quote:
Originally posted by 0x517A5D:
<STRONG>Try designating any objects on/near those squares as dumpable, and set up a garbage dump area. After they're moved, enable the jobs again.Please post your results, I'd really like to know.
0x517A5D</STRONG>
Nothing to dump- the path's dug out of red sand.
quote:
Originally posted by Klokjammer:
<STRONG>I got an error like this when linking to a floodgate. He apparently wanted to link the floodgate from the wrong side (the side that got flooded), possibly because that was the side the floodgate was installed. Not only that, the other (non-flooded) side was a longer trip (not by much) than the flooded side. I guess it finds the quickest way to the floodgate, and locks course, and if there is an obstruction (i.e. flooded pit), he suspends the task.If you were trying to link to a floodgate, the mechanic may not have been able to get the the front of the floodgate. Remember they link to the lever after the other object (door/floodgate/bridge/etc.). So if the object is still unlinked it means that object is the problem, not the lever.</STRONG>
I can definitively say that this isn't the case for at least one of the floodgates, and likely both. You see, the corridor continues 1 wide for a good ways, stopping just short of a brook. There's a floodgate (lever 1), wall grate (lever 2) and then a long section of corridor where the south side is open to a very large channeled room, which I dug out to be my water supply/fishing hole. Then on the far east side of that section is another floodgate (lever 3) and then, a bit further, what was meant to be an alcove for the levers.
Due to the arrangement of the floodgates, grate, and hallway, any dwarves who installed them from the West side would still be in that hallway, because the only way to exit the area is on the East side of all three. There's no dwarves present in the hall or the bottom of the pit. Ergo, installation must have taken place from the East, making that the front.
And yes, the lever 3 floodgate should, then, block passage to the lever 1 floodgate. I considered that this morning. So suspending linkage to lever 1 makes sense. However, lever 3 and the floodgate it's linked to are both easily accessible, which means the problem still exists.
[ November 15, 2007: Message edited by: Stormcaller ]