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Author Topic: Roll to Draw a Sprite Comic: Over but not finished (see first post)  (Read 6852 times)

lawastooshort

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #45 on: November 30, 2011, 12:57:24 pm »

"A quest! A quest! Can I get my axe? Will there be any... Oh never mind. A quest!"
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freeformschooler

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #46 on: November 30, 2011, 01:12:14 pm »

"A quest! A quest! Can I get my axe? Will there be any... Oh never mind. A quest!"

Just as a note: This is one of the actions I would slightly change, just because of dialogue (see first post). This one is mostly fine, though, for now, since it fits within the context. If you ever feel you can't come up with an appropriate or reasonable action, just say pass/leave it to freeformschooler or something, and I'll come up with something appropriate.

I've got my test in a few hours, then I can update this and maybe one other RTD. I'll see.

So are we talking Dark Warriors, the Other Warriors, the True Light Warriors, or some other kind of group here?

More along the lines of Dark Warriors. Nothing set in stone, though. If I did this, I would have the main heroes encounter them individually first.
« Last Edit: November 30, 2011, 01:13:58 pm by freeformschooler »
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lawastooshort

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #47 on: November 30, 2011, 01:26:14 pm »

Yes, I thought that, but am on my phone and busy with family stuff so couldn't do better and didn't want to hold things up...
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freeformschooler

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Roll to Draw a Sprite Comic: Turn 0.5: DARK AND TROUBLED
« Reply #48 on: November 30, 2011, 02:32:18 pm »

SIDE COMIC!



Real comic later. The canon-ness of this is UP TO YOU.
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KineseN

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #49 on: November 30, 2011, 02:35:07 pm »

It is true! Blu walked right into a tree. It was terrible.
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freeformschooler

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #50 on: November 30, 2011, 02:36:03 pm »

Don't you mean he walked into a BIRD?
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TherosPherae

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #51 on: November 30, 2011, 02:37:31 pm »

Waitlist. I'll come up with a character if I ever get to play :P
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KineseN

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #52 on: November 30, 2011, 02:41:37 pm »

The bird startled him, true. But it was the tree that made him lose his way.
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lawastooshort

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #53 on: November 30, 2011, 02:43:32 pm »

The naughty tree teased poor blu!
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Yoink

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #54 on: November 30, 2011, 03:55:25 pm »

Love it already. :D And as for NPC-villain-ness, well sure! My character's enough of a bumbling arsehole to work!
That is, if a player doesn't die in the next turn, thus getting me off the waitlist earlier than intended...
Wait, scratch that, it'd have to be three people. :P Okay, NPC villain sounds fun! Although how would I choose my actions, being off-screen alot?
« Last Edit: November 30, 2011, 03:56:56 pm by Yoink »
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freeformschooler

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #55 on: November 30, 2011, 06:30:46 pm »

Love it already. :D And as for NPC-villain-ness, well sure! My character's enough of a bumbling arsehole to work!
That is, if a player doesn't die in the next turn, thus getting me off the waitlist earlier than intended...
Wait, scratch that, it'd have to be three people. :P Okay, NPC villain sounds fun! Although how would I choose my actions, being off-screen alot?

I would tell after posting when it is appropriate for which side-character players to post actions.
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Darvi

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #56 on: November 30, 2011, 06:45:37 pm »

Spoiler: WRONG FUCKING GAME (click to show/hide)
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freeformschooler

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Re: Roll to Draw a Sprite Comic: Turn 0: THE BEGINNING
« Reply #57 on: November 30, 2011, 07:00:00 pm »

Spoiler: WRONG FUCKING GAME (click to show/hide)

Okay, that's just fantastic. Working on the next turn now. It'll be a while.
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freeformschooler

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Roll to Draw a Sprite Comic: Turn 1: AND THEN IT BLEW UP
« Reply #58 on: November 30, 2011, 08:55:21 pm »

TURN 1

Quote from: lawastooshort/Krok: Free Action
"A quest! A quest! Can I get my axe? Will there be any... Oh never mind. A quest!"
Quote from: Taricus/Rob: Rolled a 5!
Rob shall proceed to take the mage's money and buys a lot of booze with it!
Quote from: Darvi/Jon: Rolled a 1!
Tempt them with oh wait they have spaghetti on the menu? Sweet, I'm hungry!
Quote from: KineseN:Blu:Rolled a 6!
Stand menacingly behind Jon with a Goblin Punch ready and wait where are you going?!

*GOOOOBLIN... PAAAAUNCH!*




At least now you know who caused the first one.

Team status: On ground, in generic fantasy town, outside destroyed inn/tavern.

Holy heck this took forever to make.
« Last Edit: November 30, 2011, 09:11:35 pm by freeformschooler »
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Taricus

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Re: Roll to Draw a Sprite Comic: Turn 1: AND THEN IT BLEW UP
« Reply #59 on: November 30, 2011, 09:01:35 pm »

Rob decides to get clear of the ruins before the guards show up (Regardless of the guards competance :P)
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