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Author Topic: You are in a dungeon.  (Read 7560 times)

lurtze1

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Re: You are in a dungeon.
« Reply #15 on: December 08, 2011, 12:31:51 pm »

Kick it in the head
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freeformschooler

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Re: You are in a dungeon.
« Reply #16 on: December 08, 2011, 12:32:25 pm »

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cerapa

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Re: You are in a dungeon.
« Reply #17 on: December 08, 2011, 12:47:44 pm »

You pull a daring manuever as you simultaneously perform a crane kick to the skeletons head, making it fly far away down the corridor, and pull out your spear and hit the the skeletons body with it, smashing every bone.

Nah, just kidding, you're a 1st level character with no relevant traits, except one for which this action is too average. Your attempt at a kick results in you falling straight on your ass. This makes the skeleton rethink its actions, and it has an epiphany. It pulls the staff out of its ribcage, and wields it.

You, my sir, are boned(harharhar). What do you do?

Name: ???, a level 1 misguided fool
Experience: [1/20]
Health: [78/100]
Traits: Bad Savvy: You have an incredibly wrong impression of the world, somehow you dont utterly fail though. Bonus on actions that really shouldnt work.
Inventory: Raggy clothes(equipped), silver necklace(equipped)
Weapons: left fist, right fist, mouth, left foot, right foot
« Last Edit: December 08, 2011, 01:10:10 pm by cerapa »
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10ebbor10

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Re: You are in a dungeon.
« Reply #18 on: December 08, 2011, 12:49:18 pm »

Go back to the room and get all the weapons, then throw one of the swords at the skeleton.
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forsaken1111

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Re: You are in a dungeon.
« Reply #19 on: December 08, 2011, 12:57:10 pm »

Return to other room. Fashion swordbow from the second staff, thread from your clothing, and the two dull swords. Said swordbow will launch swords instead of arrows at the skeleton.

^^
Well you wanted ridiculous...
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lurtze1

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Re: You are in a dungeon.
« Reply #20 on: December 08, 2011, 12:59:01 pm »

Kick his legs while saying: road house
btw the health is way to bright, please make the collor more not brain melting
« Last Edit: December 08, 2011, 01:00:38 pm by lurtze1 »
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cerapa

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Re: You are in a dungeon.
« Reply #21 on: December 08, 2011, 01:09:58 pm »

You quickly move back into the room, leaving the skeleton to only hit a wall, it however quickly reacts and follows you. You hastily grab a sword and chuck it at the skeleton, there is not enough time to create a swordbow. It acts similarly to the staff and gets lodged in his ribcage, knocking a rib loose though. The skeleton decides to do what it already did once, and attempts to pull the sword out, being as stupid as it is, it pulls out its own rib. It drops the staff and equips the rib.

In front of you is a one-armed skeleton, threatening to shank you with its own rib. Your necklace starts to glow on its own, revealing that it apparently was a magical necklace. It turns ethereal and flies away, through a wall, in disgust.

And then you get the idea to kick him again. You kick him in the shin, easily breaking the brittle bone. You back away a bit. The skeleton is hopping on one foot now.

What do you do now?

Name: ???, a level 1 misguided fool
Experience: [3/20]
Health: [78/100]
Traits: Bad Savvy: You have an incredibly wrong impression of the world, somehow you dont utterly fail though. Bonus on actions that really shouldnt work.
Inventory: Raggy clothes(equipped), silver necklace(equipped)
Weapons: left fist, right fist, mouth, left foot, right foot

Spoiler (click to show/hide)
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Hubris Incalculable

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Re: You are in a dungeon.
« Reply #22 on: December 08, 2011, 01:17:14 pm »

Kick him in the other shin, Then grab the sword and chop off his arms. Monty Python and the holy grail, anyone?
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freeformschooler

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Re: You are in a dungeon.
« Reply #23 on: December 08, 2011, 01:31:07 pm »

This is amazing and you should feel amazing for making it.

Also, skeletons wielding ribs?

Spoiler (click to show/hide)

Or just grab the sword and chop off his rib-wielding arm.
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cerapa

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Re: You are in a dungeon.
« Reply #24 on: December 08, 2011, 01:37:27 pm »

You kick the skeleton in the other shin, in its hopping state, it is unable to defend itself. The shin breaks as easily as the other one. and it is left crawling. You then grab one of the dull swords and chop off its remaining arm. Having no flesh, it is unable to have flesh wounds, and admits defeat, it returns to the death whence it once came.

You gain 10 XP for killing the skeleton.

What do you do?

Name: ???, a level 1 misguided fool
Experience: [15/20]
Health: [78/100]
Traits: Bad Savvy: You have an incredibly wrong impression of the world, somehow you dont utterly fail though. Bonus on actions that really shouldnt work.
Inventory: Raggy clothes(equipped), silver necklace(equipped), dull iron sword(equipped)
Weapons: dull iron sword, right fist, mouth, left foot, right foot
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freeformschooler

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Re: You are in a dungeon.
« Reply #25 on: December 08, 2011, 01:39:27 pm »

>Convince self you can cast magic. Attempt to heal self through pretend magic.
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Hubris Incalculable

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Re: You are in a dungeon.
« Reply #26 on: December 08, 2011, 01:54:51 pm »

Attempt to sharpen sword using the first chunk of rubble you find to hand.
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cerapa

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Re: You are in a dungeon.
« Reply #27 on: December 08, 2011, 02:40:36 pm »

You sit on the floor in a meditative pose. You pull together all your knowledge and all your energy, your chi, your mana, or whatever you wish to call it. You call it all upon one point, and shape. You shape it in a manner you see fit, it is completely under you control, you are a GOD. You feel as if you can do anything, and you choose to heal yourself. You can sense as a wave of healing goes over your body, helping your wounds recover.

You recover 1 HP.

Feeling perfectly fine with your status of aching all over, you attempt to sharpen your sword. You hit your sword with a piece of rubble, which cause a long crack to appear on the blade, and it splits in two, with one half falling off. Somehow the remaining half is sharper though, but the sword is so horribly unbalanced, that should any skeletons attempt to grab it, their wrists would simply break in half, you highly doubt your wrists are any better.

Name: ???, a level 1 misguided fool
Experience: [17/20]
Health: [79/100]
Traits: Bad Savvy: You have an incredibly wrong impression of the world, somehow you dont utterly fail though. Bonus on actions that really shouldnt work.
Inventory: Raggy clothes(equipped), silver necklace(equipped),  sharp horribly unbalanced iron sword(equipped)
Weapons: sharp horribly unbalanced iron sword, right fist, mouth, left foot, right foot
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Hubris Incalculable

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Re: You are in a dungeon.
« Reply #28 on: December 08, 2011, 02:45:31 pm »

No, you idjit. Grab the other sword and try again - rub the stone on the blade in an outward motion.
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EveryZig

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Re: You are in a dungeon.
« Reply #29 on: December 08, 2011, 02:48:21 pm »

Hollow out the skeleton's skull to make an awesome hat  :P
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Soaplent green is goblins!
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