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Author Topic: Pokemon Orthoclase & Microcline: Back to work!  (Read 152595 times)

Furtuka

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1590 on: March 15, 2012, 05:47:49 pm »

I still think Gianbane should learn Guillotine at some point. Also I notice that Magman Hieman and Wambler's sets don't seem to be accounting for moves that they will automatically know if hatched from an egg?
I was under the impression that Hieman and Magman were Asexual, so didn't build it around that.

The Point of wambler was that it only knew struggle until level 17, and was completely useless at that time. And I thought only Gianbane would have insane stats, not insta kills.

Insta kills are kinda set up so that you must be incredibly lucky for the move to hit, and the move Guillotine itself fits the lore upon which Gianbane was based upon, extremely well.
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Bluerobin

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1591 on: March 15, 2012, 05:48:53 pm »

I think generally everything except legendaries will be breedable because of the hoary marmot mon and its ditto-like breeding enabling. As for opinions on movesets, I like Skelk, Sirena, and Scamps (don't really know why I objected to it all that much before :-\) and have the same comments as Furtuka about Magman and Hieman. You could probably just bump down the moves learned at 19 to 5/10/15/19  and be ok with them, though. Maybe give Magman Pound and Hieman Icy Wind in that same range if you think the level gaps are too big? I think the Guillotine on Gianbane was for flavor reasons, because the fact that a wambler was used to kill a giant (or did it itself, I don't remember the story all that well) was kind of a freak occurrence.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

bulborbish

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1592 on: March 15, 2012, 06:01:27 pm »

Spoiler: Magman (click to show/hide)

Spoiler: Hieman (click to show/hide)

Spoiler: Wambler (click to show/hide)


Ok, Made slight adjustments.

I gave wambler Guillotine.
I gave preliminary movesets for Hieman and Magman, assuming, of course, that they can breed (which ditto, by the way, only worked on pokemon with defined genders.) I saw them as Asexual pokemon, hence previous moveset.

Furtuka

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1593 on: March 15, 2012, 06:07:22 pm »

Actually ditto could breed with Genderless Mons, in actually there is a secret egg group called Undiscovered which was separate from the Genderless egg group, in which legendaries and Babies were placed that prevented them from breeding.
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1594 on: March 16, 2012, 03:23:45 am »

I've marked a few on the wiki as Undiscovered, simply because they are babies.
There will be a few non-evo ones that won't breed, to my knowledge.

Darvi

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1595 on: March 16, 2012, 03:35:15 am »

I've marked a few on the wiki as Undiscovered, simply because they are babies.
Yeah, I still remember the discussion we had about how not every first-stage mon is a baby.
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1596 on: March 16, 2012, 04:01:20 am »

Hehe, and it got slightly heated until I realised I was confused as to what you were getting at. :P

Good times.

Darvi

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1597 on: March 16, 2012, 08:23:18 am »

Lessee if uni network lets me connect to irc...
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ExKirby

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1598 on: March 16, 2012, 03:52:20 pm »

(Oh right, i'll need the MIDI. :D)
Ask and ye shall recieve, albeit slightly late.

http://www.mediafire.com/?3pmnj87ldkoi0

EDIT: The link was always there.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1599 on: March 17, 2012, 12:54:22 am »

Great! Now to find a Fire Red sound font...

Darvi

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1600 on: March 21, 2012, 07:27:59 am »

I think I'm going to work on a new trainer sprite now.
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1601 on: March 21, 2012, 05:47:11 pm »

I'm hunting down the required .ocx file to get Sappy 2006 working on Vista. Some midis just sound awful with it, but hopefully it won't be too bad.

Darvi

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1602 on: March 22, 2012, 06:30:30 pm »



I know it's shitty but I can't do any better :V
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Furtuka

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1603 on: March 22, 2012, 06:34:02 pm »

The face seems vaguely french for some reason
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Reudh

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Re: Pokemon Orthoclase & Microcline: Migrants always welcome!
« Reply #1604 on: March 23, 2012, 12:54:47 am »

I wonder if we could have 'Fiduspawn, Go!' as a battle theme? Probably not.

Anyway, the only place I could find the OCX file i need legit was Megaupload, and that's been taken down of course. If I remember right the OCX file is required for displaying the blue part on the left of XP screens; you know, the folder tasks etc... Sappy uses a similar interface and requires this OCX to work - so Vista and 7 won't work with Sappy.

I don't have a copy of XP i can put on this either... So with the music i'm merely awaiting the aid of music hackers.
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