> I warn everyone to not reveal any unnecessary information about anything, and set up some obfuscation system to let everyone conduct businesses without revealing their identity.
Most buisness such as buying fuel, supplies and paying for repairs and refits is direct to the station and the deals are officaly made with the ship rather than an indivdual.
To put it another way any purchases that aren't from the mall vendors are logged as being paid for by the Firestar, or in this case since the Firestar is an unregistered vessel: Unknown.
It's why typicaly unregistered vessels are refused docking but most stations are privately owned and are willing to look the other way if it looks like you'll spend plenty of money.
The station merchants though only deal face to face or rather the legitmate station merchants, the illegitmate merchants do buisness through an annomous encrypted dark net.
It's a place where criminals seek employment, people post ilegal jobs they want completed, thieves sell stolon goods and smugglers sell their illicit wares.
Most population centres have one and they're easy to get acess to if you know what to look for, which as an expirenced hacker you do.
Can the flakturret be operated independetly, like attach a battery, control via wireless and then drop it out of the ship.
Add some thrusters and a small fuel tank to that and you have a working remote drone.
None of the parts needed are not too complex ethier, with a bit of time it should be easy to fabricate what you need.
BTW: considering the fact that ship arrive in sector at Lightspeed, any weapon fired just after reentry will impact with it's target at nearlight speed(momentum)
So, since the kinetic energy of an object is more or less (relativistic mechanics) equal to ½ mv². So an object of 1 kg at lightspeed has a kinetic energy of roughly 8.987551787368176*10^16 Joules(My math might be off). Which is enough blow up quite a lot of stuff.
True but it's also hard to predict where around the star or graveity well you will emerge or what heading the ship will be facing.
Also in order to utilise that the projectile needs to be fired in approximately the direction the ship will be facing after the jump.
In order to be able to hit a planet you need to be insanely luckly and appear facing what from your prespective would seem a tiny speck and have your guns percisely target it and fire instantly.
That said there was a recorded incident in this universe where a ship accerateing to jump hit another ship as it jumped in.