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Author Topic: HOTRS II: Dead Roots Stirring Toxic Season 104AE  (Read 60969 times)

Ardas

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Re: House of the Rising Suns 2: Here comes the Bride,.. (1 Noble Place Open)
« Reply #195 on: March 27, 2012, 07:38:26 am »

((What does being the Archon entail?))

((This. do we manage ecclesiastical resources and land like a normal house, or do we have set goals and interactions with the house? Since the game is about This one house, I would assume the latter. Also, is it ok to assume that Sik'ar has a moon?))
« Last Edit: March 27, 2012, 07:40:09 am by Ardas »
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Dwarmin

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Re: House of the Rising Suns 2: Here comes the Bride,.. (1 Noble Place Open)
« Reply #196 on: March 27, 2012, 07:45:59 am »

((@Ardas: Well, it's up to you. :P Adwarf was, or is playing a rival king to the House.

Also, he's the known system our planet, Si'kar is in.

Spoiler:  Soma System (click to show/hide)

We're the only listed without a moon,
))
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Ardas

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Re: House of the Rising Suns 2: Here comes the Bride,.. (1 Noble Place Open)
« Reply #197 on: March 27, 2012, 08:17:08 am »

((In that case, Archon it is. If allowed to play that role, I will post sometihng later today.))
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Azthor

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Re: House of the Rising Suns 2: Here comes the Bride,.. (1 Noble Place Open)
« Reply #198 on: March 27, 2012, 08:18:47 am »

((Is Roin Scaleskinner the last Noble spot open or are both Roin Scaleskinner and the last Noble spot open?))
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Dwarmin

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Re: House of the Rising Suns 2: Here comes the Bride,.. (1 Noble Place Open)
« Reply #199 on: March 27, 2012, 08:20:11 am »

((I'm sure we have as many spots as we have people that can play. :P ))
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Ghazkull

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Re: House of the Rising Suns 2: Pissing of Malcador
« Reply #200 on: March 27, 2012, 08:58:03 am »

((OOC:

Ardas: an Archon is the equivalent to a bishop in christian church. Like some bishops in the middle ages they have their own lands. In this case 20% of the Planet. i post the rest via pm, things the others don't know or shouldn't know , concerning the moon thing. All Planar bodies are visible from the beginning on the sight only being obstructed by Asteroid Fields and Dust Clouds. So no moon on Si'kar.

Azthor: you can either play another Noble or take over Roin Scaleskinner, it's your decision...

Dwarmin: strangely i tried to introduce him but the internet said NO...aka the post got somehow lost Oo...a))

Malcador inclined his head, it was getting to his mind that this woman was as unfit for rulership as her uncle had been...


The man in the grey uniform bowed to Aeverys in a form that suggested that he was far higher ranked than his simple grey uniform confered, when he stood again you notice something you didn't before. Apart from the usual signs of rank a medal with a two headed raven sitting on a sword  catches your attention...could this be? This had been the coat of arms of the Emperors Houseguard...

"I am Guard-Major Arien, mylady, and i am merely here as an observer, my company only providing protection in case things go...awry..."

The Emperors Houseguard, also known as the Grey Guard, has vanished shortly after the Emperor had gone 300 years ago. Where they did go had been a mystery. Even the records on them had been destroyed or become damaged over the years and today nobody is really sure how many there were, were their bases had been and more importantly what they know about the dissappearance of the emperor...



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Ardas

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #201 on: March 27, 2012, 09:19:11 am »

((Ok, no problem. I will wait for the PM and then post afterwards.))
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Dwarmin

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #202 on: March 27, 2012, 01:43:01 pm »

Averys raised an eyebrow. So, Malcador was pursuing a policy of subtle intimidation, she mused-designed to forestall his replacement or removal when the Houses merged.

"...well, your help is most appreciated, Guard-Major Arien.

Forgive if I seemed rude-my Bondsman here..."
she motioned to Malcador flippantly.

"...sometimes forgets his place. Had he informed me of that I would have had such guests as you, I would have had a military procession escort you into town alongside my House banners, as a show of respect.

As it stands, you'll have to make do with the amenities of my palace-which I open to you, for the duration of the celebration."
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Ghazkull

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #203 on: March 27, 2012, 01:56:38 pm »

The Man chuckled...

"The protection was not thought for you Mylady but for me. And i do not see the point in a ceremonial for a simple soldier.
Your bondsman did the right thing, mylady. He knew that i came as an observer trying to be as unnoticeable as possible.
At that point i wasn't aware that my retinue would provoke such an interest."

he threw a scolding look at Malcador.

"Indeed had i known that this planet was still unaware of the intricate designs of power armors, my retinue would have been less obvious..."


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Dwarmin

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #204 on: March 27, 2012, 08:20:38 pm »

Averys nodded.

"Well, while you have little to fear here, I certainly approve of one being prepared for any eventuality...

Good day gentlemen. If you have any requests or concerns, Guard-Major Arien, you can speak to me personally. Otherwise, you and your men enjoy the party as you will."


With that, she exchanged departing pleasantries and swept off-most of her encircling guardsmen breaking off and following her, as a show of force.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Dwarmin

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #205 on: April 05, 2012, 12:42:11 pm »

I'd hate to say this game is dead.

So I won't!  ???
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Riccto

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #206 on: April 05, 2012, 01:37:13 pm »

I really dont want to either SO ILL POST STUFF.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 The upcoming wedding Rigos's task of unifiying the unaligned lords has become that much easier. He traveled from house to host with a small company and retninue but that was all formality. He adressed all their problems with a characterstic bluntness that most noblemen were not used to, he was stern as a judge but fair as well.
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Ardas

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #207 on: April 05, 2012, 02:23:28 pm »

((I'd like to keep this alive too. I am anxious to jump in, but I have to wait for Ghaz to arrange the entire church thing.))
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Azthor

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Re: House of the Rising Suns 2: Things continue as forseen
« Reply #208 on: April 05, 2012, 06:19:22 pm »

I too am interested in filling in as the last noble. Is anyone here skilled in Thread Necromancy?
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Ghazkull

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Re: House of the Rising Suns 2: High-Master Necromant
« Reply #209 on: April 06, 2012, 09:21:28 am »

((OOC: Yep i am a High Master Thread Necromancer although to maintain this thread i dont have enough mana potions leading to the die-life-die and life again dilemma ;P))


((OOC: on another note i decided to treat some Research things as Side-Missions as you just don't go out and say I have researched electricity and suddenly everybody has light in his hut...aside from that some State,Infrastructure and Cultural-concerned Issue will be turned into turns-spanning events you should work together (or not) to solve. To bring the game a bit away from the conquer land, research technology, profit scheme...if you dislike it tell me and we go back to the normal stuff and for example we just assume that Roins Kingdom is easily integrated...)

House Nova


The marriage was a huge boon to House Nova's power. Almost a third of the Planet suddenly belonged to Lady Aeverys and her house now. This magnificent stroke bought the Attention of some of the larger players in the Game. Most notably the Church brought it's unrelenting gaze onto the planet. Although it's resources had dwindled like those of the other players over the last 300 years, they were still the mightiest faction. And the Church got the message of Lady Aeverys. The answer was swift. Archon Garth died the Night he set foot back unto Church Ground under mysterious circumstances. Some said it was the will off the Pancreator others said it was his young inheritor Luthias Hartwing, but in the ranks of nobles and those who were privy to the Workings of the Church it was known that the Orthodoxy had thrown it's answer into Lady Averys face. Declaring for the Reformists was nothing if not a bold move and the galactic players knew it. The Reformists had since some time been in the minority but now, they had also drawn the Orthodoxy's baleful glare.
On the other hand there was Luthias Hartwing a young and ambitious man who would succeed Garth. Publicly known as Garth's right hand man, he is also known as shrewd and calculating nothing if not a dangerous new player. His open stance in favour for the Reformist cause made him some friends but even more enemies.
The Question is: will he side with Nova? WIll he be a loyal lapdog? Or does this man have not so ulterior motives?

Aeverys

Side-Mission: First, do not HarmDirectly after your wedding party you come back to the tenuous everyday work. Ordering your researchers to begin to spread the knowledge of basic medicines among the doctors,herb-witches and assorted self proclaimed miracle healers and centralize and standardize all procedures as well as uniting all of them into one guild is a trendemous task and costs much time,money and persuasion. For the time being your researchers are working with what resources they have and begin catalogizing all known illnesses and treatments as well as medicines, herbs and similiar things, sorting out those that are useless and putting all that together into a standarised work: The Universal Guide to Medicine. ((OOC: The Medicine thing will be a huge boon to your house and as such i have decided to turn it into a Mission of it's own)

Side-Mission: Full-Steam into the FutureAh Combustion. A thing from ancient times which had been shamefully forgotten. In these ancient times carts were developed which drove by burning the fuel. Your scientists work for some months testing the materials and find out hwo to use them. They tell you that with properly pressurized it offers trendemous amounts of energy which could be used to fuel transportation devices. Along with the Oil, they discover a vein of coal. A stone-like material which however shows the same properties as the oil. They tell you that if you provide them with some money they could build some prototypes to extract these Materials. Alternatively they could scour our city for ancient extraction machines.

Although your send your reinforced military into the newly settled regions the aliens seem to have retreated for now, rumours are heard that they are assembling and mobilizing for war. Settling in the meantime proceeds well, although with the new lands and people aquired from Roin you don't lack any settling space, but people.


Your system is taken poorly. Very poorly, it was actually already existant and nobles laugh at your petty tries to consolidate the masses. In some taverns you are called "Aeverys, The Slow"

You raise 2 more Serf Regiments, although this is taken very poorly due to the simple fact that Roins military is already enormous and filled with professionals, that raising simple Serfs is seen as a waste of workforce.

Your idea to give the Xenos a broader use is accepted well among the people. Even the Slaves seem to be content, with new rights and the chance to "redeem" themselves that is.

Side-Mission:Opium for the Masses:A simple Gladitorial arena is quickly established at the moment nothing more than a simple dirt ring with some small wooden tribunes, it is filled everyday to the brim as people flock together after a hard days work to see some criminals and Xenos tear each other up. At the moment it's only providing a minor income. But given money, workforce and the proper resources, this could develop into something pretty worthwile. At one end soothing the people, raising support for you and at the other creating a tremendous amount of money...

Side-Mission: The Broken Empire: You have married Roin Scaleskinner and you two but your stuff together. What he is bringing into the Marriage is a whole third of the planet, and over 130 Million Souls, not to forget over 200 Regiments of Soldiers, a treasury with which he could buy your kingdom 10 times over and a destroyed,desolated, poorly reigned "Kingdom". In fact people are living in your new lands in the Dark Ages even more so than your people already do. Although you had begun to establish some infrastructure in your lands, nobody in the newly aquired parts profits from them. More so they don't have a unified currency (some even lacking such completely and paying their tithes in naturals) or culture. Not to mention the lack of a single language, education systems and so on and so on. Unitying your kingdoms will turn out to be a Logistical Nightmare...




Outcomes:
Side Missions aquired:
Side-Mission: First, do not Harm
Side-Mission:Opium for the Masses
Side-Mission: Full-Steam into the Future
Side-Mission: The Broken Empire



2 Serf Regiments raised
gained Control over Planet: +30%
gained Population: 133 Units
gained Regiments: 200 Militia Regiments (Professional,Medieval Weaponry)
gained Money: 300 Credits

Aeverys Support Loss -20%


_____________________
Tavius

King Renard never seemed to be one for secrecy. Broad tracks show you the way to his camp. It is fortfied by palisades and a trench and you see a massive army...however his troops are malnourished, and don't seem to be exactly eager to fight, nor are the guards very observant...

__________________________

Renard

Your Scouts sent to discover church storehouses don't return at all. Either they deserted or they were killed. ((OOC:sorry roll of 3 on a d100))

You built some fortifications around your base...the work seems to raise the morale a bit as your soldiers finally have something to do...

Your Talks with several Xenos Hives prove quite succesfull. Another Hive has decided to support you and send his troops.

Gained: 2 Xenos Phalanx, 2 Xenos Cavalry
Morale raised...


Spoiler (click to show/hide)

Ssalosin

Side Mission: Money does indeed stinkYou set some researchers to develop fertilizers. They return weeks later and tell you that they aquired a formular. However to properly distribute Fertilizers among the people especially now that the Empire has grown so ridiculously large you need to set up plants which produce en masse. You actually need to set up a seperate industry for the whole ardeur. But it would indeed be profitable...

gained Side-Mission: Money does indeed stink


Rigos

With Roins lands now attached. You find yourself in a precarious situation. Most of the lands he captured he had left unattended, lacking any real sophisticated structure at all. The country lacks town watches, lords, mayors, a messenger system, a proper tax-collection actually you feel so overhelmed with the situation that you decided to concentrate on Aeverys Core Lands first. You find that among the Minor Nobles 3 are of importance. They are propably eager to claim some of these unpoliced lands and help you restore order in exchange for influence and of course land. The most important one is Lord Raventree. When you arrive your are surprised to find his hold to be nothing more than a simple motte and bailey affair. Inside you find only a few guards, some children, the servants and besides the name giving massive tree in the court, his wife. Confused that this hold should be the seat of one of your mightiest lords you realize that this country really needs some advancement. Lady Raventree proves to be a clever and shrewd woman. After some casual talk she reveals to you that Lord Raventree is out fighting some bandits but that his forces are so thinly stretched that it's almost futile...


Research and Side-Missions:

Side-Mission: First, do not Harm
Side-Mission:Opium for the Masses
Side-Mission: Full-Steam into the Future
Side-Mission: The Broken Empire
Side-Mission: Money does indeed stink


Immunology: ETA:on Hold ( speeded up with other Technologies)
Tank Technology ETA: on Hold ( need Electricity, Electronics Technology, need industrialized Industry )
Helicopter Technology: on Hold (need Electricity, Electronics Technology,need industrialized Industry)



Events


Random Events:
nothing of note happened

Stability:
You are missing a proper Law-System
You are missing proper Infrastructure
You are missing Police Forces

The Plague is running it's course
Bandits are flooding the lands
The Minor Nobles are displeased and overworked
The Mob is eyeing your new reign suspiciously, although they are mildly optimistic
The Xeno-Slaves are content



House Nova


Influence: Small
Church Standing:Friendly
Coffers: 306 Credits
Technologic Artifacts:6 Units

Technology
Aerodynamics
Rifling


Military
Spoiler (click to show/hide)

Status Planet Si'kar:


Control:
Church: 20%
House Nova: 35%
Minor Noble Houses: 10%
Feudal Kingdoms: 5%
Kingdom of Renard: 5%
Primitive Xenos: 9%
unexplored/claimed:18,0%

Population under your Influence:
Inhabitants: 142 Units, 6 Unit Xenos ( 1 Unit = 1.000.000 people)
Stability: unstable
Religion: 98% Cult, 1% Agnostic, 1% Animalistic
Healthcare: bad
Education: Abysmal

Support:

Ssalosin: 10 %
Aeverys: 20%
Rigos: 10%
Undecided: 60%


House Guard Loyality: Ssalosin/Rigos
Power Armor Loyality: Rigos/Aeverys
House Military Loyality: Roin
Church Support: Aeverys
Advisor Malcador: Neutral
Minor Nobles: Neutral
Slaves: Neutral

Infrastructure:
Spoiler:  Core Lands (click to show/hide)

Spoiler:  The Reaches (click to show/hide)


Economy:
Agriculture: (136 Unit populace, 6 Unit Xenos)
Sustenance Farming:  242 Units
Basic Farming Economy: 6 Units
Slave Farming: 12 Units
Consumption: 142 Units
Stores: 30 Units
------------------------------------------------------------
Stores: 148 Units

Geological: (2 Units populace)
Income: 2 Credits Pestilence

Industry: (2 Units populace)
Income: 2 Credits Pestilence

Farming:
Basic Farming Economy (3 Units): 3 Credits

Treasury:


Coffers:                   306 Credits
Facility Maintenance:   3 Credits
Geological Income: 2 Credits
Industrial Income:  2 Credits

Farming Income:     3 Credits
Taxes:                     142 Credits
Soldier Pay:            206 Credits
______________________________________
Coffers: 242 Credits



Spoiler:  Soma System (click to show/hide)
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