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Author Topic: Peculiarly Secretive...  (Read 5652 times)

Pray_for_Snow

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Peculiarly Secretive...
« on: November 28, 2011, 04:56:31 pm »

So, recently a dwarf of mine was hit by a strange mood. He ran off into the hills and is sitting there, doing nothing. I checked the wiki for anything related to this, but nope, it list the mood as similar to a fey mood, only the demands are made differently.
Spoiler (click to show/hide)


Due to this dwarf being a High Master Fisherdwarf, I'm very worried about losing him/her. Any suggestions? I've thought of channeling underneath the dwarf, but I want to ask first.
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This is an Artefact Thread. All craftsdwarfship is of the highest quality. It is decorated with text and images of various dwarves. It menaces with spikes of data.

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Mitchewawa

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Re: Peculiarly Secretive...
« Reply #1 on: November 28, 2011, 05:06:32 pm »

Make a craftdwarf shop.
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Forumite

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Re: Peculiarly Secretive...
« Reply #2 on: November 28, 2011, 05:07:34 pm »

If the dwarf doesnīt go to find a workshop, then you donīt have a workshop of the correct type. Without any moodable skills itīs tricky to know which kind he wants, so just make one of every kind. I assume you allready have mason, carpenter, craftsdwarfs workshop, so try to get the odd ones, like forge, jewellers, leatherworks, clothier. Once you have the one he wants, heīll run to it.
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Jessoftherocks

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Re: Peculiarly Secretive...
« Reply #3 on: November 28, 2011, 05:11:03 pm »

whats his highest skill ?
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Broseph Stalin

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Re: Peculiarly Secretive...
« Reply #4 on: November 28, 2011, 05:11:16 pm »

When the don't have any of the big skills you ususally need a craftsdwarfs workshop.

Pray_for_Snow

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Re: Peculiarly Secretive...
« Reply #5 on: November 28, 2011, 05:13:00 pm »

It is the Craftsdwarf shop. He claimed it immediately after I made one, since it was still early summer and hadn't gotten around to making anything.
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This is an Artefact Thread. All craftsdwarfship is of the highest quality. It is decorated with text and images of various dwarves. It menaces with spikes of data.

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Pray_for_Snow

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Re: Peculiarly Secretive...
« Reply #6 on: November 28, 2011, 05:24:26 pm »

Well.... this is odd.
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This is an Artefact Thread. All craftsdwarfship is of the highest quality. It is decorated with text and images of various dwarves. It menaces with spikes of data.

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Quietust

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Re: Peculiarly Secretive...
« Reply #7 on: November 28, 2011, 05:29:32 pm »

On the bright side, you now have a legendary bone carver.

The weapon is useless in combat, but you can certainly put it in a weapon trap to boost a noble's room value.
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Broseph Stalin

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Re: Peculiarly Secretive...
« Reply #8 on: November 28, 2011, 07:05:06 pm »

Well.... this is odd.

Test it out against animals, it's probably too dull to rend flesh but it'll hit hard and often so if it's hefty enough it might not be useless.

Loud Whispers

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Re: Peculiarly Secretive...
« Reply #9 on: November 28, 2011, 07:08:35 pm »

High master fisherdwarf? Meh. Give the sword to your guard captain, ceremonial and all that ;P

acetech09

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Re: Peculiarly Secretive...
« Reply #10 on: November 28, 2011, 08:18:24 pm »

Or give it to said fisherdwarf in a 1-dwarf squad so he'll take that when he's out fishing... hell it might save him a bit. not much. but a bit. so he's only missing 3 appendages instead of four by the time your military gets to him.

EDIT: Yes the mood you're talking about was on the wiki - you didn't look hard enough. Ctrl-f (or cmd-f) and search 'secretive'. It's there.
« Last Edit: November 28, 2011, 08:20:27 pm by acetech09 »
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Nyxalinth

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Re: Peculiarly Secretive...
« Reply #11 on: November 28, 2011, 08:20:49 pm »

Can we get a description?  I keep imagining a scrimshaw sort of thing.
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thegoatgod_pan

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Re: Peculiarly Secretive...
« Reply #12 on: November 28, 2011, 08:46:13 pm »

Perfect opportunity to set up justice, this weapon will serve your sheriff well and probably won't kill a single dwarf in the process.  But who knows... have fun
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Pray_for_Snow

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Re: Peculiarly Secretive...
« Reply #13 on: November 28, 2011, 09:13:04 pm »

Yes the mood you're talking about was on the wiki - you didn't look hard enough. Ctrl-f (or cmd-f) and search 'secretive'. It's there.

I meant the "run to the hills" part. I know the different moods fairly well, but I couldn't understand what was wrong. I thought he'd claim a random workshop, and then he/she would start on a random artefact.


Can we get a description?  I keep imagining a scrimshaw sort of thing.

Spoiler (click to show/hide)


Perfect opportunity to set up justice, this weapon will serve your sheriff well and probably won't kill a single dwarf in the process.  But who knows... have fun

Good idea.
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This is an Artefact Thread. All craftsdwarfship is of the highest quality. It is decorated with text and images of various dwarves. It menaces with spikes of data.

My X-COM UFO Defense LP. Finals Week Hiatus.

Deus Machina

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Re: Peculiarly Secretive...
« Reply #14 on: November 29, 2011, 02:46:21 am »

Perfect opportunity to set up justice, this weapon will serve your sheriff well and probably won't kill a single dwarf in the process.  But who knows... have fun

Ceremonial swords are great, and bone isn't sharp or particularly dense.

Then again, it is an artifact. I gave my captain a ceremonial badger bone warhammer, and he promptly used it to find Urist McRandomScapegoat and break his pancreas.
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