Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Christmas is coming...  (Read 1568 times)

Awessum Possum

  • Bay Watcher
    • View Profile
Christmas is coming...
« on: December 04, 2011, 07:22:38 pm »

The goose is getting fat.

So I was thinking, Christmas is on the way right? So I should do something Christmasy with one of my games...

"This is a orthoclase mini-forge all craftdwarfship of the finest quality."
 ???  :)  :D

The challenge: Create a fortress for the manufacture of toys. All toys must be exported as offerings to any and all caravans that arrive (except maybe the elves, give the elves coal.)

Bonus: Embark in a cold biome and name your ruler Santa.

Dwarf(Elf?)bonus: Embark with elves instead of dwarves.

SuperDwarfBonus: Properly clothe Santas little helpers, trousers, green skirts, green tunics, and green hats.

Enjoy.

(PS: Is there any stone that shows up as red when built into a wall?)
Logged
because everyone here is OCD and ADHD, and then complain when their dwarfs act similarly in game.
@I used to be an axelord like you, until I took a (+bronze bolt+) to the upper leg, chipping the bone through the *copper leggings*!@

drakon136

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #1 on: December 04, 2011, 07:24:01 pm »

Hmm, interesting idea. Might plan on doing this.

To answer your question, I believe Bauxite is a red stone.
Logged

proxn_punkd

  • Bay Watcher
  • Still a better dove story than Twilight
    • View Profile
Re: Christmas is coming...
« Reply #2 on: December 04, 2011, 07:27:11 pm »

Kaolinite is also red.
Logged

Kepplerr

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #3 on: December 04, 2011, 07:32:58 pm »

Realgar, Petrified Wood, and Cinnabar are all red as well.
Logged
Having a sudden increase of additional units in the area can take your FPS down like a paraplegic on an ice covered hill.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Christmas is coming...
« Reply #4 on: December 04, 2011, 07:36:22 pm »

Though Cinnabar is an ore of mercury... Make your Elf slaves workforce well out of it :]

Jolly candy spike traps all round perhaps?

Lemunde

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #5 on: December 04, 2011, 07:39:03 pm »

More bonuses:

Cook traditional Christmassy meals. Lots of turkey. Roasts made from dwarven flower, sugar, strawberries and prickleberries. That sort of thing.

Create a sort of magma hearth with a nearby stockpile of socks.

Create an exclusive pasture zone and raise at least eight reindeer.
Logged

tommy521

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #6 on: December 04, 2011, 07:42:47 pm »

Though a noble prospect, it's kind of already on the wiki

Spoiler (click to show/hide)

Awessum Possum

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #7 on: December 04, 2011, 08:18:35 pm »

Though a noble prospect, it's kind of already on the wiki

Spoiler (click to show/hide)

Darn! Would have thought that would have been in the stupid dwarf projects section.

(Also better still don't decon your wagon, that way you can chain your reindeer to it.)
Logged
because everyone here is OCD and ADHD, and then complain when their dwarfs act similarly in game.
@I used to be an axelord like you, until I took a (+bronze bolt+) to the upper leg, chipping the bone through the *copper leggings*!@

MehMuffin

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #8 on: December 04, 2011, 08:47:50 pm »

You could also require that mining only be done to get stone, and your dwarves need to live on surface houses made of of patterned stone and wood.
Logged

Kepplerr

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #9 on: December 04, 2011, 08:50:46 pm »

And if you happen to see any wild yetis...
Spoiler (click to show/hide)
Logged
Having a sudden increase of additional units in the area can take your FPS down like a paraplegic on an ice covered hill.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Christmas is coming...
« Reply #10 on: December 04, 2011, 08:53:48 pm »

You could also require that mining only be done to get stone, and your dwarves need to live on surface houses made of of patterned stone and wood.

Mod in Gingerbread blocks :]

Tharwen

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #11 on: December 05, 2011, 07:30:37 am »

Stack trees to make a massive christmas tree.
Give each dwarf a burrow full of booze that you assign them to on Christmas day.
Also, make it aboveground.
Logged
[Signature]

acetech09

  • Bay Watcher
  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #12 on: December 05, 2011, 11:05:38 am »

I posted nearly the same idea in an older thread, and was going to preform that in about a week*, with a few additions:

-Build the fortress out of olivine, cinnabar, bauxite, and garnierite.

-Buy raw resources off of the caravans, and offer craptons of goods to them and see how big the caravans will get.

-Make reindeer trainable. War Reindeer!


Granted, I'm not christian myself, and don't mean to promote christianity over other religions... if you really want you could use chalk and cobaltite for your buildings instead... or orthoclase and cinnabar...


* I would start it now but there were some new items released in eve online that I'm still busy capitalizing on trade from... turning 200% profit margins with nearly no effort. Once the prices stabilize on them, I'm gonna start a DF fort again.
Logged
I challenge you to a game of 'Hide the Sausage', to the death.

Plutocrat

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #13 on: December 05, 2011, 11:13:56 am »

I posted nearly the same idea in an older thread, and was going to preform that in about a week*, with a few additions:

-Build the fortress out of olivine, cinnabar, bauxite, and garnierite.

-Buy raw resources off of the caravans, and offer craptons of goods to them and see how big the caravans will get.

-Make reindeer trainable. War Reindeer!


Granted, I'm not christian myself, and don't mean to promote christianity over other religions... if you really want you could use chalk and cobaltite for your buildings instead... or orthoclase and cinnabar...


* I would start it now but there were some new items released in eve online that I'm still busy capitalizing on trade from... turning 200% profit margins with nearly no effort. Once the prices stabilize on them, I'm gonna start a DF fort again.

I laugh when i hear Christmas is a Christian holiday, is so secular where I am the government uses happy holidays and most people are like "Jesus who"?. If you wanted to play a Christian Christmas Dwarf fortress you should mod in a baby cradle and then put it as a pasture with a bunch of animals and the like. Then three wisemen must get locked in. Everyone must wear cloaks/robes. What where the gifts they had frankensense, mir and gold? Well there is gold in DF.
« Last Edit: December 05, 2011, 11:16:10 am by Plutocrat »
Logged

Di

  • Bay Watcher
    • View Profile
Re: Christmas is coming...
« Reply #14 on: December 05, 2011, 11:15:48 am »

(except maybe the elves, give the elves coal.)
And goblins. Goblins get plenties of bolts, any time a year.
Logged
Quote from: Creamcorn
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.
http://www.bay12forums.com/smf/index.php?topic=103080.0 Fix sober vampires!
http://www.bay12forums.com/smf/index.php?topic=91442.0 Dwarven Cognitive Science
Pages: [1] 2