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Author Topic: Ninjas! Always accepting!  (Read 5069 times)

GoblinBurger

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Re: Ninjas! Always accepting!
« Reply #45 on: December 05, 2011, 11:16:49 pm »

"Glory for the killing of this merchant, and a chance to prove myself, are all the compensation I need" Says student Goblino Burginyashi, appearing from the shadow of a nearby boulder, approaching the group of warriors....
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The Fool

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Re: Ninjas! Always accepting!
« Reply #46 on: December 05, 2011, 11:28:21 pm »

Since I'm assuming we have skill points for a reason...

>Finish crafting the unfinished katana, and hurry to the meeting point for last minute sales if there's time.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

rty275

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Re: Ninjas! Always accepting!
« Reply #47 on: December 06, 2011, 12:33:19 am »

Name: Kurayami Kakushi
Gender: Male
Age: 17
Element: Ununpentium Noise/Silence
Blades: 0
Wordplay: 0
Smithing: 0
Swimming: 0
Archery: 4
Guns: 0
Survival: 1
Poisons: 3
Stealth: 1
Subversion: 0
Gadgets: 1

Items: A bow made of the finest Hedge Apple wood and woven spider silk (with however much ammo I get to start). A finely decorated kukri made of steel, with a handle of gleaming ivory. A blowgun made of a thin bamboo shoot (again, with however much ammo I can start with). A kit filled with various vials, stoppers, and extraction tools, to be used to make poison. A vial of paralytic venom, distilled from herbs. A face mask designed to keep me concealed and to block smoke and other contaminants in the air. A flint and tinderbox. A coin purse sewn into the folds of clothing, so as to muffle the sound of the coins, containing 50 coins.

That's just about it, I'd say.
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EveryZig

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Re: Ninjas! Always accepting!
« Reply #48 on: December 06, 2011, 01:04:03 am »

One last question: What does the skill subversion do?
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Soaplent green is goblins!

Enzo

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Re: Ninjas! Always accepting!
« Reply #49 on: December 06, 2011, 04:23:09 am »

"You guys talk too much."

Stumble up to merchant's door (Or gate? Or whatever entrance there is through the surrounding walls?) and knock.

One last question: What does the skill subversion do?
Although I am wondering exactly what subterfuge represents. General underhandedness?
Your subterfuge is lockpicks, pickpocketing, and general underhandedness.
Oh hey, it looks like I referred to the skill by the wrong name. And yet...it's the right name, given the skills description...
« Last Edit: December 06, 2011, 04:28:49 am by kinseti »
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Kestrel_6

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Re: Ninjas! Always accepting!
« Reply #50 on: December 06, 2011, 06:15:55 am »

One last question: What does the skill subversion do?

He said it earlier. Stuff like pickpocketing and general underhandedness.

Take up position near a tree, crossbow loaded.
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Kestrel, ITS A TRAP! It's luring you into false security! DON'T FALL FOR IT!!
Tomb of Horrors can pretty much be summarized by "ackbar.jpg"

kingfisher1112

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Re: Ninjas! Always accepting!
« Reply #51 on: December 06, 2011, 06:37:39 am »

Like ghosts in the night, you stalked to a position watching the east wall. As you laid down, one of you detached from the group and knocked on the front door. Hello. You say, and all the guards go to talk.
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Ermey: 26/4/13

GoblinBurger

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Re: Ninjas! Always accepting!
« Reply #52 on: December 06, 2011, 09:16:39 am »

"Now is our time to act! Quickly, we must scale the walls."
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rty275

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Re: Ninjas! Always accepting!
« Reply #53 on: December 06, 2011, 10:21:22 am »

"Indeed. Quickly now, before they see us." I use one chi point to subtly assist everybody in stealthiness.

Character sheet, for your sanity.
Spoiler (click to show/hide)
« Last Edit: December 06, 2011, 06:38:17 pm by rty275 »
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ansontan2000

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Re: Ninjas! Always accepting!
« Reply #54 on: December 06, 2011, 10:41:21 am »

Posting to watch. Character sheet is coming up in about 7 hrs. But I'm le tired. Later.
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

Trapezohedron

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Re: Ninjas! Always accepting!
« Reply #55 on: December 06, 2011, 10:47:05 am »

((I forfeit my character, since I don't think I'll be able to catch up. If anything, let him die via Worf Effect.

His name is Yuichi Sakamoto, btw.))
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Thank you for all the fish. It was a good run.

The Fool

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Re: Ninjas! Always accepting!
« Reply #56 on: December 06, 2011, 11:04:01 am »

Walking out the door of the forge Ta was met by a ninja in need of weapons. "Follow me, we'll both fall behind at this rate." Ta broke into a sprint in an attempt to get to the mission before it began. "Tell me what you need and I'll see what I can do."

I'll have my starting items as finished weapons. I'll roll my own smith checks for quality I suppose.

10+10 = 20 - Well crafted (10 gold)
18+10 = 28 - Masterwork (15 gold)
14+10 = 24 - Well crafted (10 gold)

Knives are half price and I won't specify what I made this time around.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

King DZA

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Re: Ninjas! Always accepting!
« Reply #57 on: December 06, 2011, 01:16:13 pm »

Damnit, late again.

After getting distracted again, En snaps back into focus, and quickly begins scaling the wall in an attempt to catch up with his comrades.

MonkeyHead

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Re: Ninjas! Always accepting!
« Reply #58 on: December 06, 2011, 03:00:05 pm »

> Scale the wall with the others, but stop at the top, peeking over as stealthily as possible to observe the wall top and area below on the other side...

Stealth: 3
« Last Edit: December 07, 2011, 12:08:05 pm by MonkeyHead »
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Enzo

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Re: Ninjas! Always accepting!
« Reply #59 on: December 06, 2011, 03:28:51 pm »

Tarotaro: Well, I guess I am a distraction.

"Ninja's from a rival clan are attacking the other end of town! They're riding dragons! All able-bodied warriors are to report to the city square!"
« Last Edit: December 06, 2011, 06:33:21 pm by kinseti »
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