Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: goblin prisoners, companions  (Read 1785 times)

robust

  • Escaped Lunatic
    • View Profile
goblin prisoners, companions
« on: December 12, 2011, 05:31:02 pm »

Has anyone encountered goblin prisoners in human forts?

I asked said gobbo to join me, and now i have a goblin companion.
Logged

Eoganachta

  • Bay Watcher
  • The Second Mouse Gets The Cheese
    • View Profile
Re: goblin prisoners, companions
« Reply #1 on: December 12, 2011, 08:50:22 pm »

I had gobbo prisoners in my dwarf forts. And now I have none.  :P
Logged
Quote from: Loud Whispers
Giant Cave Spider Wagons. Where are your Gods now Goblins?
This minecart has more kills then every other weapon in the mountainhomes.
Quote from: Broken
every place i go ends covered in vomit
Quote from: Karnewarrior
WHERE DO YOU EVEN GET ENOUGH BABY FOR A PICKAXE? THERE ISN'T ENOUGH BABY.

thegoatgod_pan

  • Bay Watcher
    • View Profile
Re: goblin prisoners, companions
« Reply #2 on: December 13, 2011, 02:36:55 am »

you'd have better luck with the adventure mode forums.  But yes I have, it happens when the humans turn to slavery.  Maybe their leader is a demon, or you should kill him anyway :)
Logged
More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

robust

  • Escaped Lunatic
    • View Profile
Re: goblin prisoners, companions
« Reply #3 on: December 14, 2011, 01:15:11 am »

she is a pretty dope companion. so far she has helped me cut up some giant desert scorpions and some bandits.
also, ive noticed that goblin eyes glow in the dark when they are outside your field of vision
Logged

Hybrid

  • Bay Watcher
  • Strife M.D.
    • View Profile
Re: goblin prisoners, companions
« Reply #4 on: December 14, 2011, 08:40:19 am »

I had gobbo prisoners in my dwarf forts. And now I have none.  :P
Oh god, I just had to read that as hobbo :P.

also, ive noticed that goblin eyes glow in the dark when they are outside your field of vision
Woah, that sounds cool.
Logged

mcshmeggy

  • Bay Watcher
    • View Profile
Re: goblin prisoners, companions
« Reply #5 on: December 14, 2011, 08:53:47 pm »

she is a pretty dope companion. so far she has helped me cut up some giant desert scorpions and some bandits.
also, ive noticed that goblin eyes glow in the dark when they are outside your field of vision

no they don't. that is just to show you the location you last saw it
Logged

robust

  • Escaped Lunatic
    • View Profile
Re: goblin prisoners, companions
« Reply #6 on: December 15, 2011, 01:07:22 am »

are you certain? at night i am followed by a little red " in the dark, separate from the @ that tells me where i last saw her, iirc
i could be confusing her with another companion though
Logged

acetech09

  • Bay Watcher
  • Bay Watcher
    • View Profile
Re: goblin prisoners, companions
« Reply #7 on: December 17, 2011, 02:14:27 am »

are you certain? at night i am followed by a little red " in the dark, separate from the @ that tells me where i last saw her, iirc

I second robust.
Logged
I challenge you to a game of 'Hide the Sausage', to the death.

trees

  • Bay Watcher
  • [MUNDANE]
    • View Profile
Re: goblin prisoners, companions
« Reply #8 on: December 17, 2011, 12:16:37 pm »

robust is right, goblins have the following in their raws:

Code: [Select]
[GLOWTILE:'"'][GLOWCOLOR:4:0:1]
which means they'll show up as " when within your field of vision but in the dark. Kobolds have it too, but yellow.
Something neat: if one of her eyes gets torn out somehow, the symbol will automatically change to ' to simulate the missing eye.
Logged
I am often bad at phrasing things - don't hesitate to ask for clarification if something I said doesn't make sense.

Comito

  • Bay Watcher
  • Barrens chat scribe
    • View Profile
Re: goblin prisoners, companions
« Reply #9 on: December 17, 2011, 12:22:00 pm »

Something neat: if one of her eyes gets torn out somehow, the symbol will automatically change to ' to simulate the missing eye.

Wow, Toady thought of everything!
Logged

robust

  • Escaped Lunatic
    • View Profile
Re: goblin prisoners, companions
« Reply #10 on: December 17, 2011, 07:25:46 pm »

neat
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: goblin prisoners, companions
« Reply #11 on: December 17, 2011, 07:35:51 pm »

Something neat: if one of her eyes gets torn out somehow, the symbol will automatically change to ' to simulate the missing eye.

Wow, Toady thought of everything!
You sound surprised.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.