Turn 15: TensionLet the frog-men treat their wounds, then search for anything else that I need to do for the Mer-men people. If there's nothing, head back to the mer-people who gave me the quest.
[4] You search through the room, looking for anything to investigate or steal. A box of shark teeth draws your attention, since it seems sturdier than a box for waste or raw materials would be. You suspect it's got some magical, or perhaps simply ceremonial, purpose, but they don't seem magical in any way you can discern.
[2] Your frogmen's attempts at resting are foiled by their minor pilfering of useless objects.
Athara reacted the only way any Aellar would: with anger. "You dare threaten my wings?" she asked with cold fury. Said appendages spread slightly as she moved her sword. "I'll see you rot in hell before I let you touch a single feather, you miserable sea wretch."
Use a wind spell to knock all the frogmen down and then attempt to decapitate the arrogant creature.
[4] You opt to pause a moment, in light of the bugman's successful intervention. You ready yourself just in case, however.
+1 to wind blast action if performed next turnA sudden wave of Exhaustion overcomes Mikhaya and she rests for a little, hoping that her friend can leave the water
[2] You collapse from your ordeal, but things aren't nearly calm enough for you to relax and recover much.
+1 HP"Sztop! Aellar! No fight-ing isz needed..."
He tried to turn to the Empress next, doing a bug-man bow.
"Emprezss Hazsalia, szpare uzs, oh mighty and wizse...mer-cy, szhe did not mean offenzse..."
Action: Try to Quell the Anger of the combatants.
[5] Your obeisance stalls the creature, but its expression remains one of seething anger.
"Whoooooo aaaare youuuuuu? Wheeeeeere did yooooooou commmmmme frommmmmm?" it hisses, glaring at you.
Stab shark in gills or mouth.
[6+2] vs [6+1] You hack at its gills, but it responds by parrying your sword with its nose. That was... impressive.
[5+3-1] vs [4+1] It ripostes with said nose, slamming into your face with impressive force. Your vision is swimming.
-2 HP+1 Swords+2 DodgingShark: -1 HPPrepare a blast of extremely watery sand, in case hostilities occur, and aim it at the frogmen's eyes.
[2] Distracted by light pain and some difficulties staying upright, you fail to meaningfully prepare for potential hostilities.
Drzkktizz Kothraze
10/10 HP
+1 Dodge (0/8); +1 vs surprise
---
+2 Poison Magic (3/16)
+1 Alchemy
+0 Butchering (1/4)
Kemler Havestin, Scholar of the Dead Peoples
1/10 HP
+1 Dodge (6/8)
---
+2 Archaeology
+2 Swords (1/8)
-1 Butchering (1/2)
Laz'ka, Wanderer
7/10 HP
+1 Dodge (0/8)
---
+2 Necromancy (4/?)
+1 Short Blades
Maikah Moonfur, Light of the Lost
4/10 HP
+0 Dodge (2/4); Spell Absorption on 6 vs spell
---
+0 Light Magic (15/16)
+1 Polearms
Ochita the Scholar
0/10 HP
-1 Dodge
---
+2 Water Magic (9/16)
+1 Swords, +1 dmg
Athara Opanine
10/10 HP
-1 Dodge
---
+2 Wind Magic
+1 Flight (6/8)
+0 Medic (1/4)
+0 Swords, +1 dmg
Sorry about the delay. I had most of the turn written up a few days ago, then distractions.
Also, for lack of better ideas I'm going with Dwarmin's potion-doubling suggestion. Items should all be up to date now.