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Author Topic: Share your Titan/Forgotten Beast devastation stories  (Read 10045 times)

ImBocaire

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #45 on: December 05, 2011, 04:33:37 pm »

My worst FB experience was when I was having my military train by clearing out the caverns of troglodytes and such. I got to a large undiscovered area, and BOOM. Humanoid jelly opal. Beware its deadly dust.

What was remarkable about this beast was the effect of the deadly dust. It caused such fast and total necrosis that a dwarf caught by it started emitting miasma before he even hit the wall.
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King DZA

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #46 on: December 05, 2011, 09:10:32 pm »

I recently had another run in with a forgotten beastie, A huge pangolin that belches and croaks. It had clear, blocky scales that were set far apart, and deadly blood.

It was making its way up onto the top of the olm people hill, where the sole survivor of the tribe(considered friendly after killing a snow blob)was standing at the edge, staring off into the distance. After the price his tribe payed defending my cavern entrance against other forgotten dwellers of the depths, I felt it was my duty to send some reinforcements to aid him in the inevitable battle.
My brilliant plan was to station a total of six marksdwarves atop the hill with our friendly neighborhood olm man, so that they could unleash ranged hell upon it while it was distracted by the heroic blowgunner. I even ordered a squad of three melee dwarves at the foot of the hill in case things got too bad.

Unfortunately, the giant belching pangolin took no interest in the blowgun wielding amphibian, and instead headed straight down toward the cavern entrance before my little bearded soldiers could reach their stations(that has to be one of the strangest things I've ever typed).
Thinking quick, I ordered the marksdwarves to a location that would give them a clear shot at the beastie when it came down the hill, and stationed my melee dwarves in front of them in case it took the offensive. However, to continue the streak of misfortune, the pangolin passed said location before my dwarves could make it that station as well.

It had just mutilated someone's pet goat when I decided "fuck it", and sent the dwarves to attack it head on. After many slashes, bashes, and bolts, the creature finally fell, it's blood splattered all across the commonly tread area where it died. Although the only casualty was the goat, there is now a big pool of deadly blood that everyone would rather walk through than clean up. On the bright side, the worst symptom I have seen has been minor numbness caused my moderate blistering all over a dwarf's body, so I think It'll be okay.

Heh, I guess I've been overestimating the dangers of deadly blood this whole time. More like minor inconvenience blood if you ask me.

Eric Blank

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #47 on: December 05, 2011, 10:27:17 pm »

Which is probably one of the stupidest things any overseer could think or say. Chances are good that a beast syndrome has more than 2 symptoms (between 1 and 5), and since each one could appear at any given time, from instantly to a three year or more delay, and include any sort of symptom with the same frequency (as much chance of numbing your fingers as causing severe bleeding from every vital organ), you could easily be regretting that statement as if you'd just told a psychopath how to set off nuclear warheads and infect the entire human population with anthrax in one blow.

Blood, vapor, and noxious secretions are the three most dangerous methods of spreading the disease, especially when water is involved, since they can end up tracked through the fort on feet and clothing before you even notice a dwarf has gone near the beast, or without dwarves ever encountering it. Dust is just bad for every involved party, and gas can poison dwarves too near the beast, but neither spread the disease well.
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King DZA

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #48 on: December 05, 2011, 10:35:32 pm »

hmm...

Eh, my dwarves clean themselves regularly. I'm sure it'll be fine.

NonconsensualSurgery

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #49 on: December 06, 2011, 04:15:57 am »

hmm...

Eh, my dwarves clean themselves regularly. I'm sure it'll be fine.

You'd think so, but install a decontamination booth and see all the stuff that comes off them. This is just a little area of flowing water of no more than (and ideally exactly) 4/7 depth, preferably on the way out of the caverns. Especially paranoid players also put them in common areas, or in the tunnel on the way to their airtight self-sufficient antibiohazard bunker where the select few can survive the horrors of the plague.
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Ieb

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #50 on: December 06, 2011, 05:09:12 am »

Add a no restriction zone in the area with the deadly blood. All of your dwarves will circle around it as long as there's room to, but pets and other domestic animals won't even give a crap and go straight through.

Either you can do SCIENCE and find out whether or not the blood has additional longterm effects(although since you probably have dorfs already infected it's a tad pointless now) or you can just have a part of the fort be known as the "Hallway of Blisters" or whatever.

Alternatively, build floors over the spots with the blood. It'll remove the pools right out of existence. Hope that your builders have socks though, or micromanage the crap out of the building in order to get 'em to build from the safe side at all times.

In other FB news, disappointment hit last night.

A huge humanoid of salt has arrived! IT HAS WINGS!

Annnnd apparently I now have learned that having wings =/= able to fly. At least it has not even attempted to fly anywhere behind the walled off section of the 2nd cavern layer. Oh well. It doesn't have any horrible ailments in it's blood, dust attacks or so on so it can't be that bad. Unless you happen to be the civilian who stumbles into it once it  makes it's way inside. If it makes its way inside.
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King DZA

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #51 on: December 06, 2011, 06:14:04 am »

restricted traffic...why didn't I think of that. Anyway, I quarantined the area with walls and floors because the nude dwarves in the fort(mainly the founders)kept skipping on through it, and then going numb and suffering from serious blistering(apparently the blisters get worse). They would then walk themselves to the hospital, and most of the time, recover before the CMD could diagnose them.

So yeah, all is now well. The "deadly" blood was pretty annoying, but hardly fatal. Maybe it's supposed to be ironic...

ledgekindred

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #52 on: December 06, 2011, 10:51:26 am »

My current fort is going on 15 years old, I have oodles of food and drink, all my industries are running strong and I have a legendary military when all of a sudden along comes a giant newt who belches and croaks, beware his deadly blood!  So I'm thinking "ah crap" because that's about the worst kind of syndrome to get, since dorfs track blood everywhere.  I watch my war dogs fight it for several pages, but it eventually kills all of them and heads towards my distraction doors.  (I have a couple of doors built randomly in the caverns near the first level entrance so that building destroyers will have something to do while my military gets into position.)  I send my ranged and hammerers in, figuring that if I can't get a lucky headshot in, at least maybe I can bludgeon its skull through its brain before it spills too much blood.

Sadly, no.  I bleeds all over the damn place before dying.

So I pull back my military, restrict civilians into their "inside" burrow.  Abandon the cavern entrance by putting no-traffic restrictions on it and walling off the ramps down.  Then I cancel the burrow restriction, send the miners down to build a new entrance to the caverns away from the old entrance (because I need the wood from the underground trees, having very little on the surface.) and figure I'm as safe as I'm gonna get.

Then my hunter decides to walk right through the pools of FB blood and passes out almost immediately.  sigh

Ok well fortunately all that appears to happen is his feet blister and go numb, he gets dizzy, then he passes out.  Another dorf has gone to retrieve the wounded, walks through the blood and passes out.  Eventually my hunter wakes up and seems to be fine again.   And in the meantime, someone else comes down to retrieve the other dorf who went down to retrieve the hunter.  And he passes out.

So I turn on burrow restrictions again and wait for the passed out dorfs to recover and make their way back up on their own.  Maybe I actually dodged a bulle... now who is passing out?

Someone went to the well to clean themselves and left a pool of FB blood on the floor.  The next dorf to come in to clean themselves at the well walks through it and passes out in it.  Another dorf comes to rescue them, walks through the now  many puddles of blood that surround the well and passes out.  NOW apparently dorfs are falling in the puddle and inhaling it?  Because I start to lose dorfs to suffocation.  So I lock the doors to the well until the dorfs that aren't dead recover and the dorfs that are going to die, do so.  I open the door long enough to let the living dorfs out, which is probably a mistake and I should let them die in there so they don't track more blood around, but goddammit one of them is my legendary armorer.  If only they would clean the blood off themselves while they are stuck in there, and then clean the floors. 

Too dumb to live, I tells ya.

I've lost maybe a half dozen dorfs now, which isn't bad with my population of ~185 plus about sixty rotten little kids.  I dig another well down to the water in the caverns and I'm good.  And then I see pools of FB blood collecting around the new well.  And now I have dorfs tantrumming because they had a friend die and they watched a friend decay.

I can only hope that the artifacts the new well is made from (artifact mechanism, artifact bucket, masterwork rope and obsidian block) along with all the masterwork fixtures around the place prevent an actual tantrum spiral.  Fortunately I only have a couple of dorfs who are "miserable" and hopefully they will find someone to cry on before punching someone in the head.

Oh yeah, and my duchess suffocated, which is mixed blessings since I am already the mountainhome.  Except she was also my broker and trader with several legendary skills.  At least I won't get any more demands for Lay Pewter items. But I'm one of those players who tries to work with his nobles and at least prevent them from screwing the fort too badly, so I actually feel bad about losing her.

And the thing that really pisses me off about this impending tantrum spiral is that it would all have been avoided if my dorfs weren't running around naked because of the bug that prevents them from putting new clothes on.  My military can walk through the blood all they want and it doesn't affect them a bit because it gets on their shoes instead of on their skin.  My naked dorfs walk through it and it touches their feet and they are instantly syndromed.  It's such a petty little reason to lose a fort because of a bug.  I'd rather the impending doom were caused by some real disaster other than lack of shoes.

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I don't understand, though that is about right with anything DF related.
I just hope he dies the same death that all dwarfs deserve: liver disease.
The legend of Reg: http://www.bay12forums.com/smf/index.php?topic=65866.0
Atir Stigildegel, Legless Hero of Diamondrelic: http://www.bay12forums.com/smf/index.php?topic=83136.0

Ieb

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #53 on: December 06, 2011, 11:17:36 am »

There's a workaround, but it's really really tiresome.
Make civilian squads through the military interface. Order clothes to be worn.
Add every civilian to 10-man squads. They will go grab clothes ASAP and will always replace 'em even if the old ones rot away.

Just shoes will be enough for the deadly blood stuff, although that raises the mental image of a fort full of people who are naked except for their =leather shoes=.
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Lemunde

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #54 on: December 06, 2011, 11:48:21 am »

Had a minotaur wander into my fortress yesterday. He was no match for my wooden spike traps. Pretty devastating. For the minotaur.
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Loud Whispers

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #55 on: December 06, 2011, 01:47:58 pm »

Had a minotaur wander into my fortress yesterday. He was no match for my wooden spike traps. Pretty devastating. For the minotaur.

Devastating stains caused in your !!xX<<Pig tail socks>>Xx!! I presume?

Terrible loss indeed.

AzuredreamsXT

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #56 on: December 06, 2011, 01:57:16 pm »

Had a minotaur wander into my fortress yesterday. He was no match for my wooden spike traps. Pretty devastating. For the minotaur.

Get out
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Loud Whispers

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #57 on: December 06, 2011, 02:00:41 pm »

Had a minotaur wander into my fortress yesterday. He was no match for my wooden spike traps. Pretty devastating. For the minotaur.

Join the party.

I TOTALLY AGREE.

necroneous

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #58 on: December 12, 2011, 12:32:25 pm »

Once had a fire titan appear on my first oceanside fortress
Aside from the wave of fire that radiated across the map, burning all the grass, when he first appeared he saw a murky pool and immediately ran into it, evaporating the murky pool in seconds and trapping himself in, where he still remains.
I can only imagine the horrible FPS death my fortress would have suffered had he ran into the ocean...
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Loud Whispers

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Re: Share your Titan/Forgotten Beast devastation stories
« Reply #59 on: December 12, 2011, 01:11:46 pm »

Once had a fire titan appear on my first oceanside fortress
Aside from the wave of fire that radiated across the map, burning all the grass, when he first appeared he saw a murky pool and immediately ran into it, evaporating the murky pool in seconds and trapping himself in, where he still remains.
I can only imagine the horrible FPS death my fortress would have suffered had he ran into the ocean...

Win.
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