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Author Topic: Dead simple RPG  (Read 5493 times)

Devling

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Re: Dead simple RPG
« Reply #15 on: December 14, 2011, 10:09:24 pm »

No, no you are not.
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Kestrel_6

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Re: Dead simple RPG
« Reply #16 on: December 14, 2011, 10:15:06 pm »

Could you re-edit mine on the player list? It's meant to be KAISA
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

GlyphGryph

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Re: Dead simple RPG
« Reply #17 on: December 14, 2011, 10:17:26 pm »

I want in. Making sheet now.
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Devling

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Re: Dead simple RPG
« Reply #18 on: December 14, 2011, 10:19:54 pm »

Could you re-edit mine on the player list? It's meant to be KAISA
aye
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Devling

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Re: Dead simple RPG
« Reply #19 on: December 14, 2011, 10:21:12 pm »

I want in. Making sheet now.
And you sir, are the last person to join.
Let us begin the game!
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Zako

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Re: Dead simple RPG
« Reply #20 on: December 14, 2011, 10:29:39 pm »

Alright, here's my sheet:

Spoiler (click to show/hide)

EDIT: Final corrections done!
« Last Edit: December 15, 2011, 09:14:02 pm by Zako »
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Devling

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Re: Dead simple RPG
« Reply #21 on: December 14, 2011, 10:33:08 pm »

OK... Hmmm... After Glyph posts his sheet everybody else goes to the waiting list.
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GlyphGryph

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Re: Dead simple RPG
« Reply #22 on: December 14, 2011, 10:41:10 pm »

Ready to Go!

Name : Zayde The Believer ن Race : Elf  Class : Believer Liar Wizard
Str 1 Dex 1 Int 5 Spt 4
Skills
Agility - 1
Craft - 5
Fighting - 5
Knowledge - 13 (Trained)
Perception - 9 (Familiar)
Persuasion - 9 (Trained)
Shooting - 6 (Familiar)
Speed - 2 (Familiar)
Stealth - 4
Toughness - 4
 
Inventory Ducats : 0
Worn: Simple, rough-wearing clothing; Simple leather Belt; Hooded Cloak; Solid Metal Collar; Longbow; Quiver(12 Arrows); Backpack
Worn on Belt
Water-Flask, Belt Pouch, Knife
In Pouch
Chalk
Carrying in Pack:
Flint+Steel, Flask of Oil, Lantern, Sack, Three Sea Shells, Writing Set

Spells
Enchant Weapon
Counter-magic
Befriend
« Last Edit: December 15, 2011, 10:13:38 am by GlyphGryph »
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Devling

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Re: Dead simple RPG
« Reply #23 on: December 14, 2011, 11:01:36 pm »

Okay guys, it's really late where I am, so I'm going to sleep, and I'll post in the morning.
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Kestrel_6

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Re: Dead simple RPG
« Reply #24 on: December 14, 2011, 11:03:08 pm »

KK, Out.
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

Zako

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Re: Dead simple RPG
« Reply #25 on: December 14, 2011, 11:26:52 pm »

Oh just remembered, everyone check their inventory on the main rules page! Don't forget that you get 3 bonus items as well just below the table of class/race equipment!
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GlyphGryph

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Re: Dead simple RPG
« Reply #26 on: December 15, 2011, 10:15:23 am »

Accidently missed racial/profession advantages. My knowledge is now up to a cool 13.

Also, Zako, you see to be missing a stat point there.
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Devling

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Re: Dead simple RPG
« Reply #27 on: December 15, 2011, 12:36:35 pm »

The deep Mines of the goblins

You awaken in a cold and damp cell, water dripping around you onto the ground. Looking around you see a mean looking goblin, a dirty orcish fellow, and 5 other adventurers. You have been stripped down to several bits of rags sewn together. As you awaken more, you remember that you have been kidnapped and put into servitude for the last 6 days by the goblins. The town you were staying was raided, with you and several other peasents and adventurers. Ironiclly, you and the group of people in here had been planning to raid the goblins for loot and glory. As you sit, pondering your fate, the single shoddy wooden door to the outside swings open.


Edit: I'll post the result of our actions when everyone has said what their actions are.
« Last Edit: December 15, 2011, 12:38:44 pm by Devling »
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GlyphGryph

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Re: Dead simple RPG
« Reply #28 on: December 15, 2011, 12:49:31 pm »

I prepare my "Befriend" spell. Rules say I can cast one spell a turn, and the ability lasts a whopping 5 minutes, so technically I can keep someone befriended forever at the cost of limiting my versatility and the risk of the spell attempt failing, which is about 50%. But it might provide us the out we need. If its an armed goblin, my new "friend" will kindly give his weapon to one of the warriors.

In addition, make a perception roll to see if I can spot any opportunities I haven't already noticed, and get more details about my surroundings and situation.

Make a knowledge roll to see if I can't come up with a better escape plan.
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FuzzyZergling

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Re: Dead simple RPG
« Reply #29 on: December 15, 2011, 12:54:34 pm »

Examine room more closely (Perception).

If we've been stripped down to rags, does that mean we wizards don't have our spellbooks?
Also, my character sheet has been updated to be much more accurate.
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