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Author Topic: HOTRS II: Dead Roots Stirring Toxic Season 104AE  (Read 61693 times)

Ghazkull

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #855 on: October 06, 2012, 02:42:49 pm »

Repairs will take a good amount of time and without a workable Orbital Space Port they can't be repaired. For one due to my lack of such knowledge and skills in my databanks. I am Keeper of History after all not a mere Ship AI. Well, but before i give you the news you better put on clothes and meet me on the bridge.

without further ado the AI vanishes and leaves you alone...
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Taricus

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #856 on: October 06, 2012, 02:50:18 pm »

Head up to the bridge, after getting clothed...
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Ghazkull

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #857 on: October 06, 2012, 04:56:55 pm »

You put on clothes...aquick look to the Prior shows that he will survive, although he looks terrible. It would have propably been a mercy letting him die. an Axe has parted his face and on the back has cut through hsi spine.it also seems that several hoofstamps have destroyed some inner organs...poor sod.

The walk to the bridge is long and tedious due to the Medbay being some 2 kilometers away from it.Propably near the bridge will be a seperate one for the captain, maybe you should talk with the Custodian about it. once upon the bridge what greets you is a picture of Nightmare. Your ship has barely left the outer Atmosphere and what you see, is apocalyptic. The Custodian standing near the windows his empty dark Hood staring at you and behind him what remains of the Church Fleet.

30 Ships. The Complete 1st.Fleet. A third of the Might of the Church in this Sector and among it the Ominous. one of the last three known existing battleships. Inbetween are hulks of large organic beasts and smaller sleeker craft.

Among the debris somewhere you can make out the Ship Aeverys is in. An enormous Explosion from within has ripped a giant hole into the ship. various smaller fires point at extensive boarding measures.

Meanwhile the Custodian plays the Emergency Calls you recieved:

"This is Deacon Aranann Corvat. Captain of the Ominous. The 1st Fleet has come under attack by unkown *static* need hel...*static*. *heavy gunfire and screams*..n board! The...e everywhere. If you can hear this inform the High Archon and all Institutions true to the Pancreator this is an...gency. All Vessels within call...peat *static*lp...orm the High Archon and *cue survivors."

a dozen more of similiar content are played down, most of them clogging up the frequences making a call outside nigh-impossible.

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Azthor

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #858 on: October 06, 2012, 05:37:41 pm »

I didn't say it, but... Nids!

I for one greet our new arthropod overlords!

Contact the Triumvirat for the price on Researchers and Laboratory Equipment.
« Last Edit: October 06, 2012, 05:41:05 pm by Azthor »
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Taricus

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #859 on: October 06, 2012, 05:56:37 pm »

"AI, what weapon systems are online currently?"
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mesor

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #860 on: October 06, 2012, 06:54:01 pm »

(( Who are we waiting for before we can continue? ))
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Sheb

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #861 on: October 07, 2012, 04:09:37 am »

For Ghazkull to run the turn? I don't know, Azthor still hasn't filed his orders for his fief as far as I know, and I'm not sure Ardas did (because he's allowed to operate in secrecy for some reasons).
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10ebbor10

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #862 on: October 07, 2012, 04:10:37 am »

For Ghazkull to run the turn? I don't know, Azthor still hasn't filed his orders for his fief as far as I know, and I'm not sure Ardas did (because he's allowed to operate in secrecy for some reasons).
He isn't the only one, I'm sure.
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Sheb

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #863 on: October 07, 2012, 04:35:32 am »

Well, I think we're the only ones with fiefs.
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Ghazkull

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #864 on: October 07, 2012, 09:01:48 am »

I'm only wrapping up Taricus and Dwarmin and then you can haz updates.

Tavius

Well we could ram any potential enemies...although i doubt that we would survive that. Apart from that if we find anythign dangerous we should tail out of here...
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Taricus

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #865 on: October 07, 2012, 09:05:06 am »

"Right, where's the nearest system to contain friendly forces and a shipyard? We'll need repairs before anything else..."
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Ghazkull

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #866 on: October 07, 2012, 09:30:13 am »

That would be either the Halo System or the Triumvirate Home System. Both bad choices if my Databanks are correct. The Church would expunge me and exterminate my servant units and then claim the ship. The Triumvirate Systems would be viable but we lack any money and my latest data entries on the System suggest that you have to pay 20 thrones on entrance of the system...wait that cannot be correct, who would pay in thrones? Who would accept thrones? But the point still stands, the Triumvirate is an expensive place, if we find a wealthy supporter we might...Visitor are you wealthy?
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Taricus

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #867 on: October 07, 2012, 09:34:42 am »

"Well, the fact that that I wasn't in power armour, or an officer would indicate that I'm not exactly belarded with wealth, especially not the amount we need to use the triumvirate's facilities..."
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Ghazkull

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #868 on: October 07, 2012, 09:38:33 am »

Well i'd suggest then... The Ai stops its sentence midtrack.

I have lifesigns on the surrounding wreckages...
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Taricus

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Re: House of the Rising Suns 2: Lampshades (Accepting Players)
« Reply #869 on: October 07, 2012, 09:41:04 am »

"Let's see if we can't pick up any survivors, or atleast ID the fact the life signs aren't of hostile entities..."
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
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