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Author Topic: Circle of Magi I:T.R.o.M.;Chapter 3: Once a Saint ...  (Read 27410 times)

adwarf

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Re: Circle of Magi I: T.R.o.M.; Chapter 1: It Begins ..
« Reply #90 on: December 23, 2011, 11:46:09 am »

I have added three more stats to the Book of Truth (Body, Mind, Spirit) All your stats will be explained in your first class
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Nirur Torir

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Re: Circle of Magi I: T.R.o.M.; Chapter 1: It Begins ..
« Reply #91 on: December 23, 2011, 12:02:41 pm »

Try to befriend the girl. Make token efforts at befriending the twins and mysterious person, in that order.
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fergus

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Re: Circle of Magi I: T.R.o.M.; Chapter 1: It Begins ..
« Reply #92 on: December 23, 2011, 03:54:39 pm »

No, talk to the mysterious person first, they are clearly of some significance.
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BY THE GODS! THIS QUOTE MADE MY SIG BOX HAVE A SCROLL BAR! HAPPY DAYS INDEED!
BY THE GODS! YOU HAVE TOO MANY SIGS!

adwarf

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Circle of Magi I: T.R.o.M.; Chapter 1: It Begins ..
« Reply #93 on: December 24, 2011, 03:34:46 am »

You decide to talk to the mysterious figure, and follow after them as they head to a room that seems to be a small library ... wait why is there a library in your dorm room? Before you can voice the question the figure spins around, and the hood drops from his face. Beneath you find find he has silver hair, and eyes as well as having his face covered in a series of tattoos, and geometric symbols. He hastily pulls the hood back up before you get a better look, and says "What do you want?" His tone is extremely violent, and you barely manage to keep yourself from steeping back from him in surprise.

"Uh .. sorry just don't bother me today alright." With that he rushes off, and you chase after him, but he quickly disappears among the rows of shelves, and piles of books. Tired, and stressed out you just turn, and head back to find your room. It takes a little while as your dorm room is quite large, and appears to be a bit of a maze, but in the end you find a door that has a tag with your name nailed onto it. You push open the door, and find a rather empty room. In the corner sits a fire place  with a pair of chairs, and a table sitting in front of it.

On the other side of the room is a dresser, a bed, and a door to closet of some sort. You don't pay much attention to the room as you walk over to your bed, and collapse with your traveling clothes still on. You were exhausted, and the darkness quickly swallows you.

Chapter 1; Part 1: Ends


And Part 1 ends here :) I will have the beginning of Part 2 up soon enough, but I need to write up a bit of extra stuff for it, so you get the basic rules of the Academy, what stats do, etc.
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adwarf

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #94 on: December 24, 2011, 11:26:21 pm »

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adwarf

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Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #95 on: December 25, 2011, 05:10:02 pm »

Chapter 1, Part 2: The Academy

You are awoken by the sun shining in through the window, the chirping of birds, ... and someone pounding on your chest. It doesn't hurt, but it is rather annoying, so you sweep you arm across the bed, and hit whoever it is off of the side. When you open your eyes you find a small monkey looking creature glaring up at you. The creature is screaming at you, but it takes a while for you to understand it. The creature is screaming "Get up Master! Get up, or you'll be late for your first class!!!"

You jump out of the bed, and go to gather clothes to wear, but find the creature holding a unifrom for you. It is just basic clothing with an orb, and staff carefully etched into the clothing. You hastily put the clothes on, and rush to the classroom with the creature leading your way. Once you arrive you find about twenty students in the room. Several look to be Magi while the rest appear to be various Magical Beings. You set down at a seat with your name on it, which is at the back of the room.

You find that all your roomates sit near you as well as the creature that keeps calling you Master. It looks over at you, and says "Well it seems we have some time before he arrives, so you can conversate, or simply wait for the teacher."

Spoiler: Book of Truth (click to show/hide)
« Last Edit: December 25, 2011, 05:18:15 pm by adwarf »
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fergus

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #96 on: December 25, 2011, 05:48:18 pm »

> Talk to strange creature.
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BY THE GODS! THIS QUOTE MADE MY SIG BOX HAVE A SCROLL BAR! HAPPY DAYS INDEED!
BY THE GODS! YOU HAVE TOO MANY SIGS!

EveryZig

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #97 on: December 26, 2011, 01:39:49 am »

Ask it whether it is your Artificer. (Though if it says yes we should still listen to the part about Artificers in class to confirm this.)

Spoiler (click to show/hide)
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adwarf

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #98 on: December 26, 2011, 02:06:12 am »

Magic is in essence the life energy of fallen gods, slain titans, and other divine beasts who have died. It doesn't mix with technology as they tend to destroy each other, though the reasons are unknown to anyone, but the Exiled God

Also where did I say they don't mix?
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Dermonster

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #99 on: December 26, 2011, 02:14:52 am »

Completely ignoring the fact that anything as complicated as a rock tied to a stick with reeds counts as 'technology' in the process?
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

adwarf

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #100 on: December 26, 2011, 02:35:00 am »

Anything more advanced then a bow does not go well with magic, and by does not go well I mean very bad things happen.
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Dermonster

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #101 on: December 26, 2011, 02:42:31 am »

Did they invent clothing after the bow or before?

This is vitally important.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

adwarf

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #102 on: December 26, 2011, 02:43:10 am »

Before most definitely before :P
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Dermonster

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #103 on: December 26, 2011, 02:46:31 am »

Hmm, well 'anything more complicated than a bow' is a lot of things, considering bows are just a string on a stick in essence.

After all, a gun is just a tube that explodes in one direction in essence. Masonary is shaping a stone and applying special mortar, and is probably more complicated than archery.

Let us be the magitech mage! If we can't use tech, we'll just make magic that does the exact same thing as the tech!
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

adwarf

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Re: Circle of Magi I: T.R.o.M.; Chapter 1, Part 2: The Academy
« Reply #104 on: December 26, 2011, 02:56:31 am »

Okay then anything more advanced than a musket (Clocks, Steam Engines, etc.) will not work as that is quite limited.

Also I am working on the guide for stats now :)
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