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Author Topic: Tribes:Ascend - Free to play FPS with ludicrous speed  (Read 36830 times)

Nilocy

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Re: Tribes:Ascend Beta
« Reply #300 on: February 21, 2012, 09:45:18 pm »

Yeah, this is probably the FPS of 2012 to watch.

You guys should make a b12 clan, and then get in on some clanny action
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umiman

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Re: Tribes:Ascend Beta
« Reply #301 on: February 21, 2012, 11:36:05 pm »

I think I suck too much at this to play it properly. Waaaaay too mouse-clicky skill intensive.

Nilocy

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Re: Tribes:Ascend Beta
« Reply #302 on: February 22, 2012, 12:41:16 pm »

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Baneling

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Re: Tribes:Ascend Beta
« Reply #303 on: February 22, 2012, 12:48:37 pm »

While I dislike the freemium model and think that there are some questionable decisions with the latest patch (spinfusor being 42000 exp when it should be the default), everything else seems perfect.  My gripes are minor compared to the fact that they're filling a niche that's been empty for years, and are quite good at it.

Which spinfusor? There are quite a few.
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I tend to be a stupid person. Expect me to say/do stupid things and we'll probably get along better!

Mephisto

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Re: Tribes:Ascend Beta
« Reply #304 on: February 22, 2012, 02:19:48 pm »

The soldier's spinfusor. Everything else is spinfusor++ or spinfusor--.
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jetex1911

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Re: Tribes:Ascend Beta
« Reply #305 on: February 22, 2012, 08:53:30 pm »

I just started downloading the game right now. Hopefully, you'll see me playing soon. I'm going by the name of Mistamage in-game.
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


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MC Dirty

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Re: Tribes:Ascend Beta
« Reply #306 on: February 22, 2012, 09:09:04 pm »

<deleted>
« Last Edit: August 10, 2022, 08:07:57 pm by MC Dirty »
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Paul

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Re: Tribes:Ascend Beta
« Reply #307 on: February 22, 2012, 09:34:54 pm »

Quote from: Patch notes for today
Fixed an issue where users with certain graphics settings were able to see fully stealthed Infiltrators.
...
Fixed an exploit where users with specific graphics settings were able to see a fully stealthed Infiltrator.

(Yes, it's listed twice) Huh. I was wondering how that one guy kept killing me while stealthed. Thought he might have been using some kind of hack, guess it was just a bug. Also:

Quote
Fixed an issue where players were losing their invulnerability when spawning a vehicle. They will now remain fully invulnerable until they are teleported into the vehicle.


Awwwww. I had so much fun backstabbing people after they spawned shrikes, making the shrikes just kinda flip around for a while without a pilot.
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Matz05

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Re: Tribes:Ascend Beta
« Reply #308 on: February 22, 2012, 10:07:20 pm »

Count me in that list too! Same name as here.

...why oh why is everything so expensive?
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jetex1911

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Re: Tribes:Ascend Beta
« Reply #309 on: February 23, 2012, 06:12:24 pm »

Okay, I have played the game this morning before I went to school.  I have to say one thing: Best team game I've ever played!  I remember one round where I was Skiing inside an aquaduct, and a sniper was shooting at me, as well as another soldier. I found an opening outside of it, used the surrounding hills to get up to him, and when I flew past him, I knifed him. I have to say, it's very fun moving at 120 MPH, slashing throats flying through the sky, headed to the enemy's base to snag their flag and start an adrenaline-rushing chase that will either end in victory or tragedy on the player's point of view.  I definentally suggest this game to everyone, or at least to try it.  :D
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Put into this light, Dr. Robotnik and Armok could easily have been roommates.


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Twiggie

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Re: Tribes:Ascend Beta
« Reply #310 on: February 23, 2012, 07:35:49 pm »

I don't really like the ash map. I lose my sense of perspective when I'm flying in the featureless landscape, so I don't appreciate how fast I'm going.

As a side note, what do you have to do to get Gotta Go Fast? I got one earlier, I assume its a high speed flag grab but better?
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Paul

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Re: Tribes:Ascend Beta
« Reply #311 on: February 24, 2012, 04:38:14 pm »

Just got an epic triple sticky kill as infiltrator.

I had destroyed the gen on the dry dock map, and three guys came in to repair it - one of them with a jammer pack. They were surrounding the generator like three points of a triangle, with two on the back end facing forward and one on the front side facing back.

I expect they were watching for me to come in since one guy had a jammer pack, but I just went right in the edge of the doorway, threw a sticky that stuck to the guy closest to me, and shot the floor right behind him with my spinfuser. The guy who had view of me shot my direction (damaging me) and started moving my way, but it was too late - the spinfuser launched the sticky grenaded guy right between the other two guys a split second before the grenade blew, killing all three of them and heavily damaging the generator to boot. One more spinfuser shot finished off the generator again.
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Nilocy

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Re: Tribes:Ascend Beta
« Reply #312 on: February 25, 2012, 01:14:37 am »

I don't really like the ash map. I lose my sense of perspective when I'm flying in the featureless landscape, so I don't appreciate how fast I'm going.

As a side note, what do you have to do to get Gotta Go Fast? I got one earlier, I assume its a high speed flag grab but better?

180km/h
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Dariush

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Re: Tribes:Ascend Beta
« Reply #313 on: March 28, 2012, 02:08:37 pm »

Yay for new patch. Is anybody still playing?

kilakan

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Re: Tribes:Ascend Beta
« Reply #314 on: March 28, 2012, 04:29:13 pm »

I play this quite a bit actually, same name in game as the forums.  Also same name on steam so if anyone wants a game hit me up.
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