Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3

Author Topic: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 6/6  (Read 3638 times)

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #15 on: December 07, 2011, 01:06:32 pm »

Monks get 12 GP and 5 SP.
Would you mind putting markers of what the bonuses are next to the +1s and +2s and such in AC and skills etc.? I use them for battle description.

Also wolfchild, I highly doubt a Lvl 1. character could afford full plate seeing as how it is multiple thousand gp.

Sorry, should have mentioned, you can see what the bonuses are by hovering over the value. It was easier to make hover-text than line up a chart :P

Anywho, I'll be adding my meager equipment selection shortly.

EDIT: Equipment is up! I assumed I didn't start with anything gratis, so if we get a free backpack or something lemme know. I also assumed from the format that food wouldn't be an issue- if it is, let me know and I'll trade some stuff for trail rations.
« Last Edit: December 07, 2011, 01:21:24 pm by monk12 »
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #16 on: December 07, 2011, 01:24:26 pm »

Since this is an Arena based D&D game I'm not sure we need things like grappling hooks and food and whatnot. :P
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #17 on: December 07, 2011, 01:47:05 pm »

Since this is an Arena based D&D game I'm not sure we need things like grappling hooks and food and whatnot. :P

Hey, you never know when a grappling hook will come in handy! I'd have included one if I had the cash for it, but I suppose I'm a Monk- I can make a go at 10' Pole-vaulting wherever I need to go.

That said, I will note that only 1/4 of the Challenges are Monster related- I was considering splashing a level of Rogue before my less-than-excellent rolls gave me a 9 INT. Ah well, guess I'll have to rely on me Reflex Save a lot.

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #18 on: December 07, 2011, 02:37:52 pm »

My strength was good, but everything else was average to low.

Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #19 on: December 07, 2011, 06:27:59 pm »

I... think this is good? For reference I used the roll 4d6 six times, drop the lowest dice on each roll, and assign scores method the D&D club in high school used.

http://www.myth-weavers.com/sheetview.php?sheetid=351410
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

adwarf

  • Bay Watcher
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #20 on: December 07, 2011, 06:35:57 pm »

Spoiler (click to show/hide)


That Work ?
Logged

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #21 on: December 07, 2011, 07:08:46 pm »

That should work, Adwarf, but you guys don't really need torches or ropes. I mean there could possibly be a room challenge or puzzle sometime that's in the dark, but it wouldn't be common.

And you certainly do not need food.
Logged

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #22 on: December 07, 2011, 07:10:26 pm »

Wolfchild, your gp limit is 125, the average cleric gp limit.
Logged

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #23 on: December 07, 2011, 07:29:27 pm »

I woke up after that last post powder

Fixed
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #24 on: December 07, 2011, 07:34:18 pm »

Wolfchild, yours is good, checking over dwarmin's- Metallic isn't an armor type, it's referring to light/medium/heavy, and I can easily get around it, but is otherwise good, and Serious, yours links to a blank sheet.
« Last Edit: December 07, 2011, 07:36:03 pm by Powder Miner »
Logged

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #25 on: December 07, 2011, 08:06:05 pm »

Wut. Ah, shit. Don't tell me I forgot to save it or something... Let me check...

EDIT

FFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

...Well, right now I'm playing Gears 3 with my brother, when I get done with that I'll just make a new character... damn it...
« Last Edit: December 07, 2011, 08:08:20 pm by SeriousConcentrate »
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #26 on: December 07, 2011, 08:07:53 pm »

Ouch, sorry about that Serious.
Logged

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 0/8
« Reply #27 on: December 07, 2011, 09:58:52 pm »

OK, evidently I don't get this Myth-Weavers thing. Dwarmin, wolfchild, you guys got character sheets to actually work... Can you help me out?

EDIT: Never mind, turns out I didn't scroll all the way down and see the big ol' SAVE CHANGES button. You may now hand me my dunce hat while I work on this...

FINAL EDIT: Decided to go for a bard instead. Here we are:

http://www.myth-weavers.com/sheetview.php?sheetid=351475
« Last Edit: December 07, 2011, 10:55:46 pm by SeriousConcentrate »
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 4/8
« Reply #28 on: December 07, 2011, 11:06:14 pm »

Alrighty, flipped around a couple SP worth of equipment- specifically, lost the torches and a sunrod, got more oil flasks, empty flasks, and a couple clay mugs. You can never have too much storage, says I.

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Dungeon Arena (DnD 3.5 turn-based DnD) Wave 1 4/8
« Reply #29 on: December 07, 2011, 11:11:01 pm »

I've decided to cut wave size to 6, and I'll make an evil character so there can be at least one duel...
Starting tomorrow/Friday.
Logged
Pages: 1 [2] 3