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Author Topic: Pokemon Orthoclase & Microcline: Back to work!  (Read 152311 times)

Reudh

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1290 on: February 13, 2012, 10:22:59 pm »

It takes a while. There was a bit in the anime where a slowpoke bitten on the tail just stared at who did it until the pain reached it.

Sirus

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1291 on: February 13, 2012, 10:26:54 pm »

There's a horror story in there, somewhere. Watching someone cut into your body, not knowing why, but knowing (at least on an instinctive level) that unimaginable pain is approaching and there is no way to avoid it.
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Darvi

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1292 on: February 13, 2012, 10:32:56 pm »

Spoiler: Ooh, shiny (click to show/hide)

Also, there's a list of contributors on the wiki now. It's far from complete, so tell me if you want to get credit or something.
« Last Edit: February 13, 2012, 10:41:49 pm by Darvi »
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Bluerobin

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1293 on: February 13, 2012, 10:49:33 pm »

Allllright. Macake.


Big thanks to GlyphGryph for helping me with shading. It still needs work on the head and some highlights and I'm not sure whether I like his right hand with icing or not, but I have both versions. Ignore the color palette in the lower right for now. BUT nothing I do to it now seems like an improvement so I'm leaving it and going to bed! Also, he's jumping and I'm not sure the best way to portray that. I think it's ok since he's high up on the square, but I might bend his legs a bit more or something. I dunno.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Darvi

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1294 on: February 13, 2012, 10:54:51 pm »

Spoiler: Shiny fur! (click to show/hide)
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bulborbish

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1295 on: February 14, 2012, 08:40:12 am »

Bogesh doesn't evolve until lv 34. So why the nightmare?

If I understand correctly, Move Tutor can teach Level 1 moves. So, I decided that Nightmare would be a Move Tutor move for Boogey.

Also, Comment on any other moveset?

Bluerobin

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1296 on: February 14, 2012, 02:14:48 pm »



Changed Macookie coloring and added some highlights to Macake. I might need to make Macake bigger, but I'm going to wait on in and see what I think later. Maybe not, I bent his leg a big more and I think it looks better.
« Last Edit: February 14, 2012, 02:47:10 pm by Bluerobin »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Sheb

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1297 on: February 14, 2012, 02:24:48 pm »

Okay, I'm probably not going to do anything more (Leaving Bay12 and all, I'm spending too much time on those boards :p ), but I notive my last 3 sprites aren't on the wiki. It might be because they sucks and I'll understand if you choose not to use them, but it'd be stupid to have them be forgotten in the thread.

So here they ae, Front- and backsprite for Smashayu and basksprite for unicron.



Feel free to use them, modify them or discard them, but do keep up the good work. This project it amazing.
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monk12

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1298 on: February 14, 2012, 02:31:00 pm »

Sheb's leaving? Oh teh noes!

GlyphGryph

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1299 on: February 14, 2012, 02:31:40 pm »

:<
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Darvi

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1300 on: February 14, 2012, 02:40:13 pm »

Pushed the Unicron-sprite, as well as modified the colours to match the palettes.

Spoiler: Behold! (click to show/hide)
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Sheb

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1301 on: February 14, 2012, 02:42:17 pm »

The colours weren't good? I used those from the frontsprite!
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Darvi

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1302 on: February 14, 2012, 02:43:32 pm »

Yours was somewhat different. Also the palettes didn't match.

I also lightened up one of the shades of purple in the original sprite because that looked kinda awkward on the backsprite.

Damn is it satisfying moving an entry up to the complete section.
« Last Edit: February 14, 2012, 02:46:54 pm by Darvi »
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Bluerobin

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1303 on: February 14, 2012, 02:50:41 pm »

Aww Sheb's leaving. :( Thanks for the sprite work! If you don't think you're going to be back for a long time, make sure you drop off some trainer names/mon preferences so we can make sure they get in.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Sheb

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Re: Pokemon Orthoclase & Microcline: Striking the ROM! (In a productive way)
« Reply #1304 on: February 14, 2012, 02:53:47 pm »

If you could have a trainer called Sebastian somewhere it'd be great, but I seriously don't think my works is worth that. (Sebastian's my IRL name: I've got some Pokefan friends, and I'd love to show off to them. :p)
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.
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