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Author Topic: Pokemon Orthoclase & Microcline: Back to work!  (Read 153549 times)

Furtuka

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2370 on: September 29, 2012, 09:18:29 pm »

It has one too. Could use a little touching up around the outlines, but otherwise perfectly functional
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GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2371 on: September 29, 2012, 09:21:36 pm »

Boatmurdad and Urwhal are currently most in need of a sprite. I'll take whichever one you don't want right now. :P
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Korbac

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2372 on: September 29, 2012, 09:23:13 pm »

Well call me Bran Flake and stow me away! So it does.

Boatmurdad and Urwhal are currently most in need of a sprite. I'll take whichever one you don't want right now. :P

Uhh, you probably best do both. I wanted to do the Boggwin ones as an easy starting point. :P

TO MS PAINT at a time other than 3:20am where I live

I should probably go to sleep
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Ultimuh

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2373 on: September 29, 2012, 09:27:51 pm »

I should probably go to sleep

I feel I should do more. Currently doing the rest of the creature,
tough I feel my brain going slower for each passing minute..

..I should probably consider sleep as well..
« Last Edit: September 29, 2012, 09:45:22 pm by Ultimuh »
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GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2374 on: September 29, 2012, 09:39:27 pm »

Bogesh and the advanced forms are actually both short backsprites. Doing those would be greatly appreciated, and the standards are very low - people expect them to be bad. :P

The following need backsprites:
Boatforged, Skelfish, Crundill, Hapup, Rockweiler, Spawndorf, Macookie, Macake, Bogesh, Boogey

The list that need front sprites is really REALLY long (and, again, part of the reason why we don't want/need any more mons at this point, unless someone is willing to do all the things a mon requires)
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Korbac

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2375 on: September 30, 2012, 06:04:59 am »

I'll do Bogesh's backsprite later today. A blob with one arm and the side of an eye in view, coming up! :D



Absolutely terrible, I know. I'll have another crack after I come back from town and the con/destructive criticism comes in. XD

(This was done in about 8 minutes.)
« Last Edit: September 30, 2012, 06:19:19 am by Korbac »
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Furtuka

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2376 on: September 30, 2012, 11:21:22 am »

You might want to keep the frontsprites open up in another window to look at to keep consistancy...
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Korbac

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2377 on: September 30, 2012, 12:02:37 pm »

Haha ye. It looks like it accidentally evolved.



Second verse, slightly better than the first... I think I need to know how to find my dish of colours I can use. Then I can lightly shade the creature's behind.

I know it's kind of drawn side - on, but if I do a total "backsprite" it'll basically be a shaded ball with arms.
« Last Edit: September 30, 2012, 12:23:00 pm by Korbac »
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Ultimuh

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2378 on: September 30, 2012, 01:00:28 pm »

So I have continued a bit on the raccoon mon.


Still unfinished I know..

I am quite satisfied with the front part of it's body, it is however the rest I am not so satisfied with..
And before you ask, no..
I have not done the tail yet and the middle part of the body is on hold until I know what to change.

Edit: Ok, the front legs also need some work now that I take an extra good look at it.
How should I proceed?
« Last Edit: September 30, 2012, 01:02:34 pm by Ultimuh »
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Korbac

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2379 on: September 30, 2012, 01:03:38 pm »

In all honesty that looks brilliant for a greyscale version.
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GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2380 on: September 30, 2012, 04:19:45 pm »

I think it looks awesome. The pose is a bit static, but the head is really good and it just looks... neat, I guess. Clean. And you did lift the one paw which gives it more life. I imagine you'll do something interesting with the tail to make it look even better.

There's only one problem.

What are you going to do to turn it into a Bayomon, instead of just a racoon?
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Ultimuh

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2381 on: September 30, 2012, 04:24:24 pm »

What are you going to do to turn it into a Bayomon, instead of just a racoon?

That is something I have been thinking about myself.
Since it is one which streals stuff, may
I may redo the body a bit tough, Maybe have it stand upright, striking a menacing pose?  :P
Hmm.. maybe have it holding a stolen melee weapon as well, such as a copper dagger perhaps?
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Furtuka

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2382 on: September 30, 2012, 04:30:18 pm »

My suggestion would be to make the mask into an actual mask and try to put some sort of natural pouch on it's anatomy that it sticks stuff into
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Ultimuh

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2383 on: September 30, 2012, 04:53:41 pm »

My suggestion would be to make the mask into an actual mask and try to put some sort of natural pouch on it's anatomy that it sticks stuff into

So I'll turn it into a marsupial-like creature?
I think I can do that.
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Bluerobin

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Re: Pokemon Orthoclase & Microcline: Back to work!
« Reply #2384 on: September 30, 2012, 05:37:32 pm »

Either that or have it holding a sack over its shoulder. :P
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