Sneaking out through a secret passage in the town wall, the five of you circle the camp and prepare to attack.[8]
Fin Undisclosed moves to a point separate from the group[8-1] and sets up with his bow lined up against a fallen tree ready to fire at whoever moves first+2 to attack next turn.
Boris Mcfancy tries to dash to the other side of the campsite however as he does he trips over a fallen tree branch and lands on the ground with a thud, loud enough to wake the sleeping sentry.[1-1] the archer manages to lift his bow and fire before Boris can regain his footing [3] and hits him in the leg +3 damage.
Hilda Picklejuice sneaks up behind the sentry[6] and brings her club down hard on the back of his head[4] knocking him over and sending his bow sprawling across the clearing.
Sir Ignatius Thunderblade dashes straight for the enemy camping cutting down two of the bruisers before they can raise their weapons[7+2] he turns to attack the third bruiser but swings wildly, sending his sword far across the campsite.
Guard Henry not bothering with the small fry Guard Henry makes a beeline to the lieutenants tent and dashes inside to face him...[1+1] and his unseen body guard. [-1 defense for 2v1 combat]
do you guys want me to post the rolls for each turn or keep them hidden? Health:20/20
Guard Class: Warden, +1 to Archery, +1 to persuasion, -1 attack and trickery
Items: Hunting bow, Boiled leather armour, Woodcutters axe, Wooden board shield, Quiver of simple arrows
Health:17/20
Guard class: Gentleman (+1 to Archery and Persuasion -1 to Defense and Trickery)
Items: (tattered) Fancy Suit, (worn) tophat, Shortbow, Quiver of Wooden Arrows
Health:20/20
Guard Class: Subduer (+2 to Defence, -1 to Persuasion, -1 to Archery)
Items: A sturdy metal baton, a nice red dress.
Health:20/20
Guard Class: Defender of Justice: +2 Attack, -2 Trickery
Items: Two-handed (blunt) greatsword of JUSTICE(Out of Hand), billowing (ragged) cape of JUSTICE, great (cardboard) pauldrons of JUSTICE, (lousy) chainmail of
JUSTICE
Class: Warrior (+1 to Attack and Defense, -1 to Persuasion and Trickery)
Items: Mace (Handed down from Grandfather who served in the military), Studded Leather Armor (Well-worn), Peasant clothes, Nice pair of boots.