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Poll

Which Mission

Go after the rogue Captain
- 3 (100%)
Retrive the Fragile Cargo
- 0 (0%)
Drone Clearence
- 0 (0%)
Some Easy Escourt duty
- 0 (0%)
Screw all you rule obeying fools! There are other means of credit procurement!
- 0 (0%)

Total Members Voted: 3


Pages: 1 ... 23 24 [25] 26 27 ... 71

Author Topic: The Firestar  (Read 87497 times)

Urist McDwarfFortress

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Re: The Firestar
« Reply #360 on: January 19, 2012, 03:58:56 pm »

I think the AI needs a name. (Assuming AI's have names, and not just some binary identification code)  You may all refer to me as Urist.  It's an ancient name dug up from the annals of long-lost human mythology.  Legend has it that it once came from the greatest game ever devised by human mind...

Also, is it possibly at this proximity to triangulate the exact source of the signal we tracked back here?  Is the signal even still active?
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

Jerick

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Re: The Firestar
« Reply #361 on: January 20, 2012, 06:40:42 am »

Have the crew leave the cargo ship, they will be out of food soon. Have them write up some kind of auto response to any hails, that way we can give the perception the ship is still crewed. Honestly, whether they are on board or not would not change the situation in the event pirates get on board or something..

Oops, I forgot about that. Fuel the drone up.
Buy like 300 in food (That will last us 10 days). We need to factor in food and support costs when we hire on that many crew guys, we can't just fill up the ship..
Have the AI work on our thrusters and maneuvering systems.
Have the crew begin work on repairing that damaged assembler drone. Also what does an assembler drone do?
Can we tell if the hackers ship is closed to being unloaded or anything at all? Maybe computer logs of what hes doing, planned departure time or something?
The crew write an auto hail stating that the ship is still crewed but waiting for retrieval.
Before leaving on the cargo shuttle.

You fuel the drone and buy more food.
The AI has already improved your thrusters and maneuvering controls imensely.
The assembler drone's purpose is the construction of stations.
Give it station prefabs, modules and schematics of what you want it to build and it will busily work away attaching the prefabs together.
In the construction of stations upwards of twenty five of these things would be used.
The crew restore it to working order pretty quickly.
You'll know when the ship is about to undock because the automated traffic control system the station has will simply tell you.
It'll also tell you it's planned exit vector from the station so you and everyone else can keep clear.

I think the AI needs a name. (Assuming AI's have names, and not just some binary identification code)  You may all refer to me as Urist.  It's an ancient name dug up from the annals of long-lost human mythology.  Legend has it that it once came from the greatest game ever devised by human mind...

Also, is it possibly at this proximity to triangulate the exact source of the signal we tracked back here?  Is the signal even still active?
All AIs are born with just a binary ID code but very few don't chose a name to be known as.
A number even identify as a particular gender (though many don't)

The signal hasn't been active since the shuttle blew up, it's only by going through the sensor logs retroactively did you even find it.

Spoiler: Nav computer (click to show/hide)
Spoiler: Firestar status (click to show/hide)
Spoiler: Cargo Vessel (click to show/hide)
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Urist McDwarfFortress

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Re: The Firestar
« Reply #362 on: January 20, 2012, 02:43:28 pm »

Wait.  Do we know which ship belongs to the hacker?  I'm guessing that the station has at least a handful of ships docked at it.  We can't just assume that the next one to leave is the hacker's.

We have to somehow get inside the station's comm system and determine who was sending the signal, or at least where the signal was originating.
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Sorry, for a moment there I forgot we were all psychopaths.
Someone who has random urges to make mog juice isn't exactly going to care about the cost effectiveness of obtaining it.

10ebbor10

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Re: The Firestar
« Reply #363 on: January 20, 2012, 02:51:20 pm »

Wait.  Do we know which ship belongs to the hacker?  I'm guessing that the station has at least a handful of ships docked at it.  We can't just assume that the next one to leave is the hacker's.

We have to somehow get inside the station's comm system and determine who was sending the signal, or at least where the signal was originating.
We know whis ship is his.
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Immortal

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Re: The Firestar
« Reply #364 on: January 20, 2012, 05:44:40 pm »

Put a post on the market for the sale of that assembler drone, I see no need for it at all unless someone disagrees.

Can we use those escape pods? If so try have the crew try and repair them.
Have the repair crawler work on the boarding shuttle along with some crew.
Have all the useless crew men just clean up everything, circuit relays, door seals, anything at all.

Have Urist see if (does the AI identify as he?) can hack the hackers ship or anything at all, don't pry to much. Work slow if need be to avoid detection. Check to see if the hacker is onboard. Ask our client if he wants that hacker dead or captured..
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Jerick

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Re: The Firestar
« Reply #365 on: January 20, 2012, 06:23:23 pm »

Urrgh...I'll update this a bit later but I'm currently having computer issues right now.
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Jerick

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Re: The Firestar
« Reply #366 on: January 22, 2012, 07:24:21 am »

Put a post on the market for the sale of that assembler drone, I see no need for it at all unless someone disagrees.

Can we use those escape pods? If so try have the crew try and repair them.
Have the repair crawler work on the boarding shuttle along with some crew.
Have all the useless crew men just clean up everything, circuit relays, door seals, anything at all.

Have Urist see if (does the AI identify as he?) can hack the hackers ship or anything at all, don't pry to much. Work slow if need be to avoid detection. Check to see if the hacker is onboard. Ask our client if he wants that hacker dead or captured..
The drone is sold for 600 credits.
Yes the escape pods are standard escape pods and they'll fit the Firestar's berths.
The crew spend a little time patching holes in them and fixing them up before they're again ready for use.
There are an awful lot of small problems to fix and by the time the crew has worked their way through them the shuttle arrives from the cargo ship.

Urist's hacking of the cargo ships computer system is tediously slow as (he/it/she?) cautiously works his way through the ships defenses.
He can't get full access but does get hold of the ships cargo manifiest which is made up of agricultural products and a few crates of brandy.
It looks like this ship is suppling the station with food.
Unfortunatly Ursit can't find the location of the suspect or figure out if he's even aboard.
The client responds saying he'd intended to do the capturing himself once you gave him the culprit's identity but if your offering he'd galdly let you handle it.


Spoiler: Nav computer (click to show/hide)
Spoiler: Firestar status (click to show/hide)
Spoiler: Cargo Vessel (click to show/hide)
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Immortal

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Re: The Firestar
« Reply #367 on: January 22, 2012, 12:52:09 pm »

Oh.. then do we get full price for telling him which ship, and giving the client all info we have found on the hacker? If so do that.

Also find about 10 willing personal to go back to the cargo ship with a weeks worth of food. Bring back with them anything they need to repair the systems.

Have the crew start repairing that wrecked boarding shuttle on the Firestar.


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Jerick

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Re: The Firestar
« Reply #368 on: January 22, 2012, 06:25:00 pm »

You send the client all the information you've recovered.
It's a long time before he responds.
His responses seem measured and unsettled but he telld you he'll give you the reward.
Which doesn't turn out to be money, the client is a member of a smuggling ring and offers his services at discount prices.
You name something regardless of how legal and he'll go and get one for you if you can (or describe the kind of thing you want and if it exists and is available on the black market somewhere he can get it)

The ten willing crew refuel the shuttle and load up the rations.
They're much more comfortable with the idea of transfering to the cargo ship when it isn't four guys being left alone on a ship with no lifesupport.
Since it's in better shape now and there's more of them in case something bad happens they leave with barely a grumble.

The boarding shuttle is totaly wrecked, it's got major structural damage, it's fuel tank has a few thousand holes and it's barely held together.
But the crew grimely set to work trying to get it spaceworthy again.
After a lot of failed attempts they managed to fix the structure to something resembling what it once was, but it won't take impacts well.
Fixing the tank however was a breeze although they only managed to get some of the vital systems online, not inculding lifesupport.

Spoiler: Nav computer (click to show/hide)
Spoiler: Firestar status (click to show/hide)
Spoiler: Cargo Vessel (click to show/hide)
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Immortal

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Re: The Firestar
« Reply #369 on: January 22, 2012, 07:09:46 pm »

Hmm okay, is he able to get us cheap missiles? If so whats his price list and stuff?
If the smuggler guy can't are there any new armaments available on the Tabien station?

We can keep the shuttle as a small side project? How small is it? Would it be a viable idea to turn it into a remote fighter?

Also contact that job posting looking for an escort. Tell him we will take it.
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Deamonpies

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Re: The Firestar
« Reply #370 on: January 22, 2012, 07:19:18 pm »

Whats the eventual plan with the cargoship we are repairing and the stuff we found on there? Mainly the quarentened boxes.

Are we eventually heading off to Lastros Ak'Mkal to become pirates?
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Immortal

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Re: The Firestar
« Reply #371 on: January 22, 2012, 09:20:27 pm »

My plan was to keep the cargo ship, use it as a mobile base/storage, and we could attach weapons to the hull need be. Also it has alot of electronics on it, I was thinking it could become a mainframe for AI.
I have no idea what is even in those boxes.. we can experiment with them when the crew get to the cargo ship?

As for pirating I was thinking we would try and set off that intergalactic war while getting ridiculously powerful through it.. I was thinking mercenary, build up a small fleet. Join up with the AI resistance group and help them.
What were other people thinking?
« Last Edit: January 22, 2012, 09:28:10 pm by Immortal »
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Angle

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Re: The Firestar
« Reply #372 on: January 22, 2012, 10:27:25 pm »

Play it by ear.
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Armok

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Re: The Firestar
« Reply #373 on: January 23, 2012, 07:57:06 am »

I say we save this favour until we actually need something we can't find how to buy.
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Jerick

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Re: The Firestar
« Reply #374 on: January 23, 2012, 10:16:31 am »

I say we save this favour until we actually need something we can't find how to buy.
It's more of a service, he'll still ask you to pay for it but it'll be at discount prices and you can call on him whenever and as many times as you like so long as he isn't doing something more important.
He says he'll often be in the Braben Hall system which is something of nexus for blackmarket dealers and illegal tech.
Apparently it's a great place to pick up cheap missiles and other stuff your not supposed to have..

 
Hmm okay, is he able to get us cheap missiles? If so whats his price list and stuff?
If the smuggler guy can't are there any new armaments available on the Tabien station?

We can keep the shuttle as a small side project? How small is it? Would it be a viable idea to turn it into a remote fighter?

Also contact that job posting looking for an escort. Tell him we will take it.
He doesn't have cheap missiles to sell you right now mostly because he's just finished passing on his missiles to the local black market dealers.
Spoiler: Tabein Station goods (click to show/hide)

Currently you can fly the shuttle, it's just everyone aboard must wear EVA suits to do so.
But it isn't to hard to rig it so it can be flown by remote.
It's a good deal larger than a fighter and not very manuverable.

The client seems glad to hear from you and informs you he'll be departing for Galvenn in a few hours.

Spoiler: Nav computer (click to show/hide)
Spoiler: Firestar status (click to show/hide)
Spoiler: Cargo Vessel (click to show/hide)
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