Actions
filiusenox: Have the Machine carve out a medium-sized room. Look and see if you have an axe.
Roboboy33: Have Aragox look in town for any shops, and see what wares they sell.
Qloos: As it is now 1AM, now is the time for covert action. Walk into town while everyone is sleeping and walk away with a bag of potatoes and one chicken one rooster.
IronyOwl: Have digging machine dig out two small rooms, facing one another in our hall, that can easily be enlarged later. Contemplate how we usually keep ourselves fed. Contemplate how we usually get non-steam, non-orphan, non-seduced minions. We... do occasionally get those, right?
You pat Aragox on the head for a job well done. Stealth isn't your strong suit, and he needs some food to live on. It might be a good idea to know what the town has for sell, as well. To that end, you send him back into town (good thing he's a night owl thanks to the hours you usually keep, because otherwise he'd be pretty tired!). (Information: 62. Theft: 16.) While he's out, you go back to your machine and activate a few settings. It should dig out three rooms now, according to your specifications. (Medium Room: 98. Your Room: 70. Aragox's Room: 96. Mineral Chance: 1.) The machine makes about two inches of progress before it's halted.
Praise the underlords! You've struck sinimite! ...and blunted the drill! D: You're going to have to replace that now. On the other hand, if you can get a block of this metal out... (Machine now operates at 25% efficiency, but you have a (60) goodly amount of sinimite to work with. You can forge approximately one large thing such as a suit of armor or a piece of furniture out of it. 1 large thing = 2 medium things, such as a weapon/shield or a drill for your machine. 1 medium thing = 2 small things, like tools, parts, or ornamentation. First, though, you'll need a forge, hammer, and anvil. You might want to also get a forge specialist to make sure you don't waste any!)
Well, so much for further lodgings for now. Instead you use the time to think. (Sustenance: 59. Requirement: 29.) Since you're a demon, you can't process human food. What you feed off of is the emotions of mortals! And you haven't fed in few months... that's probably why you got overrun. You're going to need to feed soon or start starving. As for minions, those you've drained tend to make pretty good slaves as long as you instruct them very carefully. Otherwise there are always poor people willing to work for a bit of coin; pity you lost all of it in the escape.
While you're contemplating all of that, Aragox comes back with a chicken, a rooster, and a bag of potatoes. "Sorry, Mistress, none of the buildings have any windows so I couldn't see inside," he said, looking rather ashamed of himself in spite of his success. You give him a chance to make up for it by ordering him to retrieve an axe. (Possession: 100. Theft: 22) You don't have one, unfortunately. In fact you're not even quite sure what an axe is! Aragox is still quite happy to have a chance to redeem himself in your eyes, however, and runs off to go get one. He comes back an hour later with an axe in fairly decent condition. You think it's an axe, anyway. You can't be certain, but he's a trustworthy young lad so that's probably what it is.
You are Nici Fainthearted, a female demon steam mage, mechanic, and dungeon keeper. You are also a decent warrior. For the most part you appear human but you have a few demonic traits revealing your heritage: your fingers are half again as long as a normal human's with an extra joint, your green eyes have snake-like pupils, your hair naturally forms itself into spikes, and you have a devil tail that's usually hidden in your pants. You are not insane in the slightest: you have a certificate saying so.
Your minions consist of
- Aragox the eight year old boy, whose destiny you've yet to shape. - He can perform fetch tasks and has a 25% chance of success on sneaking missions.
Your assets consist of
- A digging machine with a blunt drill - This machine has a 25% chance of success when used
- Your toolbox - You don't have many tools; working on machines only has a 30% chance of success
- Your book of spells - You lost most of your grimoires in the escape; magic only has a 40% chance of success
- Your fists - You lost all of your weapons and armor in the escape; you only have a 20% chance of success in fights
- Your charisma - You ARE a demon temptress, after all, but you haven't needed to do so in a long time; you have a 50% chance of passing dialogue checks on males, but only 20% chance on females
- Sinimite vein - you have enough for 1 Large item, 2 Medium items, or 4 Small items... as soon as you have the equipment to forge it
You know these locations
- Your current lair, unnamed
- Nearby village, Axemark Crossing - A mining town/traveler stop, 75 people?
- Mountain lair is dug into, Mount Al'Kavi - no details known
- Jungles of Lon Lagoon - Location of your fifty-eighth dungeon, halfway across the world.
Miscellaneous Knowledge
- Sinimite is a black and red metal that only occurs naturally. In its native form it is easily melted, but when melted down and tempered with a bit of iron becomes one of the strongest, most durable materials to make things out of. Objects made out of it tend to be quite lustrous, but due to popular opinion most of the populace want nothing to do with it. Among Keepers and collectors, however, it is the most highly sought after material for armor, weapons, doors, walls, and decorations to give one's dungeon and appearance that particularly evil look. It is extremely heavy, so only the Keepers built like tanks tend to actually use sinimite armor and weapons.
- You are a Night Mistress, a succubus-like creature that feeds once every two or three months on a human's emotions. The human is completely drained and becomes your willing slave.
It is 3:00 AM, Winter 9th, 1302.