Yeah, "no real place in the greater scheme of things" was the reason Toady bothered to remove said words in the first place.
Also, you might want to revise this section of the feral sergals' code a bit:
[CASTE_PROFESSION_NAME:STANDARD:domestic:domestics]
[CASTE_PROFESSION_NAME:TRAINED_HUNTER:feral hunter:feral hunters]
[CASTE_PROFESSION_NAME:TRAINED_WAR:feral fighter:feral fighters]
Especially the "feral hunter/feral fighter. "feral sergal feral fighter" is a bit redundant and nearly a tongue-twister, so you may want to consider removing the "feral" bit. It also doesn't all fit on my screen some of the time, although I can't claim it's an issue for anyone else. It may also be acceptable to just remove it entirely and leave the nomenclature as it is by default (feral sergal > war feral sergal > hunting feral sergal)
The [BABY:x] and [CHILD:x], their associated name tags, and the body size definition tags are also declared twice if not more in their code. The game can only use one, and I'm not sure whether it uses the first or the most recent one it finds, but either way you ought to clean that up.
[BODY_SIZE:0:0:3000]
[BODY_SIZE:2:0:60000]
[BODY_SIZE:6:0:80000]
[MAXAGE:15:40]
[BABY:2]
[CHILD:3]
[GENERAL_BABY_NAME:feral sergal pup:feral sergal pups]
[GENERAL_CHILD_NAME:young feral sergal:young feral sergals]
[BABYNAME:feral sergal pup:feral sergal pups]
[CHILDNAME:young feral sergal:young feral sergals]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:CLAW]
[ATTACK_VERB:scratch:scratches]
[ATTACK_PRIORITY:MAIN]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_VERB:bite:bites]
[ATTACK_PRIORITY:MAIN]
[ATTACK_SKILL:BITE]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:90]
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_CANLATCH]
[BODY_SIZE:0:0:3000]
[BODY_SIZE:2:0:40000]
[BODY_SIZE:6:0:50000]
[BABY:2]
[GENERAL_BABY_NAME:feral sergal pup:feral sergal pups]
[BABYNAME:feral sergal pup:feral sergal pups]
[CHILD:6]
[GENERAL_CHILD_NAME:young feral sergal:young feral sergals]
[CHILDNAME:young feral sergal:young feral sergals]
[POP_RATIO:10]
[BODY_APPEARANCE_MODIFIER:HEIGHT:160:175:180:190:200:225:240]
[BODY_APPEARANCE_MODIFIER:BROADNESS:70:75:80:85:90:95:98]
This is all outside any caste definitions, which are way down at the bottom of the file and include very little info specific to either caste, so you're applying the same tags multiple times to the entire species. The POP_RATIO:x tag does not function at this level because it's intended purpose is to give a ratio of one caste to other castes. As it stands, you're stating that the ratio of feral sergals of all castes to feral sergals of all castes equals 10:10 or something... It's a true statement (x=x, the ratio of x to itself is x:x, or 1:1.) but you probably meant that either the ratio of males to females or vise-versa is 10:1 (just as a guess.)
So, you should only keep one of those sets of tags highlighted in blue and red, unless you want to move one of each into each caste's definition. Currently they don't really play nice with one-another. You've also got a duplicate of the body broadness and length tags; one in the female caste definition and one there right after the POP_RATIO tag. They're identical anyway so it doesn't matter which tags override their counterparts, but again it isn't exactly good to leave them both in there. Just don't move that MAXAGE tag or one of the castes will be immortal while the other has a chance to die on it's 15th birthday.