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Author Topic: Obsidian's new RPG. South Park.  (Read 4657 times)

Kaje

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Re: Obsidian's new RPG. South Park.
« Reply #30 on: February 15, 2014, 02:00:28 pm »

9 hours sounds very low for a modern RPG.
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motorbitch

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Re: Obsidian's new RPG. South Park.
« Reply #31 on: February 15, 2014, 02:07:49 pm »

yea well. i wouldnt expect nwnII grade of content, but as long as the content thats there is fun, it still can be a cool game.
wouldnt pay 60bucks for it, but if they sell it at a reasonable price, im in for it.
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Sergius

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Re: Obsidian's new RPG. South Park.
« Reply #32 on: February 15, 2014, 02:29:43 pm »

I want it so bad I'm willing to wait a year till it comes down to $20, then at the first sale snatch it at 75% off!

No, but seriously, looks kickass.
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BigD145

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Re: Obsidian's new RPG. South Park.
« Reply #33 on: February 15, 2014, 03:09:41 pm »

The show very rarely stops to look at the scenery or has a prolonged battle.
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lordcooper

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Re: Obsidian's new RPG. South Park.
« Reply #34 on: March 04, 2014, 04:42:59 am »

I'm about five or six hours in now.  This game is excellent.  Like, it's the best licensed game I've ever played.  It's also the best game I've played this year so far.
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NobodyPro

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Re: Obsidian's new RPG. South Park.
« Reply #35 on: March 04, 2014, 05:30:05 am »

I saw this on steam the other day but only glanced at it. Now that I've seen the title of this thread...

This just baffles me.
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Neonivek

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Re: Obsidian's new RPG. South Park.
« Reply #36 on: March 04, 2014, 05:38:20 am »

I'm about five or six hours in now.  This game is excellent.  Like, it's the best licensed game I've ever played.  It's also the best game I've played this year so far.

Licensed games can be good... It is just that after the late 80s-90s it stopped happening.
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NobodyPro

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Re: Obsidian's new RPG. South Park.
« Reply #37 on: March 04, 2014, 05:46:21 am »

I'm about five or six hours in now.  This game is excellent.  Like, it's the best licensed game I've ever played.  It's also the best game I've played this year so far.

Licensed games can be good... It is just that after the late 80s-90s it stopped happening.
Did you not play that Doritos monster truck game?
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scriver

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Re: Obsidian's new RPG. South Park.
« Reply #38 on: March 04, 2014, 06:21:18 am »

I'm about five or six hours in now.  This game is excellent.  Like, it's the best licensed game I've ever played.  It's also the best game I've played this year so far.

So what is it like?
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motorbitch

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Re: Obsidian's new RPG. South Park.
« Reply #39 on: March 04, 2014, 04:10:10 pm »

So what is it like?
i think its mostly about unprovoked violence, vandalism and farting girls in the face.
« Last Edit: March 04, 2014, 04:11:41 pm by motorbitch »
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LeoLeonardoIII

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Re: Obsidian's new RPG. South Park.
« Reply #40 on: March 04, 2014, 06:56:44 pm »

I was gonna say, wouldn't it just be hilarious if they went in and said "We're gonna make the most kickass game we can make" and it turned out pretty good.
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nenjin

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Re: Obsidian's new RPG. South Park.
« Reply #41 on: March 04, 2014, 07:08:15 pm »

Well, here's RPS's review of it: http://www.rockpapershotgun.com/2014/03/04/wot-i-think-south-park-the-stick-of-truth/

It's a fairly standard RPS review, in that they ultimately liked the game but there's some fierce chest beating about what's "acceptable" in video games.

-Zero PC options for the most part, 1 display resolution (I can see the reason for this.)
-An ironically underwhelming port. (Game doesn't like to recognize the controller, shows controller prompts on screen, ect...) They claim it's actually....better on the PC than on the consoles?
-Stuttering issues on consoles.
-More than few bugs, game getting stuck in loops, dialog getting cut off at the end.
-Terrible balance in the combat and overall mechanics. Which they find brilliant, but problematic because there's no bite to a lot of the game due to easy enemies, ridiculous amounts of powers (which actually sound kinda deep) too much money and an endless supply of potions.
-Oversights, like having no way to sell mass amounts of inventory despite getting a shit ton of stuff to sell in game.
-Redundant audio in places where it really counts. (In a game with more voice acting than 90% of games ever made, I suppose this is one I can overlook. All though having one "bark" per character does seem a little short sighted.)
-A few quibbles about content. Because they feel the game lacks an overall narrative point, it's hard to take some parts of it because there's no....what's the word....higher purpose to the offensive parts? The game, unlike the show, isn't trying to make a point with what it's doing. So it makes the most egregious examples of offensive or distasteful things seem like pure potty humor...whereas in the show those things are often making an ironically cutting point. It's RPS, so, their interpretation is going to be very specific to them because they're sensitive to a lot of social/political issues.

All that said, they did everything in game and clocked quite a few hours? So they enjoyed it. But they lay a lot of problems at Obsidian's doorstep, and call them out because rocky games are often a thing with them. They also feel that, for all the work Matt and Trey did on the game, narratively it's just not as strong as the show. (It's been said M&T didn't want to use an episode-quality idea for the game, so they just kinda ran with something generic.)

I'll probably be getting it when it's not AAA-priced and it's been patched.
« Last Edit: March 04, 2014, 07:12:25 pm by nenjin »
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motorbitch

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Re: Obsidian's new RPG. South Park.
« Reply #42 on: March 04, 2014, 11:28:02 pm »

its to easy on normal. some boss fights are quite tough. selling sucks. to many potions, that much is true.

cant see any reason to tweak any graphic option. its as beautifull as they made it, and it will run on a toaster. hadnt had a problem with the port so far, controlls work flawless.
once a tutorial fight got stuck for me after tabbing out a lot, havnt noticed any instabilities or bugs other than that.
audio is only annoying while cartman teaches you how to fart like a boss untill you know what the hell he wants you to do. well. during tutorial scenes if you dont get it.


finally: anyone blaming southpark for political, social or sexual incorrect content is a total moron and should immidiately suicide. i can see that some people may dislike that kind of humor. but they should have learned that during the last 10 years, and just stay away from it.
i dont like britney  spears. but hell im going to review her records. if for any reason i got payed for it to do so, i sure would not blame her for making shallow popmuisc.

so, im not saying i love this game. its fun enough at last for one playthrough. i think it will get pretty borring then, and i dont see myself playing more then one class. but that review seems to consist mostly of nonsense.
« Last Edit: March 04, 2014, 11:29:34 pm by motorbitch »
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Jelle

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Re: Obsidian's new RPG. South Park.
« Reply #43 on: March 05, 2014, 10:54:38 am »

It's pretty easy on hardcore to. My gingerkid mage is ending fights on his first turn, it's silly.

Awesome game besides that, if you like south park that is.  ;)
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