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Author Topic: Pokemon Orthoclase & Microcline: Back to work!  (Read 152644 times)

Skyrunner

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1740 on: April 11, 2012, 03:24:29 pm »

At least the types were done, methinks.
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bulborbish

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1741 on: April 11, 2012, 04:33:31 pm »

Sockmon only has three sprites (front), for the Grasauk~Saukriboo line, and pts/3, !!pts3!! have neither name nor sprites. Also, no move sets / stats.

I'm almost finished with movesets for it and a few other lines, but It would help if they were put on the wiki. Locating and adding pages now.

Ironhand

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1742 on: April 12, 2012, 08:54:05 pm »

Hey, guys.

I'm working on sprites for some ground-type laughing llama bayomon.

debria(ground) is the baby form of
avallama(ground) which evolves into
llaharama(ground, fire).

Here's avallama:

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GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1743 on: April 12, 2012, 08:55:44 pm »

I love.

Anyways, I do plan on being around tomorrow. Here's hoping I actually show up and DO something this time.
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Skyrunner

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1744 on: April 12, 2012, 09:02:25 pm »

Wow... That looks so perfect! How did you even sprite that D:

I love.

I love.

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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Korbac

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1745 on: April 12, 2012, 09:04:26 pm »

I love.
I love.

I love that too! It's crazy good!

I was thinking, have we got a bayobeast named "Urist" yet? I seem to recall 'Urist' meant dagger, so perhaps we could have a big angry knife & gauntlet (your - wrist, of course) bayomon? Fighting type, of course. Potentially Fighting / Steel (ala Lucario).
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Darvi

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1746 on: April 13, 2012, 04:25:03 am »

Urist is a generic dwarven trainer.
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Korbac

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1747 on: April 13, 2012, 07:40:56 pm »

Oh, umm, okay. A class of trainer, or an actual name? :)
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USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1748 on: April 13, 2012, 07:47:11 pm »

Yes.
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Sirus

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1749 on: April 13, 2012, 07:56:48 pm »

"Urist Urist would like to battle"?
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USEC_OFFICER

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1750 on: April 13, 2012, 07:59:40 pm »

Hmm... That's right. Curses.
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GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1751 on: April 13, 2012, 11:41:20 pm »

Do I have the wrong room? :/

Ah well, maybe another night.
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1752 on: April 14, 2012, 01:42:35 am »

Hey, guys.

I'm working on sprites for some ground-type laughing llama bayomon.

debria(ground) is the baby form of
avallama(ground) which evolves into
llaharama(ground, fire).

Here's avallama:


ME GUSTA.

Ironhand, man, that's an amazing sprite!
The names are pretty amazing too!

Also, i'm using the desktop monitor. :D

Ironhand

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1753 on: April 14, 2012, 08:04:44 am »

Thanks!

Can my character in the game have one of these?
Like, if you battle me a couple times it could evolve in between! :D
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1754 on: April 14, 2012, 08:06:05 am »

I don't see why not!

And also, why not have all three?
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