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Author Topic: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge  (Read 18730 times)

UristMcHuman

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #15 on: December 03, 2011, 05:42:25 pm »

I just channel out a space and dig out one tile next to it, like this:
Code: [Select]
....vX....
....^0....

v=down slope  ^=up slope  X=headstone  0=wooden coffin  .=dirt

Note: Side view
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Broseph Stalin

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #16 on: December 03, 2011, 05:47:18 pm »

I just channel out a space and dig out one tile next to it, like this:
Code: [Select]
....vX....
....^0....

v=down slope  ^=up slope  X=headstone  0=wooden coffin  .=dirt

Note: Side view
It's really the same principle, I just hate making slopes.

UristMcHuman

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #17 on: December 03, 2011, 05:49:37 pm »

I just channel out a space and dig out one tile next to it, like this:
Code: [Select]
....vX....
....^0....

v=down slope  ^=up slope  X=headstone  0=wooden coffin  .=dirt

Note: Side view
It's really the same principle, I just hate making slopes.
Yeah, but it's faster to make slopes than individual stairwells.
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Neyvn

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #18 on: December 04, 2011, 12:19:10 am »

I really can't wait till Armour/Weapon stands hold actual weapons/armour, place one inside someone's house and they put a sword on it. Would make giving everyone a weapon easier...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Broseph Stalin

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #19 on: December 04, 2011, 11:31:52 am »

Let's hear some war stories!

My Plantation and the Silk Industry are competing for most valuable industry and the most luxurious accommodations for their workers but the designated silk clothier became legendary from a mood so silk goods are blowing cotton goods out of the water. The plantation however is hanging on by encompassing many more industries eggs, wine, and cotton put together are enough to secure the 2nd place position. The trapping industry provides more food than any other and is integral to the village but doesn't provide much in the way of exports. Stone and carpentry are the same story but are so far behind that most of their workers are homeless. My militia commander was recently killed by raptors so his position and ownership of the barracks are up for grabs.

Delta Foxtrot

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #20 on: December 04, 2011, 11:46:16 am »

My militia commander was recently killed by raptors so his position and ownership of the barracks are up for grabs.

What mod are you playing with?
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Broseph Stalin

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #21 on: December 04, 2011, 11:50:34 am »



What mod are you playing with?
Genesis, makes it easier to establish an above ground fort and as an added bonus litters the game with things that murder you.

Musashi

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #22 on: December 04, 2011, 11:56:56 am »

Genesis, makes it easier to establish an above ground fort and as an added bonus litters the game with things that murder you.
As opposed to the vanilla game?
 ;D
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I don't mean to alarm you, but it appears that your Dwarves are all in fact elephants.

Broseph Stalin

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #23 on: December 04, 2011, 11:58:40 am »


As opposed to the vanilla game?
 ;D
A minute after I spawned a giant glowing bird swooped down and ripped out a miners eye. Genesis ups the ante on senseless violence.

Musashi

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #24 on: December 04, 2011, 12:01:26 pm »

Oh, so these things murder you faster.
Carry on.
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I don't mean to alarm you, but it appears that your Dwarves are all in fact elephants.

Neyvn

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #25 on: December 04, 2011, 12:40:44 pm »

Can we get a rewrite of the rules? I might try this but its not fully clear...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Broseph Stalin

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #26 on: December 04, 2011, 01:27:46 pm »

Can we get a rewrite of the rules? I might try this but its not fully clear...
I rewrit them but if something isn't clear just tell me what it is and I'll straighten it out.

tommy521

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #27 on: December 04, 2011, 05:14:49 pm »

I like it but I can't think of a good design. I'm terrible at making things look nice (noble's housing) and everything ends up looking like big rectangles.  :(

Broseph Stalin

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #28 on: December 04, 2011, 05:35:54 pm »

I like it but I can't think of a good design. I'm terrible at making things look nice (noble's housing) and everything ends up looking like big rectangles.  :(
Rectangles are good think of all the good things that are rectangles. Monitors, books, doors all rectangles. You know who wasn't a rectangle? Hitler.

I just start with a fair sized rectangle for the bedroom (about 25 square urists) then slap slightly smaller rectangles on for dining rooms and offices. Alternately I just stack a couple of rectangles and connect them with a staircase.

Loud Whispers

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Re: Broseph Stalin's Super Awesome End All Be All Dwarf Village Challenge
« Reply #29 on: December 04, 2011, 05:42:02 pm »

But we build largely in rectangles... Plus, wooden scaffholding + sloped roofs are easy, and awesome £:
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