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Author Topic: HOTRS II: Dead Roots Stirring Toxic Season 104AE  (Read 61958 times)

Azthor

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #300 on: May 12, 2012, 03:29:47 pm »

1. Provide for a suitable, if late, gift for the newly married; preferentially a set of two ornate high-end wireblades.
2. Appoint officers to the various units, promotion being based on merit.
3. Place all military units under rigorous training.
4. Issue  up-to-date equipment to all regiments who still rely on medieval weaponry. Have all of them them adequately armored.
5. To go with Aeverys newly created Constituition, divide the House's territory in manageable provinces and appoint outstanding minor nobles and community leaders as governors. They shall act as administrators, receiving a generous salary and befitting privileges, but won't be entitled to a fraction of the provincial taxes.
6. Provide all standing forces with additional rations (1,5x) and a one time pay bonus (1,25x for this turn) as in to improve morale.
7. Create an State-sponsored intelligence service, to be raised exclusively out of House retainers; they should not have afillations to any organization other than Nova proper.
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Dwarmin

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #301 on: May 12, 2012, 09:00:33 pm »

Avery's toyed with her new gift-a late wedding present from Azthor Nova. It was a fancy thing-not terribly useful in combat. But very pretty. She leaned sideways is Roim's lap, in front of a stoked fireplace.

Roim was looking at his gifted wireblade, as if it would break in his massive hand.

"...All in all, I prefer my own." The King said, patting the wireblade on his hip-that one was almost six feet long, with a reinforced cross-guard. Avery's was slim and sleek, with a curved edge-both showed signs of long years use, with the distinctive notches carved into the leather grip, indication of their respective victories in duels.

Roim had 12, Avery's 7.

"He could have sent another cake, love." Avery's responded, smiling. "At least he's got the right idea. We'll meet him tomorrow. I think he has some skill managing books and things. We could always use another book keeper."

Roim scratched his beard, frowning.

"It seems we get more of your intermittent family members coming out of the muck every day, Averys. How many of these leeches are we going to let suckle at our necks?"

Avery's shrugged, running a hand over Roims chest.

"They're useful, for now. When the time comes, we'll remove them. For now, I'd prefer the Devils I know...versus the Devils I don't." She said, a suggestive lilt in her voice. Avery's had grown accustomed to deflecting her husbands aggressive tendencies deftly.

Roim raised an eyebrow, grinning.

"That sort of talk might be considered Heretical, revered Lady." He said, in mock seriousness.

Avery's winked back. "Oh, I've got a Devil enough right here, I think...perhaps tonight, some sinning may be in order?"

...

Action: Invite Azthor into House Nova, install him as sub-commander of the military.

@Azthor: We should probably RP your coming into the house, via throne room. :P
« Last Edit: May 12, 2012, 09:02:19 pm by Dwarmin »
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Azthor

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #302 on: May 12, 2012, 09:15:20 pm »

(Can't you recognize your own great-uncle? :P I was offworld for a few years; we could RP my arrival though)
« Last Edit: May 12, 2012, 09:28:27 pm by Azthor »
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Dwarmin

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #303 on: May 12, 2012, 09:16:26 pm »

((@Azthor: Introduce your character however you like. ^^ ))
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Riccto

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #304 on: May 12, 2012, 09:19:43 pm »

(GAH. Sorry for not posting in awhile. Been busy and this kinda slipped my mind. I'll post soon enough)
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Azthor

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #305 on: May 12, 2012, 09:21:43 pm »

(@Riccto: Ghazkull should update tomorrow, at earliest, so take your time)
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Ghazkull

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #306 on: May 14, 2012, 03:53:14 pm »



House Nova



Aeverys

You start to disband Roims massive army in order to keep the coffers from collapsing. The resulting massive army of jobless soldiers is being dealt with creat care. The Bulk of the army is turned into local police forces and in unison with their former officers which are now granted governorships, minor noble titles etc., you start to convert the army into a law and order apparatus. Although it works well you have to pay for former debts, proper infrastructures and so on, after all a guard wants to eat, sleep and has a family. Somehow also some money gets lost on the way, your not exactly sure were it went but Malcador is pointing out that some of the new appointed nobles propably put something into their own pockets. The new increase of policing is met by unrest and disorder as peasants in unison with bandits revolt all over the country. The revolts are beat down bloodily and efficiently and many suspected of banditry are captured and brought to the Arenas.

Meanwhile the newly established guilds delight in the influx of new warriors, seeing as human slaves are illegal and thus a vast amount of gladiators are Xenos. Gladiator Schools begin to spring up alongside new Arenas all over the Country, the economic power of the Gladiator fights is trendemous. Alone in the Core Lands 3 large Gladiator Schools have been established and their fighters are renowned throughout the country. They pool their funds with yours to turn the mere wooden Arena into a massive Artistic Piece of Stone Masonry. Although smaller Arenas are established in the Reach none can compare with the mighty structure being currently raised in your Capital. The exotic Animal trade meanwhile is forgotten as the influx of Gladiators leads to whole battles being fought in the Arena and interest in it is lost.

Some of your jobless soldiers are repurposed for building efforts as paved roads are built throughout the empire. Although the Progress is swift the Reach is large and thus it willl propably take longer than anticipated to built roads through the whole of your Empire. The other matter is Sanitation. While the new roads are built Graveyards and Wells are on hold.

More money is used to establish new mines all over the country. Old Mines are recovered, repaired and put to use again.

In unison with Azthor a new unified law code is founded. The Nova Carta as it is called by some of the newly appointed judges,Nobles and officials guarantees basic law, freedom and security for every citizen of Nova Lands. the vast Reach is divided into smaller provinces, and former officers are appointed to noble positions. While law and order is established Aeverys and Roim travel to the largest towns and cities, showing that they are bringing the country forward and advertising the new law code and bringing the message to the people. Even more money is spent to establish Courts and Town Halls. To a great success: taxe income suddenly rises beyond anything seen before...


Outcomes:

150 Militia Regiments lost
200 Credits lost


Basic Policing has been gained
The Nova Carta has been created
The Gladiator Guild has been founded
small Town Halls establihed
Small Courthouses established
Coal and Iron Mines established
Paved Roads built (25%)
Massive Colosseum built (33%)
Azthor Support Gain: +10%
Aeverys Support Gain: +30%


_____________________
Tavius

You quickly dispatch the Inquisitor and leave him suffocating in his own blood. But to exterminate every single Church Official who wants more influence inside Nova Lands would be a laughably ridiculous task, as almost everybody would want to achieve that. You successfully return to Nova Lands however...


Ssalosin

no actions...

Ssalosin Support Loss: 1%



Rigos

no actions...

Rigos Support Loss: 1%



Trent

Your attempts to recruit your own team of researchers are rather fruitless as most of the people in Aeverys lands are still severly undereducated. However Aeverys private Research Team is willing to help you with anything you need as they currently aren't occupied with anything else.


Azthor

As a former Leader of the House Military (back in the time were soldier's weren't thinking that Laser Cannons are magic machines) many of the older Officers and Generals recognise you as a experienced leader and you find that they quickly start to cooperate. Although it is an arduous and thankless task to promote the right people, you somehow manage to somewhat increase leadership efficiency a bit.(100 OO) Far more successfull however is your new training plan for the remaining military units. by employing Gladiators for mock battles and the one or other (certainly illegal) live fire action with Xeno Slaves you turn the Militia Units into proper Regular, if unbloodied Soldiers. Scavenging the Technologic vaults you find enough technologic scraps to outfit some of the units to pre-downfall standards and even Mechanize one Regiment.
Extra Rations and a payment bonus is handed out and met with a massive morale increase among the soldiers.

The establishment of a proper Intelligence Service however proves...difficult to say the least. You lack experienced spies and agents, a proper Spy Network, a Headquarter and official acknowledgment by Lady Aeverys. Maybe you should cooperate with Tavius to train your new secret Police?


Outcomes:


Militia upgraded to 51 Regulars (professional, Imperial Weaponry, Kevlar Armor)
                          to 1 Motorized Regular Regiment (professional, Imperial Weaponry, Kevlar Armor,)

gained Side-Mission: MI NOOB
Morale of the Military has increased
+10% Azthor Support




Lost 3 Technologic Artifacts
Lost 52 Credits
-10% Aeverys Support



Research and Side-Missions:

Side-Mission: First, do not Harm Unified Medicinal Guide, Medical Guild, Hospital System
Side-Mission:Opium for the Masses Massive Stone Colosseum, Gladiatorial Schools, Nation-Wide Arenas, Animals, Bigger Nation Wide Arenas.
Side-Mission: Full-Steam into the Future Coal-Processing and Railroad invented,Coal and Iron Mining Production Facilities, Nation-Wide Railroad-System
Side-Mission: The Broken Empire Local Law-Systems, Policing Infrastructure
Side-Mission: Money does indeed stink Fertilizers development and mass production...
Side-Mission: MI Noob Training, Spy Network, Official Acknowledgment,Headquarter



Events



Random Events:
You are approached by Triumvirate Officials...

Stability:

You are missing proper Infrastructure


Bandit Activity has been cracked down but is still strong
The Minor Nobles are overworked
The Mob is mildly optimistic
The Xeno-Slaves are don't care
The Army welcomes the Changes
Your Coffers are almost empty
The Ordos Medicae demands a Headquarter
The entrance of law and order led to an population Increase in the Reach of 67 Units
The Gladiator Guilds are requesting more Arenas and Animals
The Police Forces are overworked...and request Firearms and more rigid laws


House Nova


Influence: Small
Church Standing:Friendly
Coffers:
Technologic Artifacts:3 Units

Technology
Aerodynamics
Rifling
Basic Medicine
Railroads


Military
Spoiler (click to show/hide)


Status Planet Si'kar:


Control:
Church: 20%
House Nova: 35%
Minor Noble Houses: 15%
Feudal Kingdoms: 5%
Primitive Xenos: 9%
unexplored/claimed:18,0%

Population under your Influence:
Inhabitants: 218 Units, 6 Unit Xenos ( 1 Unit = 1.000.000 people)
Stability: unstable
Religion: 98% Cult, 1% Agnostic, 1% Animalistic
Healthcare: tolerable
Education: Abysmal

Support:

Ssalosin: 8 %
Aeverys: 60%
Rigos: 9%
Trent: 0%
Azthor: 20 %
Undecided: 3%
Tavius: 0%

House Guard Loyality: Ssalosin/Rigos
Power Armor Loyality: Rigos/Aeverys
House Military Loyality: Azthor/Aeverys
Church Support: Aeverys
Advisor Malcador: Neutral/leaning towards Azthor
Minor Nobles: Neutral*
Slaves: Neutral
Ordos Medicae: Aeverys
Gladiator Guild: neutral
Secret Service: None*
Police Forces: Neutral

Infrastructure:
Spoiler:  Core Lands (click to show/hide)

Spoiler:  The Reaches (click to show/hide)


Economy:

Taxes:
Standard Tithe: 218 Credits
Penalties and Bails: 218 Credits
___________________________
Income: 436 Credits



Agriculture: (189 Unit populace, 5 Unit Xenos)
Sustenance Farming:  378 Units
Basic Farming Economy: 22 Units
Slave Farming: 10 Units
Consumption: 218 Units
Stores: 295 Units
------------------------------------------------------------
Stores: 487 Units +192 Units Growth

Entertainment:
Base Income: 25 Credits
Interspecies Fights: +25 Credits
Gladiator Guilds: +25 Credits
Guild Maintenance: -10 Credits
Arena Maintenance: -5 Credits
Interspecies Maintenance: -1 Credit
_________________________
Income:  59 Credits

Geological: (4 Units populace)
Income: 4 Credits

Industry: (2 Units populace)
Income: 2 Credits

Farming:
Basic Farming Economy (11 Units): 11 Credits

Treasury:


Coffers:                   207 Credits
Facility Maintenance:   29 Credits
Other Expenses:       252 Credits
Soldier Pay:                 57 Credits
Geological Income: 4 Credits
Industrial Income:  2 Credits
Farming Income:     11 Credits
Ent. Income:          59 Credits
Taxes:                   436 Credits

______________________________________
Coffers: 381 Credits



Spoiler:  Soma System (click to show/hide)
« Last Edit: May 16, 2012, 08:59:15 am by Ghazkull »
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Ardas

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #307 on: May 14, 2012, 04:06:39 pm »

Touche dwarm, Averys will get to know Luthias soon....
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Ghazkull

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #308 on: May 16, 2012, 09:00:09 am »

ok i think iÄve got everything, Church Turn is coming later ;)

if anything seems odd or missing just tell me, between all those numbers i tend to miss things...
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Dwarmin

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #309 on: May 16, 2012, 10:31:04 am »

Avery's and Roim say in the private skybox overlooking the new arena, talking...the pair would make speeches and announcements from the nearby balcony, but preferred the ease of their private area for watching the games in earnest-her engineers had even managed to rig up a radio that could broadcast the sounds from the arena directly to them.

They were watching a single Human gladiator face off against 5 Xenos-the classic grudge match, and he was 'holding his own' against superior numbers, the battle only being partially real.

"This is fairly entertaining." Roim said. "Less senseless killing than I would have imagined."

Avery's nodded. "It's business, Roim. Dead gladiators are a waste of money. Look, there-see how he falls-with just a hint of defiance, he surrenders to the horde.

For a moment the crowd goes quiet.

That man will be a fan favorite. Next week, he'll be back, and he'll be the underdog, fighting to regain his spot.

I'll credit the guild with that, at least. They know what they're doing."


Roim snorted. "Hmph. As long as they know their place. Have you seen the other ones, the Human Gladiators? Elaina la spada, La tartaruga verde...the crowd cheers as loud for them as they do us."

"Yes Surprising, isn't it? That a man or woman would choose to fight in these games of their own free will?"

"Hardly different than being a soldier, in a way. Except you get paid more."

The pair talked easily, enjoying the games...

They talked of troubles-the old blood Nobles were endlessly griping (they never really stopped), the bandits were still fighting back hard, and the police and security forces-the Nova Escudo-were demanding more laws and greater freedoms to combat them...a good number, would likely have violated the new constitution that had been signed merely weeks ago.

All in all, though-things were looking up. The birthing pains of the Nova Empire were being endured, Avery's thought...that brought more good thoughts. Roim was hungry for an heir-and so was she. While she had once disdained a child as a weakness, Averys found the reality of bearing was not so bad. She had not felt like this before.

Surely, Averys reasoned, she had reaped enough lives in the Pancreators name, that he would reward her with one of her own.

The pair waited silently, hand in hand, enjoying each others company-they might be getting visitors today...of many sorts.

((OOC: anyone who wants to talk to Averys and Roim now, shoot :P I'll do my update after I figure out what you guys are doing.))
« Last Edit: May 16, 2012, 10:34:50 am by Dwarmin »
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Azthor

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #310 on: May 16, 2012, 10:35:44 am »

I think he has some skill managing books and things. We could always use another book keeper."[/color]

*cough* Ahem *cough*
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Dwarmin

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #311 on: May 16, 2012, 10:38:15 am »

((@Azthor: You said in your bio you were 'strategist and statesman'. I didn't have much to go on :P ))
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Azthor

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #312 on: May 16, 2012, 10:40:06 am »

((OOC: Is the Triumvirate event mine or Aeverys'? Also, you should know better than to dismiss bookkeeper in Bay12! :P))
« Last Edit: May 16, 2012, 10:54:42 am by Azthor »
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Riccto

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #313 on: May 16, 2012, 12:29:56 pm »

Darn it. Is the same issue with Raventree still there after Avery's actions?)
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Ghazkull

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Re: House of the Rising Suns 2: a Wild Frigate appears
« Reply #314 on: May 16, 2012, 12:30:51 pm »

((OOC: as far as i am concerned you found Lord Raventree and hes stillt alking to you...Oo))
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