milk and booze and food I could, but since everyone was so scared of building the bridge for Tun I went and tried to only to get washed down with her, luckly I'm just as good as a swimmer as her. I swam back out and tried my hardest but I just couldn't build the bridge, so I ordered trenches to help divert the water away from the contuction site.

24th Timber
Damn that was a stupid Idea we had 3 miners get washed down and drowned, they swim like their clan is; like a rock.

OOC:
I'm at a loss, my FPS are at a steady 24-26
I can hope that some time the lake will drain enough to let me save Tun, or I can let it all flood over again and hope for the best. We lost 4 good dwarves already.
What should I do?
Flip the switch to restore FPS but possibly drown Tun?
Or hold on and hope the lake can be drained enough for a rescuse team to safely help Tun (without anymore drowings)?
Logged

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: Faithfulstabs The Lake of Volcanoes, Year 2 - Seeking Overseers/dorfs.
« Reply #18 on: December 20, 2011, 06:52:33 pm »

Ok I had decided on just flooding it and hoping for the best, the lake just keeps refilling from the edges so I was getting nowhere fast.

1st Moonstone
I had ordered precious and strong metal from the mountain homes.

16th Moonstone
I hung my head and proceded to the control room, I will allow the volcano to once again fill with water, I pray that Tun can swin as good as all of us War Dwarves hell I hope she is out best swimmer.

My god she made it, Can't say the same for all the miners and that mason that drowned trying to save her ass. And that poor pig is lost at sea, only thing thats bothering me is the good workers that were lost and the equipment too.

Jorunal of Harken
2nd Slate Mid-Spring year 33

I regret to say that Hugo has died as well, that makes 5 dead under his rule. And now some migrants have come

Endok Channelhandled, Female Slave fish cleaner
Erith Beachconstructs, Female War Dwarf fish dissector (I took over for Hugo so she has joined me)

The rest I missed, we had dug into the first cavern layer when Hugo got attacked by a troll, before Tun could get there he had been too baddly mauled.



12th Felsite
Hugo was only given one year to do what he could, he's dead and i'm filling his year and its almost at it's end. It is late spring and we found iron ore right next to our meeting area, I was having that spot dug out for food storage. Now all we need is flux, marble, chalk, anything and we can make glorious steel.

19th Felsite
Stinking Elves have come, I'll tell Ross to trade with the tree locing fools. And it seems we are running out of booze, again. So I ordered more brewed damnit.

Once the Elves came and unloaded everything Ross stormed out and started killing them, hackin' and a slashin' and all that jazz. Someone even pulled the lever to raise the bridge. I must admit the carnage was entertaining.

Now it is summer and I Harken give up role as overseer.

OOC:
I had dug into the first cave and got myself killed and had to play as Harken
Found some iron ore near the meeting hall someone should mine that and make iron.
My new hospital is now the burial chamber, and obsidian storage. I got a guy crafting obsidian swords on repeat, they are good for trading with.
finished the obsidian farm with the total cost of 4 lives and a pig.
Expanded the old hospital
Dug a random house near the east wall for Tun as she did avenge Hugo's death (Bad Harken bad Alric >:[)
moved all food stock piles down to the meeting area/dining area
Embelished more on Notes and added more. Notes with a red "!" explain what it does and/or states what lever controls it, where a cyan "!" is usally a lever.
I set up a barrow in the dinning hall called "Daycare" and assigined all babies and children to it so they don't wonder around and get kidnapped (when one of them grows up to be a peasent he/she will need to be removed from daycare)
Tun has been givin Hugos old Bronze armor.
Hugos silver b-axe is up for grabs.
refuse piles have been set up in farming area.
Jam Packed all puppies into a cage near the wooden wall enterance, I released the grown up and started training them for war.
Breed the chickens so now we have an abundance of them (one more clutch is waiting to hatch)
Butchered some random animals
Volcano is full of bodies and useful stuff, someone should somehow clean that out and get that stuff.
Ross killed more elves.
I'm sure I did more crap but I forgot, but there not mentioning shouldnt screw anyone over

Aaaaannnnnd the SAVE
hopefully it is not currupt I can easliy re-upload it but I'd prefer not to. And I have the LL.txt file in there for the next overseer to add their updates to it.
Logged

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 2 - Seeking Overseers/dorfs.
« Reply #19 on: December 20, 2011, 09:24:27 pm »

From the journal of Ross Wealthaxes, Quartermaster

The fort seems gloomier with one of our original seven dead.

Well, aside from me. I'm happy. Speaking of which, I like killing elves, but their animals are new. I put in a request for a breastplate, and a suggestion that a true military would do far better than a dripping wet war dwarf and her subordinates, aided by a book-keeping reservist with his squad.

...an elf drowning trap a swimming pool would be a good idea. Maybe.

***

OOC: Ross Wealthaxes, the Permanent Courage of Ensorcelling? O.o Also - our legendary miner is dead. There is a dwarf with a mood going on. It is so cool to compare the forts back and forth - I have it going in a separate file, and our forts look different. I like the burial ground.

YEAR 3!
« Last Edit: December 20, 2011, 09:30:26 pm by Ross Vernal »
Logged

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #20 on: December 20, 2011, 09:36:49 pm »

I might take a another turn later on, All depends cause I got the hoilidays off from college and programming has alot of homework and projects that eat at DF time.

And sorry We acaully lost like 4 miners to the foolish rescuse attempt, Tun made me look like a fool for wasting so many stone dwarves and picks by simply swimming out yelling "Nope Chuck Tesla" I wanted to smash the keyboard. instead nearly bit a pencil in half. After that I dug down and Hugo got mauled by a troll while the dolts Harken and Alric used crossbows, for gods sake they can't even use the bloody things and out of all the weapons we have they took those ones. Anyways Tun got there too late the troll gored Hugos head and jammed the skull into the brain. She simply bashed its head in. Oh and we now have 1 hammerlord forgot who it was tho.

Edit:
Yeah I kinda like making my fortress look something less of a mess lol and all on one or two z-levels where as this one spans alot of z-levels and the workshops on the surface. I was hoping to have all of us under the earth (not dead just dwelling) but that didn't happen lol
« Last Edit: December 20, 2011, 09:39:02 pm by Hugo_The_Dwarf »
Logged

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #21 on: December 21, 2011, 12:11:24 am »

OOC: So there is a little bit of rawmancy to do, then. Find creature_default and put [NAME:dwarf:dwarves:dwarven] in place. Find inorganic_stone_layer, then get rid of  [MAX_EDGE:20000] for obsidian if you want it to be used for crafts and such.

Thanks for the bug catching, Hugo.

EDIT: Huh, is anyone else getting "passed right through" messages? D:
« Last Edit: December 21, 2011, 02:43:40 am by Ross Vernal »
Logged

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #22 on: December 21, 2011, 11:06:03 am »

OOC: So there is a little bit of rawmancy to do, then. Find creature_default and put [NAME:dwarf:dwarves:dwarven] in place. Find inorganic_stone_layer, then get rid of  [MAX_EDGE:20000] for obsidian if you want it to be used for crafts and such.

Thanks for the bug catching, Hugo.

EDIT: Huh, is anyone else getting "passed right through" messages? D:

Hmm... I thought [MAX_EDGE:10000] was needed so it could be used to make stone weapons? And It's the fact that Obsidian doesn't show up in the Stone Menu in teh Status Screen (z) since there is no way of making Obsidian non-economic (As by Default it is set to economic so it's reserved for reactions) I think the issue is that obsidian only shows up on that menu when you discover it, but since we embarked on a volcano obisian was discovered but not. if that makes sense? It's like the old 40d magma forge bug where if you re-claimed a fortress that had a magma pipe you couldn't build any more forges due to the fact you couldn't rediscover the pipe.

But yes dropping the [NAME:....] will help with the "the Nothing suspended.." lol

As for the "passed right through" messages I take it thats the combat reports? whatever is getting attacked hasn't had its materials/tissues properly defined. But I never had that issue in my turn everyone seemed to die :/
Logged

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #23 on: December 21, 2011, 12:15:55 pm »

Yeah, I think it is, but it's how to make it show up on the list.

It shows on your save - I had the military attack elk birds and aside from a broken toe, all the attacks passed right through. I think I can fix it, but arrrgh. It almost makes me want to restart, since every creature that isn't in standard is kinda bugged. Somehow. o.O

I think I can fix it, but arrgh, I almost want to re-start. I hate bugs. xD
« Last Edit: December 21, 2011, 12:30:03 pm by Ross Vernal »
Logged

zomara0292

  • Bay Watcher
  • Its a lie. he is still an escaped lunatic brony.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #24 on: December 21, 2011, 12:42:34 pm »

What graphics are you using so this doesn't look all. . . . . . . . .Funky and I can start making heads and tails of your layout.

Edit:
Nevermind, itsa all in here.

Edit Two:
Ok, I still cant tell were anything is, but I can at least make out basics. I don't like it at all, so I am going to work out an overhauling system. ^_^ Thank you and have a nice day.
« Last Edit: December 21, 2011, 01:06:35 pm by zomara0292 »
Logged
I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

zomara0292

  • Bay Watcher
  • Its a lie. he is still an escaped lunatic brony.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #25 on: December 21, 2011, 01:47:36 pm »

From the journal of “Athra” Tombsdrills

1st of Hematite, Year 33, Early Summer
I have no Idea of why Harken chose me of all the other available dwarfs, but I accepted his offer, since we both came here together, and because it is tradition to accept such an offer. Still, I did so and took the role of Mayor of this place.  I also had the order given to have a map of our fort, for future planning. So much to do.  . . . .  So much. We need a dormitory, so that even the slaves may sleep on a bed and stop cluttering the floors with their things, rooms for our more. . .prestigious brothers, and a danmedBETTER communal dining room so I have somewhere to sit when I eat.

The slave just came in and told me that the map should be completed in about a week, in the mean time, I have been given the current information on our  wealth and numbers and whatnot.
Spoiler (click to show/hide)

2nd of Hematite, Year 33, Early Summer
Ok, I have just finished assigning everyone jobs and tasks according to their rank and skills. It took me all day too. I could not stand everyone doing whatever job they felt like doing which slowed down everything, and I mean everything. It took all night to set it all up, but I sent word throughout the village of the change and left note of it in the daycare while everyone slept. I also left plans of my new room there as a first job for the miners, along with tasks for those whose main job isn’t hauling things from one place to another.
Spoiler (click to show/hide)

3rd of Hematite, Year 33, Early Summer
As I was making sure that everything was alright and that everyone was on task, I noticed Uzol just standing there, doing nothing. I couldn’t have that so I confronted him about it. He wouldn’t  tell me much more than, “You don’t have the right one.” I asked him to explain and all he did was look at me with a blank face and repeated.  After a couple of tries, I gave up and started looking for his files. Apparently he had been that way for over a week, so I went on a limb and chalked it up to the dreaded mood. I pulled aside a couple of dwarfs that knew him, which was hard enough because he had no friends, and found out that he use to make clothes. A little more research, and what do you know? No clothier’s shop.

8th of Hematite, Year 33, Early Summer
Shop had only been done for three days and I had been told that he finished gathering his supplies. Two rope reed cloths, copper bars, three rough gems, one rock block, one cut gem, and one palm log.
Spoiler (click to show/hide)
I wonder what he will make. My bet is on clothes.

13th of Hematite, Year 33, Early Summer
Spoiler (click to show/hide)
A sock. . . . .  A very expensive sock, mind you, but a sock. And you don’t even want to know what the two sand Titians are doing on said sock.
Spoiler (click to show/hide)
That’s right. Nothing.
The exporting of green glass items is now prohibited. Why? Because I said so.

21st of Hematite, Year 33, Early Summer
Migrants coming, best get the guards ready.
Dastot Kegethtulon-War dwarf-Female
Dobar Alisushat-Plain dwarf-Female
Eral Lisatigoth-Metal dwarf-Female
Kogsak Gusiltulon-Metal dwarf-Male
Monom Cogmegid-Stone dwarf-Female
Udil Dishmabekast-Metal dwarf-Female
Zuglar Tunomdoren-Slave dwarf-Male
Seven in total. That puts our numbers at. . . . .  102. Perfect. Assigning them their labors was easy. Now we just need rooms. I am going to order five new picks be made. I don’t see how we can get the lost ones back. . . . . . yet.

1st of Malachite, Year 33, Mid-Summer
It just dawned on me, if something were to happen to me, and the last thing that this for has to remember me by is my journal, they won’t know what to look for. They won’t know who I am. I better fix that quick.
Spoiler (click to show/hide)
There is also the current issue of our “hospital” being used as a stone stockpile. And filling with water.
Spoiler (click to show/hide)
Unacceptable. I have started making the plans for a permanent stone workshop area that includes a stockpile for stone storage. I will also solve the water problem by closing up the whole that leads to the inside of the fort. Minimize work by maximizing efficiency Tad would say. That is the way to balance.

4th of Malachite, Year 33, Mid-Summer
We have so much room near the refuse stockpile that I am sure we can put in a couple of relevant workstations.
Spoiler (click to show/hide)

21st of Malachite, Year 33, Mid-Summer
This was supposed to be an uneventful month. All my instincts told me that this month would be boring and uneventful, but no, not only did we lose Alric, literally. A forgotten beast was heard in the caves bellow. A beast. We could hear it quite clearly and it didn’t take long to associate sounds with legends.
Spoiler (click to show/hide)
On second though. I want this in my room. I am going to see if I can capture it. It would look good on our part. We are so powerful yet controlled that we were able to battle a monstrous beast into submission, not with Axe or bolt, but with pure dwarvan intelligence. It will be a signal to all in the land that we shall stand forever! I will get started on the blueprints right away!

22nd of Malachite, Year 33, Mid-Summer
The War dwarfs are not too pleased with my plan In fact, Ross brought out the biggest problem with it. There is no way to catch the beast except by using the elusive Giant Cave Spider. I shuddered at the thought of having to deal with such a vermin, be it little or big, and deemed the plan as a failure. I now put up a reward of a grand bedroom, to who ever slays the beast, and fine quarters for who ever helps. They will also each have tombs made for them before they set off. . . . . . . for good measure. I think I will make a poster for that, with the tomb part being a hidden clause.
« Last Edit: December 21, 2011, 09:19:36 pm by zomara0292 »
Logged
I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #26 on: December 21, 2011, 01:52:46 pm »

OOC: Crossing my fingers and hoping the missing body details don't screw this over. I found myself unable to fix it, so I miiiight need to take all of the specific changes I made, re-download vanilla raws, stick them in, re-gen, and start over.

I mean, I hate to do it, but if every single non-standard entity is unkillable the game is sort of unplayable. D:
Logged

zomara0292

  • Bay Watcher
  • Its a lie. he is still an escaped lunatic brony.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #27 on: December 21, 2011, 02:26:51 pm »

Great. I will take it as I should continue. . . . with caution. in the mean wile, I managed to get the cast thing for Dwarf therapist (I found it to be a must have in shared games) to read your dwarfs as what they are, and am willing to share the file with those who want it.
Logged
I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #28 on: December 21, 2011, 02:35:33 pm »

I would love that utility.

And yeah, by all means, continue. Maybe it's just on my end and we don't have to re-start due to my incompetence. D:
Logged

zomara0292

  • Bay Watcher
  • Its a lie. he is still an escaped lunatic brony.
    • View Profile
Re: Faithfulstabs The Lake of Volcanoes, Year 3 - Seeking Overseers/dorfs.
« Reply #29 on: December 21, 2011, 04:32:47 pm »

Alright. I will give it to you with the save. Also, I tried some of the newer creatures out in the arena, just looking at them made the game crash.
Logged
I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..
Pages: 1 [2] 3 4 ... 7